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/***********************************************************************//* Functions relatives to tracks, vias and segments used to fill zones *//* (see class_track.h ) *//***********************************************************************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "trigo.h"
#include "class_drawpanel.h"
#include "drawtxt.h"
#include "pcbnew.h"
#include "class_board_design_settings.h"
#include "colors_selection.h"
#include "protos.h"
/**
* Function ShowClearance * tests to see if the clearance border is drawn on the given track. * @return bool - true if should draw clearance, else false. */static bool ShowClearance( const TRACK* aTrack ){ // maybe return true for tracks and vias, not for zone segments
return DisplayOpt.ShowTrackClearanceMode == SHOW_CLEARANCE_ALWAYS && aTrack->GetLayer() <= LAST_COPPER_LAYER && ( aTrack->Type() == TYPE_TRACK || aTrack->Type() == TYPE_VIA );}
/**********************************************************/TRACK::TRACK( BOARD_ITEM* aParent, KICAD_T idtype ) : BOARD_CONNECTED_ITEM( aParent, idtype )/**********************************************************/{ m_Width = 0; m_Shape = S_SEGMENT; start = end = NULL; SetDrillDefault(); m_Param = 0;}
/***************************/wxString TRACK::ShowWidth()/***************************/{ wxString msg;
valeur_param( m_Width, msg );
return msg;}
SEGZONE::SEGZONE( BOARD_ITEM* aParent ) : TRACK( aParent, TYPE_ZONE ){}
SEGVIA::SEGVIA( BOARD_ITEM* aParent ) : TRACK( aParent, TYPE_VIA ){}
// Copy constructor
TRACK::TRACK( const TRACK& Source ) : BOARD_CONNECTED_ITEM( Source ){ m_Shape = Source.m_Shape; SetNet( Source.GetNet() );
m_Flags = Source.m_Flags; m_TimeStamp = Source.m_TimeStamp; SetStatus( Source.ReturnStatus() ); m_Start = Source.m_Start; m_End = Source.m_End; m_Width = Source.m_Width; m_Drill = Source.m_Drill; SetSubNet( Source.GetSubNet() ); m_Param = Source.m_Param;}
/* Because of the way SEGVIA and SEGZONE are derived from TRACK and because there are
* virtual functions being used, we can no longer simply copy a TRACK and * expect it to be a via or zone. We must construct a true SEGVIA or SEGZONE so its constructor * can initialize the virtual function table properly. This factory type of * function called Copy() can duplicate either a TRACK, SEGVIA, or SEGZONE. */TRACK* TRACK::Copy() const{ if( Type() == TYPE_TRACK ) return new TRACK( *this );
if( Type() == TYPE_VIA ) return new SEGVIA( (const SEGVIA &) * this );
if( Type() == TYPE_ZONE ) return new SEGZONE( (const SEGZONE &) * this );
return NULL; // should never happen
}
/**
* Function GetClearance (virtual) * returns the clearance in internal units. If \a aItem is not NULL then the * returned clearance is the greater of this object's clearance and * aItem's clearance. If \a aItem is NULL, then this objects * clearance * is returned. * @param aItem is another BOARD_CONNECTED_ITEM or NULL * @return int - the clearance in internal units. */int TRACK::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const{ // Currently tracks have no specific clearance parameter
// on a per track or per segment basis.
// the NETCLASS clearance is used
return BOARD_CONNECTED_ITEM::GetClearance( aItem );}
/**
* Function GetDrillValue * calculate the drill value for vias (m_Drill if > 0, or default drill value for the Netclass * @return real drill_value */int TRACK::GetDrillValue() const{ if( Type() != TYPE_VIA ) return 0;
if( m_Drill > 0 ) // Use the specific value.
