|
|
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * @author Jon Evans <jon@craftyjon.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <bitmaps.h>
#include <dialog_shim.h>
#include <wx/statline.h>
#include <wx/checkbox.h>
#include <wx/button.h>
#include <wx/radiobut.h>
#include <widgets/unit_binder.h>
#include <board.h>
#include <board_commit.h>
#include <board_design_settings.h>
#include <collectors.h>
#include <confirm.h>
#include <convert_basic_shapes_to_polygon.h>
#include <dialogs/dialog_outset_items.h>
#include <footprint.h>
#include <footprint_edit_frame.h>
#include <geometry/shape_compound.h>
#include <pcb_edit_frame.h>
#include <pcb_shape.h>
#include <pcb_track.h>
#include <pad.h>
#include <tool/tool_manager.h>
#include <tools/edit_tool.h>
#include <tools/pcb_actions.h>
#include <tools/pcb_selection_tool.h>
#include <tools/pcb_tool_utils.h>
#include <trigo.h>
#include <macros.h>
#include <zone.h>
#include "convert_tool.h"
class CONVERT_SETTINGS_DIALOG : public DIALOG_SHIM{public: CONVERT_SETTINGS_DIALOG( EDA_DRAW_FRAME* aParent, CONVERT_SETTINGS* aSettings, bool aShowCopyLineWidthOption, bool aShowCenterlineOption, bool aShowBoundingHullOption ) : DIALOG_SHIM( aParent, wxID_ANY, _( "Conversion Settings" ), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER ), m_settings( aSettings ) { // Allow each distinct version of the dialog to have a different size
m_hash_key = TO_UTF8( wxString::Format( wxS( "%s%c%c%c" ), GetTitle(), aShowCopyLineWidthOption, aShowCenterlineOption, aShowBoundingHullOption ) );
wxBoxSizer* mainSizer = new wxBoxSizer( wxVERTICAL ); wxBoxSizer* topSizer = new wxBoxSizer( wxVERTICAL ); SetSizer( mainSizer );
m_rbMimicLineWidth = new wxRadioButton( this, wxID_ANY, _( "Copy line width of first object" ) );
if( aShowCopyLineWidthOption ) topSizer->Add( m_rbMimicLineWidth, 0, wxLEFT|wxRIGHT, 5 ); else m_rbMimicLineWidth->Hide();
m_rbCenterline = new wxRadioButton( this, wxID_ANY, _( "Use centerlines" ) );
if( aShowCenterlineOption ) { topSizer->AddSpacer( 6 ); topSizer->Add( m_rbCenterline, 0, wxLEFT|wxRIGHT, 5 ); } else { m_rbCenterline->Hide(); }
m_rbBoundingHull = new wxRadioButton( this, wxID_ANY, _( "Create bounding hull" ) );
m_gapLabel = new wxStaticText( this, wxID_ANY, _( "Gap:" ) ); m_gapCtrl = new wxTextCtrl( this, wxID_ANY ); m_gapUnits = new wxStaticText( this, wxID_ANY, _( "mm" ) ); m_gap = new UNIT_BINDER( aParent, m_gapLabel, m_gapCtrl, m_gapUnits );
m_widthLabel = new wxStaticText( this, wxID_ANY, _( "Line width:" ) ); m_widthCtrl = new wxTextCtrl( this, wxID_ANY ); m_widthUnits = new wxStaticText( this, wxID_ANY, _( "mm" ) ); m_width = new UNIT_BINDER( aParent, m_widthLabel, m_widthCtrl, m_widthUnits );
if( aShowBoundingHullOption ) { topSizer->AddSpacer( 6 ); topSizer->Add( m_rbBoundingHull, 0, wxLEFT|wxRIGHT, 5 );
wxBoxSizer* hullParamsSizer = new wxBoxSizer( wxHORIZONTAL ); hullParamsSizer->Add( m_gapLabel, 0, wxALIGN_CENTRE_VERTICAL, 5 ); hullParamsSizer->Add( m_gapCtrl, 1, wxALIGN_CENTRE_VERTICAL|wxLEFT|wxRIGHT, 3 ); hullParamsSizer->Add( m_gapUnits, 0, wxALIGN_CENTRE_VERTICAL, 5 ); hullParamsSizer->AddSpacer( 18 ); hullParamsSizer->Add( m_widthLabel, 0, wxALIGN_CENTRE_VERTICAL, 5 ); hullParamsSizer->Add( m_widthCtrl, 1, wxALIGN_CENTRE_VERTICAL|wxLEFT|wxRIGHT, 3 ); hullParamsSizer->Add( m_widthUnits, 0, wxALIGN_CENTRE_VERTICAL, 5 );
topSizer->AddSpacer( 2 ); topSizer->Add( hullParamsSizer, 0, wxLEFT, 26 );
topSizer->AddSpacer( 15 ); } else { m_rbBoundingHull->Hide(); m_gap->Show( false, true ); m_width->Show( false, true ); }
m_cbDeleteOriginals = new wxCheckBox( this, wxID_ANY, _( "Delete source objects after conversion" ) ); topSizer->Add( m_cbDeleteOriginals, 0, wxALL, 5 );
mainSizer->Add( topSizer, 1, wxALL|wxEXPAND, 10 );
wxBoxSizer* buttonsSizer = new wxBoxSizer( wxHORIZONTAL ); buttonsSizer->AddStretchSpacer();
wxStdDialogButtonSizer* sdbSizer = new wxStdDialogButtonSizer(); wxButton* sdbSizerOK = new wxButton( this, wxID_OK ); sdbSizer->AddButton( sdbSizerOK ); wxButton* sdbSizerCancel = new wxButton( this, wxID_CANCEL ); sdbSizer->AddButton( sdbSizerCancel ); sdbSizer->Realize();
buttonsSizer->Add( sdbSizer, 1, 0, 5 ); mainSizer->Add( buttonsSizer, 0, wxALL|wxEXPAND, 5 );
SetupStandardButtons();
