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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2023 CERN * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef FOOTPRINT_CHOOSER_FRAME_H
#define FOOTPRINT_CHOOSER_FRAME_H
#include <wx/gdicmn.h>
#include <pcb_base_frame.h>
#include <pcbnew_settings.h>
#include <netlist_reader/pcb_netlist.h>
#include <lib_tree_model.h>
#include <3d_canvas/board_adapter.h>
#include <3d_rendering/track_ball.h>
class PANEL_FOOTPRINT_CHOOSER; class wxCheckBox; class BITMAP_BUTTON; class BOARD; class CAMERA;
namespace PCB { struct IFACE; }
class FOOTPRINT_CHOOSER_FRAME : public PCB_BASE_FRAME { public: ~FOOTPRINT_CHOOSER_FRAME();
///< @copydoc PCB_BASE_FRAME::GetModel()
BOARD_ITEM_CONTAINER* GetModel() const override;
/**
* @param aFootprint an optional FPID string to initialize the viewer with and to * return a selected footprint through. */ bool ShowModal( wxString* aFootprint, wxWindow* aParent ) override;
void KiwayMailIn( KIWAY_EXPRESS& mail ) override;
/**
* Force the position of the dialog to a new position. This mimics the DIALOG_SHIM * implementation. * @param aNewPosition is the new forced position */ void SetPosition( const wxPoint& aNewPosition );
bool Show( bool show ) override;
// We don't have a status bar
void SetStatusText( const wxString& aText, int aNumber = 0 ) override {} void UpdateStatusBar() override {}
protected: FOOTPRINT_CHOOSER_FRAME( KIWAY* aKiway, wxWindow* aParent );
private: bool filterByPinCount(); bool filterByFPFilters(); bool filterFootprint( LIB_TREE_NODE& aNode ); void Show3DViewerFrame();
void setupUIConditions() override;
/// @copydoc PCB_BASE_FRAME::Update3DView
void Update3DView( bool aMarkDirty, bool aRefresh, const wxString* aTitle = nullptr ) override;
void OnPaint( wxPaintEvent& aEvent ); void OnOK( wxCommandEvent& aEvent );
void doCloseWindow() override; void closeFootprintChooser( wxCommandEvent& aEvent );
WINDOW_SETTINGS* GetWindowSettings( APP_SETTINGS_BASE* aCfg ) override; COLOR_SETTINGS* GetColorSettings( bool aForceRefresh ) const override;
void on3DviewReq( wxCommandEvent& event ); void onFpViewReq( wxCommandEvent& event ); void onExternalViewer3DEnable( wxCommandEvent& aEvent );
/**
* Show hide footprint view panel and/or 3d view panel according to the options * (display 3D shapes and use external 3D viewer) */ void updatePanelsVisibility();
/**
* Must be called after loading a new footprint: update footprint and/or 3D views */ void updateViews();
// A command event sent by a PANEL_FOOTPRINT_CHOOSER will fire this event:
void onFpChanged( wxCommandEvent& event );
void build3DCanvas();
DECLARE_EVENT_TABLE()
friend struct PCB::IFACE; // constructor called from here only
private: PANEL_FOOTPRINT_CHOOSER* m_chooserPanel; bool m_showFpMode; // True to show the footprint
bool m_show3DMode; // True to show the 3D model
wxCheckBox* m_filterByPinCount; wxCheckBox* m_filterByFPFilters; wxCheckBox* m_show3DViewer;
BOARD_ADAPTER m_boardAdapter; EDA_3D_CANVAS* m_preview3DCanvas; CAMERA& m_currentCamera; TRACK_BALL m_trackBallCamera; BOARD* m_dummyBoard; BITMAP_BUTTON* m_grButtonFpView; BITMAP_BUTTON* m_grButton3DView;
int m_pinCount; std::vector<std::unique_ptr<EDA_PATTERN_MATCH>> m_fpFilters;
// On MacOS (at least) SetFocus() calls made in the constructor will fail because a
// window that isn't yet visible will return false to AcceptsFocus(). So we must delay
// the initial-focus SetFocus() call to the first paint event.
bool m_firstPaintEvent; };
#endif // FOOTPRINT_CHOOSER_FRAME_H
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