m_rbMimicLineWidth->Connect( wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEventHandler( CONVERT_SETTINGS_DIALOG::onRadioButton ), nullptr, this ); m_rbCenterline->Connect( wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEventHandler( CONVERT_SETTINGS_DIALOG::onRadioButton ), nullptr, this ); m_rbBoundingHull->Connect( wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEventHandler( CONVERT_SETTINGS_DIALOG::onRadioButton ), nullptr, this );
finishDialogSettings(); }
~CONVERT_SETTINGS_DIALOG() { delete m_gap; delete m_width; };
protected: bool TransferDataToWindow() override { switch( m_settings->m_Strategy ) { case COPY_LINEWIDTH: m_rbMimicLineWidth->SetValue( true ); break; case CENTERLINE: m_rbCenterline->SetValue( true ); break; case BOUNDING_HULL: m_rbBoundingHull->SetValue( true ); break; }
m_gap->Enable( m_rbBoundingHull->GetValue() ); m_width->Enable( m_rbBoundingHull->GetValue() ); m_gap->SetValue( m_settings->m_Gap ); m_width->SetValue( m_settings->m_LineWidth );
m_cbDeleteOriginals->SetValue( m_settings->m_DeleteOriginals ); return true; }
bool TransferDataFromWindow() override { if( m_rbBoundingHull->GetValue() ) m_settings->m_Strategy = BOUNDING_HULL; else if( m_rbCenterline->GetValue() ) m_settings->m_Strategy = CENTERLINE; else m_settings->m_Strategy = COPY_LINEWIDTH;
m_settings->m_Gap = m_gap->GetIntValue(); m_settings->m_LineWidth = m_width->GetIntValue();
m_settings->m_DeleteOriginals = m_cbDeleteOriginals->GetValue(); return true; }
void onRadioButton( wxCommandEvent& aEvent ) { m_gap->Enable( m_rbBoundingHull->GetValue() ); m_width->Enable( m_rbBoundingHull->GetValue() ); }
private: CONVERT_SETTINGS* m_settings;
wxRadioButton* m_rbMimicLineWidth; wxRadioButton* m_rbCenterline; wxRadioButton* m_rbBoundingHull; wxStaticText* m_gapLabel; wxTextCtrl* m_gapCtrl; wxStaticText* m_gapUnits; UNIT_BINDER* m_gap; wxStaticText* m_widthLabel; wxTextCtrl* m_widthCtrl; wxStaticText* m_widthUnits; UNIT_BINDER* m_width; wxCheckBox* m_cbDeleteOriginals;};
CONVERT_TOOL::CONVERT_TOOL() : PCB_TOOL_BASE( "pcbnew.Convert" ), m_selectionTool( nullptr ), m_menu( nullptr ), m_frame( nullptr ){ initUserSettings();}
CONVERT_TOOL::~CONVERT_TOOL(){ delete m_menu;}
using S_C = SELECTION_CONDITIONS;using P_S_C = PCB_SELECTION_CONDITIONS;
bool CONVERT_TOOL::Init(){ m_selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>(); m_frame = getEditFrame<PCB_BASE_FRAME>();
// Create a context menu and make it available through selection tool
m_menu = new CONDITIONAL_MENU( this ); m_menu->SetIcon( BITMAPS::convert ); m_menu->SetTitle( _( "Create from Selection" ) );
static const std::vector<KICAD_T> padTypes = { PCB_PAD_T }; static const std::vector<KICAD_T> toArcTypes = { PCB_ARC_T, PCB_TRACE_T, PCB_SHAPE_LOCATE_SEGMENT_T }; static const std::vector<KICAD_T> shapeTypes = { PCB_SHAPE_LOCATE_SEGMENT_T, PCB_SHAPE_LOCATE_RECT_T, PCB_SHAPE_LOCATE_CIRCLE_T, PCB_SHAPE_LOCATE_ARC_T, PCB_SHAPE_LOCATE_BEZIER_T, PCB_FIELD_T, PCB_TEXT_T }; static const std::vector<KICAD_T> trackTypes = { PCB_TRACE_T, PCB_ARC_T, PCB_VIA_T }; static const std::vector<KICAD_T> toTrackTypes = { PCB_SHAPE_LOCATE_SEGMENT_T, PCB_SHAPE_LOCATE_ARC_T }; static const std::vector<KICAD_T> polyTypes = { PCB_ZONE_T, PCB_SHAPE_LOCATE_POLY_T, PCB_SHAPE_LOCATE_RECT_T }; static const std::vector<KICAD_T> outsetTypes = { PCB_PAD_T, PCB_SHAPE_T };
auto shapes = S_C::OnlyTypes( shapeTypes ) && P_S_C::SameLayer(); auto graphicToTrack = S_C::OnlyTypes( toTrackTypes ); auto anyTracks = S_C::MoreThan( 0 ) && S_C::OnlyTypes( trackTypes ) && P_S_C::SameLayer(); auto anyPolys = S_C::OnlyTypes( polyTypes ); auto anyPads = S_C::OnlyTypes( padTypes );
auto canCreateArcs = S_C::Count( 1 ) && S_C::OnlyTypes( toArcTypes ); auto canCreateArray = S_C::MoreThan( 0 ); auto canCreatePoly = shapes || anyPolys || anyTracks;
auto canCreateOutset = S_C::OnlyTypes( outsetTypes );
if( m_frame->IsType( FRAME_FOOTPRINT_EDITOR ) ) canCreatePoly = shapes || anyPolys || anyTracks || anyPads;
auto canCreateLines = anyPolys; auto canCreateTracks = anyPolys || graphicToTrack; auto canCreate = canCreatePoly || canCreateLines || canCreateTracks || canCreateArcs || canCreateArray || canCreateOutset;
m_menu->AddItem( PCB_ACTIONS::convertToPoly, canCreatePoly );
if( m_frame->IsType( FRAME_PCB_EDITOR ) ) m_menu->AddItem( PCB_ACTIONS::convertToZone, canCreatePoly );
m_menu->AddItem( PCB_ACTIONS::convertToKeepout, canCreatePoly ); m_menu->AddItem( PCB_ACTIONS::convertToLines, canCreateLines ); m_menu->AddItem( PCB_ACTIONS::outsetItems, canCreateOutset ); m_menu->AddSeparator();
// Currently the code exists, but tracks are not really existing in footprints
// only segments on copper layers
if( m_frame->IsType( FRAME_PCB_EDITOR ) ) m_menu->AddItem( PCB_ACTIONS::convertToTracks, canCreateTracks );
m_menu->AddItem( PCB_ACTIONS::convertToArc, canCreateArcs );
m_menu->AddSeparator(); m_menu->AddItem( PCB_ACTIONS::createArray, canCreateArray );
CONDITIONAL_MENU& selToolMenu = m_selectionTool->GetToolMenu().GetMenu(); selToolMenu.AddMenu( m_menu, canCreate, 100 );
return true;}
void CONVERT_TOOL::initUserSettings(){ m_userSettings.m_Strategy = CENTERLINE; m_userSettings.m_Gap = 0; m_userSettings.m_LineWidth = 0; m_userSettings.m_DeleteOriginals = true;}
int CONVERT_TOOL::CreatePolys( const TOOL_EVENT& aEvent ){ BOARD_DESIGN_SETTINGS& bds = m_frame->GetBoard()->GetDesignSettings(); std::vector<SHAPE_POLY_SET> polys; PCB_LAYER_ID destLayer = m_frame->GetActiveLayer(); FOOTPRINT* parentFootprint = nullptr;
PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { } );
if( selection.Empty() ) return 0;
auto getPolys = [&]( CONVERT_SETTINGS cfg ) { polys.clear();
for( EDA_ITEM* item : selection ) item->ClearTempFlags();
SHAPE_POLY_SET polySet;
polySet.Append( makePolysFromClosedGraphics( selection.GetItems(), cfg.m_Strategy ) );
if( cfg.m_Strategy == BOUNDING_HULL ) { polySet.Append( makePolysFromOpenGraphics( selection.GetItems(), 0 ) );
polySet.ClearArcs(); polySet.Simplify();
// Now inflate the bounding hull by cfg.m_Gap
polySet.Inflate( cfg.m_Gap, CORNER_STRATEGY::ROUND_ALL_CORNERS, bds.m_MaxError, ERROR_OUTSIDE ); } else { polySet.Append( makePolysFromChainedSegs( selection.GetItems(), cfg.m_Strategy ) ); }
if( polySet.IsEmpty() ) return false;
for( int ii = 0; ii < polySet.OutlineCount(); ++ii ) { polys.emplace_back( SHAPE_POLY_SET( polySet.COutline( ii ) ) );
for( int jj = 0; jj < polySet.HoleCount( ii ); ++jj ) polys.back().AddHole( polySet.Hole( ii, jj ) ); }
return true; };
// Pre-flight getPolys() to see if there's anything to convert.
CONVERT_SETTINGS preflightSettings = m_userSettings; preflightSettings.m_Strategy = BOUNDING_HULL;
if( !getPolys( preflightSettings ) ) return 0;
if( selection.Front() && selection.Front()->IsBOARD_ITEM() ) parentFootprint = static_cast<BOARD_ITEM*>( selection.Front() )->GetParentFootprint();
PCB_LAYER_ID layer = m_frame->GetActiveLayer(); BOARD_COMMIT commit( m_frame );
if( aEvent.IsAction( &PCB_ACTIONS::convertToPoly ) ) { bool showCopyLineWidth = true;
// No copy-line-width option for pads
if( selection.Front()->Type() == PCB_PAD_T ) { if( m_userSettings.m_Strategy == COPY_LINEWIDTH ) m_userSettings.m_Strategy = CENTERLINE;
showCopyLineWidth = false; }
CONVERT_SETTINGS previousSettings = m_userSettings;
CONVERT_SETTINGS_DIALOG dlg( m_frame, &m_userSettings, showCopyLineWidth, true, true );
if( dlg.ShowModal() != wxID_OK ) return 0;
CONVERT_SETTINGS resolvedSettings = m_userSettings;
if( resolvedSettings.m_Strategy != CENTERLINE ) { if( resolvedSettings.m_LineWidth == 0 ) resolvedSettings.m_LineWidth = bds.m_LineThickness[ bds.GetLayerClass( layer ) ]; }
if( resolvedSettings.m_Strategy == BOUNDING_HULL ) { if( resolvedSettings.m_Gap > 0 ) resolvedSettings.m_Gap += KiROUND( (double) resolvedSettings.m_LineWidth / 2 ); }
if( !getPolys( resolvedSettings ) ) { wxString msg;
if( resolvedSettings.m_Strategy == BOUNDING_HULL ) msg = _( "Resulting polygon would be empty" ); else msg = _( "Objects must form a closed shape" );
DisplayErrorMessage( m_frame, _( "Could not convert selection" ), msg );
m_userSettings = previousSettings; return 0; }
for( const SHAPE_POLY_SET& poly : polys ) { PCB_SHAPE* graphic = new PCB_SHAPE( parentFootprint );
if( resolvedSettings.m_Strategy == COPY_LINEWIDTH ) { BOARD_ITEM* topLeftItem = nullptr; VECTOR2I pos;
for( EDA_ITEM* item : selection ) { if( !item->IsBOARD_ITEM() ) continue;
BOARD_ITEM* candidate = static_cast<BOARD_ITEM*>( item );
if( candidate->HasLineStroke() ) { pos = candidate->GetPosition();
if( !topLeftItem || ( pos.x < topLeftItem->GetPosition().x ) || ( topLeftItem->GetPosition().x == pos.x && pos.y < topLeftItem->GetPosition().y ) ) { topLeftItem = candidate; resolvedSettings.m_LineWidth = topLeftItem->GetStroke().GetWidth(); } } } }
graphic->SetShape( SHAPE_T::POLY ); graphic->SetStroke( STROKE_PARAMS( resolvedSettings.m_LineWidth, LINE_STYLE::SOLID, COLOR4D::UNSPECIFIED ) ); graphic->SetFilled( resolvedSettings.m_Strategy == CENTERLINE ); graphic->SetLayer( destLayer ); graphic->SetPolyShape( poly );
commit.Add( graphic ); } } else { // Creating zone or keepout
PCB_BASE_EDIT_FRAME* frame = getEditFrame<PCB_BASE_EDIT_FRAME>(); BOARD_ITEM_CONTAINER* parent = frame->GetModel(); ZONE_SETTINGS zoneInfo = bds.GetDefaultZoneSettings();
bool nonCopper = IsNonCopperLayer( destLayer ); zoneInfo.m_Layers.reset().set( destLayer ); zoneInfo.m_Name.Empty();
int ret;
// No copy-line-width option for zones/keepouts
if( m_userSettings.m_Strategy == COPY_LINEWIDTH ) m_userSettings.m_Strategy = CENTERLINE;
if( aEvent.IsAction( &PCB_ACTIONS::convertToKeepout ) ) { zoneInfo.SetIsRuleArea( true ); ret = InvokeRuleAreaEditor( frame, &zoneInfo, board(), &m_userSettings ); } else if( nonCopper ) { zoneInfo.SetIsRuleArea( false ); ret = InvokeNonCopperZonesEditor( frame, &zoneInfo, &m_userSettings ); } else { zoneInfo.SetIsRuleArea( false ); ret = InvokeCopperZonesEditor( frame, &zoneInfo, &m_userSettings ); }
if( ret == wxID_CANCEL ) return 0;
if( !getPolys( m_userSettings ) ) return 0;
for( const SHAPE_POLY_SET& poly : polys ) { ZONE* zone = new ZONE( parent );
*zone->Outline() = poly; zone->HatchBorder();
zoneInfo.ExportSetting( *zone );
commit.Add( zone ); } }
if( m_userSettings.m_DeleteOriginals ) { PCB_SELECTION selectionCopy = selection; m_selectionTool->ClearSelection();
for( EDA_ITEM* item : selectionCopy ) { if( item->GetFlags() & SKIP_STRUCT ) commit.Remove( item ); } }
if( aEvent.IsAction( &PCB_ACTIONS::convertToPoly ) ) { if( m_userSettings.m_DeleteOriginals ) commit.Push( _( "Convert to Polygon" ) ); else commit.Push( _( "Create Polygon" ) ); } else { if( m_userSettings.m_DeleteOriginals ) commit.Push( _( "Convert to Zone" ) ); else commit.Push( _( "Create Zone" ) ); }
return 0;}
SHAPE_POLY_SET CONVERT_TOOL::makePolysFromChainedSegs( const std::deque<EDA_ITEM*>& aItems, CONVERT_STRATEGY aStrategy ){ // TODO: This code has a somewhat-similar purpose to ConvertOutlineToPolygon but is slightly
// different, so this remains a separate algorithm. It might be nice to analyze the dfiferences
// in requirements and refactor this.
// Using a large epsilon here to allow for sloppy drawing can cause the algorithm to miss very
// short segments in a converted bezier. So use an epsilon only large enough to cover for
// rouding errors in the conversion.
int chainingEpsilon = 100; // max dist from one endPt to next startPt in IU
BOARD_DESIGN_SETTINGS& bds = m_frame->GetBoard()->GetDesignSettings(); SHAPE_POLY_SET poly;
// Stores pairs of (anchor, item) where anchor == 0 -> SEG.A, anchor == 1 -> SEG.B
std::map<VECTOR2I, std::vector<std::pair<int, EDA_ITEM*>>> connections; std::deque<EDA_ITEM*> toCheck;
auto closeEnough = []( const VECTOR2I& aLeft, const VECTOR2I& aRight, int aLimit ) { return ( aLeft - aRight ).SquaredEuclideanNorm() <= SEG::Square( aLimit ); };
auto findInsertionPoint = [&]( const VECTOR2I& aPoint ) -> VECTOR2I { if( connections.count( aPoint ) ) return aPoint;
for( const auto& candidatePair : connections ) { if( closeEnough( aPoint, candidatePair.first, chainingEpsilon ) ) return candidatePair.first; }
return aPoint; };
for( EDA_ITEM* item : aItems ) { if( std::optional<SEG> seg = getStartEndPoints( item ) ) { toCheck.push_back( item ); connections[findInsertionPoint( seg->A )].emplace_back( std::make_pair( 0, item ) ); connections[findInsertionPoint( seg->B )].emplace_back( std::make_pair( 1, item ) ); } }
while( !toCheck.empty() ) { std::vector<BOARD_ITEM*> insertedItems;
EDA_ITEM* candidate = toCheck.front(); toCheck.pop_front();
if( candidate->GetFlags() & SKIP_STRUCT ) continue;
SHAPE_LINE_CHAIN outline;
auto insert = [&]( EDA_ITEM* aItem, const VECTOR2I& aAnchor, bool aDirection ) { if( aItem->Type() == PCB_ARC_T || ( aItem->Type() == PCB_SHAPE_T && static_cast<PCB_SHAPE*>( aItem )->GetShape() == SHAPE_T::ARC ) ) { SHAPE_ARC arc;
if( aItem->Type() == PCB_ARC_T ) { PCB_ARC* pcb_arc = static_cast<PCB_ARC*>( aItem ); arc = *static_cast<SHAPE_ARC*>( pcb_arc->GetEffectiveShape().get() ); } else { PCB_SHAPE* pcb_shape = static_cast<PCB_SHAPE*>( aItem ); arc = SHAPE_ARC( pcb_shape->GetStart(), pcb_shape->GetArcMid(), pcb_shape->GetEnd(), pcb_shape->GetWidth() ); }
if( aDirection ) outline.Append( aAnchor == arc.GetP0() ? arc : arc.Reversed() ); else outline.Insert( 0, aAnchor == arc.GetP0() ? arc : arc.Reversed() );
insertedItems.push_back( static_cast<BOARD_ITEM*>( aItem ) ); } else if( aItem->IsType( { PCB_SHAPE_LOCATE_BEZIER_T } ) ) { PCB_SHAPE* graphic = static_cast<PCB_SHAPE*>( aItem );
if( aAnchor == graphic->GetStart() ) { for( auto it = graphic->GetBezierPoints().begin(); it != graphic->GetBezierPoints().end(); ++it ) { if( aDirection ) outline.Append( *it ); else outline.Insert( 0, *it ); }
} else { for( auto it = graphic->GetBezierPoints().rbegin(); it != graphic->GetBezierPoints().rend(); ++it ) { if( aDirection ) outline.Append( *it ); else outline.Insert( 0, *it ); } }
insertedItems.push_back( static_cast<BOARD_ITEM*>( aItem ) ); } else if( std::optional<SEG> nextSeg = getStartEndPoints( aItem ) ) { VECTOR2I& point = ( aAnchor == nextSeg->A ) ? nextSeg->B : nextSeg->A;
if( aDirection ) outline.Append( point ); else outline.Insert( 0, point );
insertedItems.push_back( static_cast<BOARD_ITEM*>( aItem ) ); } };
// aDirection == true for walking "right" and appending to the end of points
// false for walking "left" and prepending to the beginning
std::function<void( EDA_ITEM*, const VECTOR2I&, bool )> process = [&]( EDA_ITEM* aItem, const VECTOR2I& aAnchor, bool aDirection ) { if( aItem->GetFlags() & SKIP_STRUCT ) return;
aItem->SetFlags( SKIP_STRUCT );
insert( aItem, aAnchor, aDirection );
std::optional<SEG> anchors = getStartEndPoints( aItem ); wxASSERT( anchors );
VECTOR2I nextAnchor = ( aAnchor == anchors->A ) ? anchors->B : anchors->A;
for( std::pair<int, EDA_ITEM*> pair : connections[nextAnchor] ) { if( pair.second == aItem ) continue;
process( pair.second, nextAnchor, aDirection ); } };
std::optional<SEG> anchors = getStartEndPoints( candidate ); wxASSERT( anchors );
// Start with the first object and walk "right"
// Note if the first object is an arc, we don't need to insert its first point here, the
// whole arc will be inserted at anchor B inside process()
if( !( candidate->Type() == PCB_ARC_T || ( candidate->Type() == PCB_SHAPE_T && static_cast<PCB_SHAPE*>( candidate )->GetShape() == SHAPE_T::ARC ) ) ) { insert( candidate, anchors->A, true ); }
process( candidate, anchors->B, true );
// check for any candidates on the "left"
EDA_ITEM* left = nullptr;
for( std::pair<int, EDA_ITEM*> possibleLeft : connections[anchors->A] ) { if( possibleLeft.second != candidate ) { left = possibleLeft.second; break; } }
if( left ) process( left, anchors->A, false );
if( outline.PointCount() < 3 || !closeEnough( outline.GetPoint( 0 ), outline.GetPoint( -1 ), chainingEpsilon ) ) { for( EDA_ITEM* item : insertedItems ) item->ClearFlags( SKIP_STRUCT );
continue; }
outline.SetClosed( true );
poly.AddOutline( outline );
if( aStrategy == BOUNDING_HULL ) { for( BOARD_ITEM* item : insertedItems ) { item->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, bds.m_MaxError, ERROR_INSIDE, false ); } }
insertedItems.clear(); }
return poly;}
SHAPE_POLY_SET CONVERT_TOOL::makePolysFromOpenGraphics( const std::deque<EDA_ITEM*>& aItems, int aGap ){ BOARD_DESIGN_SETTINGS& bds = m_frame->GetBoard()->GetDesignSettings(); SHAPE_POLY_SET poly;
for( EDA_ITEM* item : aItems ) { if( item->GetFlags() & SKIP_STRUCT ) continue;
switch( item->Type() ) { case PCB_SHAPE_T: { PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( item );
if( shape->IsClosed() ) continue;
shape->TransformShapeToPolygon( poly, UNDEFINED_LAYER, aGap, bds.m_MaxError, ERROR_INSIDE, false ); shape->SetFlags( SKIP_STRUCT );
break; }
case PCB_TRACE_T: case PCB_ARC_T: case PCB_VIA_T: { PCB_TRACK* track = static_cast<PCB_TRACK*>( item );
track->TransformShapeToPolygon( poly, UNDEFINED_LAYER, aGap, bds.m_MaxError, ERROR_INSIDE, false ); track->SetFlags( SKIP_STRUCT );
break; }
default: continue; } }
return poly;}
SHAPE_POLY_SET CONVERT_TOOL::makePolysFromClosedGraphics( const std::deque<EDA_ITEM*>& aItems, CONVERT_STRATEGY aStrategy ){ BOARD_DESIGN_SETTINGS& bds = m_frame->GetBoard()->GetDesignSettings(); SHAPE_POLY_SET poly;
for( EDA_ITEM* item : aItems ) { if( item->GetFlags() & SKIP_STRUCT ) continue;
switch( item->Type() ) { case PCB_SHAPE_T: { PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( item ); FILL_T wasFilled = shape->GetFillMode();
if( !shape->IsClosed() ) continue;
if( aStrategy != BOUNDING_HULL ) shape->SetFilled( true );
shape->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, bds.m_MaxError, ERROR_INSIDE, aStrategy == COPY_LINEWIDTH || aStrategy == CENTERLINE );
if( aStrategy != BOUNDING_HULL ) shape->SetFillMode( wasFilled );
shape->SetFlags( SKIP_STRUCT ); break; }
case PCB_ZONE_T: poly.Append( *static_cast<ZONE*>( item )->Outline() ); item->SetFlags( SKIP_STRUCT ); break;
case PCB_FIELD_T: case PCB_TEXT_T: { PCB_TEXT* text = static_cast<PCB_TEXT*>( item ); text->TransformTextToPolySet( poly, 0, bds.m_MaxError, ERROR_INSIDE ); text->SetFlags( SKIP_STRUCT ); break; }
case PCB_PAD_T: { PAD* pad = static_cast<PAD*>( item ); pad->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, bds.m_MaxError, ERROR_INSIDE, false ); pad->SetFlags( SKIP_STRUCT ); break; }
default: continue; } }
return poly;}
int CONVERT_TOOL::CreateLines( const TOOL_EVENT& aEvent ){ auto& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i];
switch( item->Type() ) { case PCB_SHAPE_T: switch( static_cast<PCB_SHAPE*>( item )->GetShape() ) { case SHAPE_T::SEGMENT: case SHAPE_T::ARC: case SHAPE_T::POLY: case SHAPE_T::RECTANGLE: break;
default: aCollector.Remove( item ); }
break;
case PCB_ZONE_T: break;
default: aCollector.Remove( item ); } } } );
if( selection.Empty() ) return 0;
auto getPolySet = []( EDA_ITEM* aItem ) { SHAPE_POLY_SET set;
switch( aItem->Type() ) { case PCB_ZONE_T: set = *static_cast<ZONE*>( aItem )->Outline(); break;
case PCB_SHAPE_T: { PCB_SHAPE* graphic = static_cast<PCB_SHAPE*>( aItem );
if( graphic->GetShape() == SHAPE_T::POLY ) { set = graphic->GetPolyShape(); } else if( graphic->GetShape() == SHAPE_T::RECTANGLE ) { SHAPE_LINE_CHAIN outline; VECTOR2I start( graphic->GetStart() ); VECTOR2I end( graphic->GetEnd() );
outline.Append( start ); outline.Append( VECTOR2I( end.x, start.y ) ); outline.Append( end ); outline.Append( VECTOR2I( start.x, end.y ) ); outline.SetClosed( true );
set.AddOutline( outline ); } else { wxFAIL_MSG( wxT( "Unhandled graphic shape type in PolyToLines - getPolySet" ) ); } break; }
default: wxFAIL_MSG( wxT( "Unhandled type in PolyToLines - getPolySet" ) ); break; }
return set; };
auto getSegList = []( SHAPE_POLY_SET& aPoly ) { std::vector<SEG> segs;
// Our input should be valid polys, so OK to assert here
wxASSERT( aPoly.VertexCount() >= 2 );
for( int i = 1; i < aPoly.VertexCount(); i++ ) segs.emplace_back( SEG( aPoly.CVertex( i - 1 ), aPoly.CVertex( i ) ) );
segs.emplace_back( SEG( aPoly.CVertex( aPoly.VertexCount() - 1 ), aPoly.CVertex( 0 ) ) );
return segs; };
BOARD_COMMIT commit( m_frame ); PCB_BASE_EDIT_FRAME* frame = getEditFrame<PCB_BASE_EDIT_FRAME>(); FOOTPRINT_EDIT_FRAME* fpEditor = dynamic_cast<FOOTPRINT_EDIT_FRAME*>( m_frame ); FOOTPRINT* footprint = nullptr; PCB_LAYER_ID targetLayer = m_frame->GetActiveLayer(); BOARD_ITEM_CONTAINER* parent = frame->GetModel();
if( fpEditor ) footprint = fpEditor->GetBoard()->GetFirstFootprint();
auto handleGraphicSeg = [&]( EDA_ITEM* aItem ) { if( aItem->Type() != PCB_SHAPE_T ) return false;
PCB_SHAPE* graphic = static_cast<PCB_SHAPE*>( aItem );
if( graphic->GetShape() == SHAPE_T::SEGMENT ) { PCB_TRACK* track = new PCB_TRACK( parent );
track->SetLayer( targetLayer ); track->SetStart( graphic->GetStart() ); track->SetEnd( graphic->GetEnd() ); track->SetWidth( graphic->GetWidth() ); commit.Add( track );
return true; } else if( graphic->GetShape() == SHAPE_T::ARC ) { PCB_ARC* arc = new PCB_ARC( parent );
arc->SetLayer( targetLayer ); arc->SetStart( graphic->GetStart() ); arc->SetEnd( graphic->GetEnd() ); arc->SetMid( graphic->GetArcMid() ); arc->SetWidth( graphic->GetWidth() ); commit.Add( arc );
return true; }
return false; };
if( aEvent.IsAction( &PCB_ACTIONS::convertToTracks ) ) { if( !IsCopperLayer( targetLayer ) ) { targetLayer = frame->SelectOneLayer( F_Cu, LSET::AllNonCuMask() );
if( targetLayer == UNDEFINED_LAYER ) // User canceled
return true; } } else { CONVERT_SETTINGS_DIALOG dlg( m_frame, &m_userSettings, false, false, false );
if( dlg.ShowModal() != wxID_OK ) return true; }
for( EDA_ITEM* item : selection ) { if( handleGraphicSeg( item ) ) continue;
BOARD_ITEM& boardItem = static_cast<BOARD_ITEM&>( *item ); SHAPE_POLY_SET polySet = getPolySet( item ); std::vector<SEG> segs = getSegList( polySet );
std::optional<int> itemWidth = GetBoardItemWidth( boardItem );
if( aEvent.IsAction( &PCB_ACTIONS::convertToLines ) ) { for( SEG& seg : segs ) { PCB_SHAPE* graphic = new PCB_SHAPE( footprint, SHAPE_T::SEGMENT );
graphic->SetLayer( targetLayer ); graphic->SetStart( VECTOR2I( seg.A ) ); graphic->SetEnd( VECTOR2I( seg.B ) );
// The width can exist but be 0 for filled, unstroked shapes
if( itemWidth && *itemWidth > 0 ) graphic->SetWidth( *itemWidth );
commit.Add( graphic ); } } else { // I am really unsure converting a polygon to "tracks" (i.e. segments on
// copper layers) make sense for footprints, but anyway this code exists
if( fpEditor ) { // Creating segments on copper layer
for( SEG& seg : segs ) { PCB_SHAPE* graphic = new PCB_SHAPE( footprint, SHAPE_T::SEGMENT ); graphic->SetLayer( targetLayer ); graphic->SetStart( VECTOR2I( seg.A ) ); graphic->SetEnd( VECTOR2I( seg.B ) );
if( itemWidth ) graphic->SetWidth( *itemWidth );
commit.Add( graphic ); } } else { // Creating tracks
for( SEG& seg : segs ) { PCB_TRACK* track = new PCB_TRACK( parent );
track->SetLayer( targetLayer ); track->SetStart( VECTOR2I( seg.A ) ); track->SetEnd( VECTOR2I( seg.B ) ); commit.Add( track ); } } } }
if( m_userSettings.m_DeleteOriginals ) { PCB_SELECTION selectionCopy = selection; m_selectionTool->ClearSelection();
for( EDA_ITEM* item : selectionCopy ) commit.Remove( item ); }
commit.Push( _( "Create Lines" ) );
return 0;}
int CONVERT_TOOL::SegmentToArc( const TOOL_EVENT& aEvent ){ auto& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i];
if( !( item->Type() == PCB_SHAPE_T || item->Type() == PCB_TRACE_T || item->Type() == PCB_ARC_T ) ) { aCollector.Remove( item ); } } } );
if( selection.Empty() || !selection.Front()->IsBOARD_ITEM() ) return -1;
BOARD_ITEM* source = static_cast<BOARD_ITEM*>( selection.Front() ); VECTOR2I start, end, mid;
// Offset the midpoint along the normal a little bit so that it's more obviously an arc
const double offsetRatio = 0.1;
if( std::optional<SEG> seg = getStartEndPoints( source ) ) { start = seg->A; end = seg->B;
VECTOR2I normal = ( seg->B - seg->A ).Perpendicular().Resize( offsetRatio * seg->Length() ); mid = seg->Center() + normal; } else { return -1; }
PCB_BASE_EDIT_FRAME* frame = getEditFrame<PCB_BASE_EDIT_FRAME>(); BOARD_ITEM_CONTAINER* parent = frame->GetModel(); PCB_LAYER_ID layer = source->GetLayer(); BOARD_COMMIT commit( m_frame );
if( source->Type() == PCB_SHAPE_T && static_cast<PCB_SHAPE*>( source )->GetShape() == SHAPE_T::SEGMENT ) { PCB_SHAPE* line = static_cast<PCB_SHAPE*>( source ); PCB_SHAPE* arc = new PCB_SHAPE( parent, SHAPE_T::ARC );
VECTOR2I center = CalcArcCenter( start, mid, end );
arc->SetFilled( false ); arc->SetLayer( layer ); arc->SetStroke( line->GetStroke() );
arc->SetCenter( center ); arc->SetStart( start ); arc->SetEnd( end );
commit.Add( arc ); } else if( source->Type() == PCB_SHAPE_T && static_cast<PCB_SHAPE*>( source )->GetShape() == SHAPE_T::ARC ) { PCB_SHAPE* source_arc = static_cast<PCB_SHAPE*>( source ); PCB_ARC* arc = new PCB_ARC( parent );
arc->SetLayer( layer ); arc->SetWidth( source_arc->GetWidth() ); arc->SetStart( start ); arc->SetMid( source_arc->GetArcMid() ); arc->SetEnd( end );
commit.Add( arc ); } else if( source->Type() == PCB_TRACE_T ) { PCB_TRACK* line = static_cast<PCB_TRACK*>( source ); PCB_ARC* arc = new PCB_ARC( parent );
arc->SetLayer( layer ); arc->SetWidth( line->GetWidth() ); arc->SetStart( start ); arc->SetMid( mid ); arc->SetEnd( end );
commit.Add( arc ); } else if( source->Type() == PCB_ARC_T ) { PCB_ARC* source_arc = static_cast<PCB_ARC*>( source ); PCB_SHAPE* arc = new PCB_SHAPE( parent, SHAPE_T::ARC );
arc->SetFilled( false ); arc->SetLayer( layer ); arc->SetWidth( source_arc->GetWidth() );
arc->SetArcGeometry( source_arc->GetStart(), source_arc->GetMid(), source_arc->GetEnd() ); commit.Add( arc ); }
commit.Push( _( "Create Arc" ) );
return 0;}
std::optional<SEG> CONVERT_TOOL::getStartEndPoints( EDA_ITEM* aItem ){ switch( aItem->Type() ) { case PCB_SHAPE_T: { PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( aItem );
switch( shape->GetShape() ) { case SHAPE_T::SEGMENT: case SHAPE_T::ARC: case SHAPE_T::POLY: case SHAPE_T::BEZIER: if( shape->GetStart() == shape->GetEnd() ) return std::nullopt;
return std::make_optional<SEG>( VECTOR2I( shape->GetStart() ), VECTOR2I( shape->GetEnd() ) );
default: return std::nullopt; } }
case PCB_TRACE_T: { PCB_TRACK* line = static_cast<PCB_TRACK*>( aItem ); return std::make_optional<SEG>( VECTOR2I( line->GetStart() ), VECTOR2I( line->GetEnd() ) ); }
case PCB_ARC_T: { PCB_ARC* arc = static_cast<PCB_ARC*>( aItem ); return std::make_optional<SEG>( VECTOR2I( arc->GetStart() ), VECTOR2I( arc->GetEnd() ) ); }
default: return std::nullopt; }}
int CONVERT_TOOL::OutsetItems( const TOOL_EVENT& aEvent ){ PCB_BASE_EDIT_FRAME& frame = *getEditFrame<PCB_BASE_EDIT_FRAME>(); PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { // Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i];
// We've converted the polygon and rectangle to segments, so drop everything
// that isn't a segment at this point
if( !item->IsType( { PCB_PAD_T, PCB_SHAPE_T } ) ) { aCollector.Remove( item ); } } }, true /* prompt user regarding locked items */ );
BOARD_COMMIT commit( this );
for( EDA_ITEM* item : selection ) item->ClearFlags( STRUCT_DELETED );
// List of thing to select at the end of the operation
// (doing it as we go will invalidate the iterator)
std::vector<BOARD_ITEM*> items_to_select_on_success;
// Handle modifications to existing items by the routine
// How to deal with this depends on whether we're in the footprint editor or not
// and whether the item was conjured up by decomposing a polygon or rectangle
auto item_modification_handler = [&]( BOARD_ITEM& aItem ) { };
bool any_items_created = false; auto item_creation_handler = [&]( std::unique_ptr<BOARD_ITEM> aItem ) { any_items_created = true; items_to_select_on_success.push_back( aItem.get() ); commit.Add( aItem.release() ); };
auto item_removal_handler = [&]( BOARD_ITEM& aItem ) { // If you do an outset on a FP pad, do you really want to delete
// the parent?
if( !aItem.GetParentFootprint() ) { commit.Remove( &aItem ); } };
// Combine these callbacks into a CHANGE_HANDLER to inject in the ROUTINE
ITEM_MODIFICATION_ROUTINE::CALLABLE_BASED_HANDLER change_handler( item_creation_handler, item_modification_handler, item_removal_handler );
// Persistent settings between dialog invocations
// Init with some sensible defaults
static OUTSET_ROUTINE::PARAMETERS outset_params_fp_edit{ pcbIUScale.mmToIU( 0.25 ), // A common outset value
false, false, true, F_CrtYd, frame.GetDesignSettings().GetLineThickness( F_CrtYd ), pcbIUScale.mmToIU( 0.01 ), false, };
static OUTSET_ROUTINE::PARAMETERS outset_params_pcb_edit{ pcbIUScale.mmToIU( 1 ), true, true, true, Edge_Cuts, // Outsets often for slots?
frame.GetDesignSettings().GetLineThickness( Edge_Cuts ), std::nullopt, false, };
OUTSET_ROUTINE::PARAMETERS& outset_params = IsFootprintEditor() ? outset_params_fp_edit : outset_params_pcb_edit;
{ DIALOG_OUTSET_ITEMS dlg( frame, outset_params ); if( dlg.ShowModal() == wxID_CANCEL ) { return 0; } }
OUTSET_ROUTINE outset_routine( frame.GetModel(), change_handler, outset_params );
for( EDA_ITEM* item : selection ) { BOARD_ITEM* board_item = static_cast<BOARD_ITEM*>( item ); outset_routine.ProcessItem( *board_item ); }
// Deselect all the original items
m_selectionTool->ClearSelection();
// Select added and modified items
for( BOARD_ITEM* item : items_to_select_on_success ) m_selectionTool->AddItemToSel( item, true );
if( any_items_created ) m_toolMgr->ProcessEvent( EVENTS::SelectedEvent );
// Notify other tools of the changes
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
commit.Push( outset_routine.GetCommitDescription() );
if( const std::optional<wxString> msg = outset_routine.GetStatusMessage() ) frame.ShowInfoBarMsg( *msg );
return 0;}
void CONVERT_TOOL::setTransitions(){ // clang-format off
Go( &CONVERT_TOOL::CreatePolys, PCB_ACTIONS::convertToPoly.MakeEvent() ); Go( &CONVERT_TOOL::CreatePolys, PCB_ACTIONS::convertToZone.MakeEvent() ); Go( &CONVERT_TOOL::CreatePolys, PCB_ACTIONS::convertToKeepout.MakeEvent() ); Go( &CONVERT_TOOL::CreateLines, PCB_ACTIONS::convertToLines.MakeEvent() ); Go( &CONVERT_TOOL::CreateLines, PCB_ACTIONS::convertToTracks.MakeEvent() ); Go( &CONVERT_TOOL::SegmentToArc, PCB_ACTIONS::convertToArc.MakeEvent() ); Go( &CONVERT_TOOL::OutsetItems, PCB_ACTIONS::outsetItems.MakeEvent() ); // clang-format on
}
|