return m_Drill;
// Use the default value from the Netclass
NETCLASS* netclass = GetNetClass();
if( m_Shape == VIA_MICROVIA ) return netclass->GetuViaDrill();
return netclass->GetViaDrill();}
/***********************/bool TRACK::IsNull()/***********************/
// return true if segment length = 0
{ if( ( Type() != TYPE_VIA ) && ( m_Start == m_End ) ) return true; else return false;}
/*************************************************************/int TRACK::IsPointOnEnds( const wxPoint& point, int min_dist )/*************************************************************/
/* Return:
* STARTPOINT if point if near (dist = min_dist) star point * ENDPOINT if point if near (dist = min_dist) end point * STARTPOINT|ENDPOINT if point if near (dist = min_dist) both ends * 0 if no * if min_dist < 0: min_dist = track_width/2 */{ int result = 0;
if( min_dist < 0 ) min_dist = m_Width / 2;
int dx = m_Start.x - point.x; int dy = m_Start.y - point.y;
if( min_dist == 0 ) { if( (dx == 0) && (dy == 0 ) ) result |= STARTPOINT; } else { double dist = ( (double) dx * dx ) + ( (double) dy * dy ); dist = sqrt( dist ); if( min_dist >= (int) dist ) result |= STARTPOINT; }
dx = m_End.x - point.x; dy = m_End.y - point.y; if( min_dist == 0 ) { if( (dx == 0) && (dy == 0 ) ) result |= ENDPOINT; } else { double dist = ( (double) dx * dx ) + ( (double) dy * dy ); dist = sqrt( dist ); if( min_dist >= (int) dist ) result |= ENDPOINT; }
return result;}
EDA_RECT TRACK::GetBoundingBox() const{ // end of track is round, this is its radius, rounded up
int radius = ( m_Width + 1 ) / 2;
int ymax; int xmax;
int ymin; int xmin;
if( Type() == TYPE_VIA ) { // Because vias are sometimes drawn larger than their m_Width would
// provide, erasing them using a dirty rect must also compensate for this
// possibility (that the via is larger on screen than its m_Width would provide).
// Because it is cheap to return a larger BoundingBox, do it so that
// the via gets erased properly. Do not divide width by 2 for this reason.
radius = m_Width;
ymax = m_Start.y; xmax = m_Start.x;
ymin = m_Start.y; xmin = m_Start.x; } else { radius = ( m_Width + 1 ) / 2;
ymax = MAX( m_Start.y, m_End.y ); xmax = MAX( m_Start.x, m_End.x );
ymin = MIN( m_Start.y, m_End.y ); xmin = MIN( m_Start.x, m_End.x ); }
if( ShowClearance( this ) ) { // + 1 is for the clearance line itself.
radius += GetClearance() + 1; }
ymax += radius; xmax += radius;
ymin -= radius; xmin -= radius;
// return a rectangle which is [pos,dim) in nature. therefore the +1
EDA_RECT ret( wxPoint( xmin, ymin ), wxSize( xmax - xmin + 1, ymax - ymin + 1 ) );
return ret;}
/**
* Function Rotate * Rotate this object. * @param aRotCentre - the rotation point. * @param aAngle - the rotation angle in 0.1 degree. */void TRACK::Rotate( const wxPoint& aRotCentre, int aAngle ){ RotatePoint( &m_Start, aRotCentre, aAngle ); RotatePoint( &m_End, aRotCentre, aAngle );}
/**
* Function Flip * Flip this object, i.e. change the board side for this object * @param aCentre - the rotation point. */void TRACK::Flip( const wxPoint& aCentre ){ m_Start.y = aCentre.y - (m_Start.y - aCentre.y); m_End.y = aCentre.y - (m_End.y - aCentre.y); if( Type() == TYPE_VIA ) { } else SetLayer( ChangeSideNumLayer( GetLayer() ) );}
// see class_track.h
// SEGVIA and SEGZONE inherit this version
SEARCH_RESULT TRACK::Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ){ KICAD_T stype = *scanTypes;
#if 0 && defined(DEBUG)
std::cout << GetClass().mb_str() << ' ';#endif
// If caller wants to inspect my type
if( stype == Type() ) { if( SEARCH_QUIT == inspector->Inspect( this, testData ) ) return SEARCH_QUIT; }
return SEARCH_CONTINUE;}
/***********************************************/bool SEGVIA::IsOnLayer( int layer_number ) const/***********************************************/{ int bottom_layer, top_layer;
ReturnLayerPair( &top_layer, &bottom_layer );
if( bottom_layer <= layer_number && layer_number <= top_layer ) return true; else return false;}
/***********************************/int TRACK::ReturnMaskLayer()/***********************************//* Return the mask layer for this.
* for a via, there is more than one layer used */{ if( Type() == TYPE_VIA ) { int via_type = Shape();
if( via_type == VIA_THROUGH ) return ALL_CU_LAYERS;
// VIA_BLIND_BURIED or VIA_MICRVIA:
int bottom_layer, top_layer;
// ReturnLayerPair() knows how layers are stored
( (SEGVIA*) this )->ReturnLayerPair( &top_layer, &bottom_layer );
int layermask = 0; while( bottom_layer <= top_layer ) { layermask |= g_TabOneLayerMask[bottom_layer++]; }
return layermask; } else return g_TabOneLayerMask[m_Layer];}
/*********************************************************/void SEGVIA::SetLayerPair( int top_layer, int bottom_layer )/*********************************************************/
/** Set the .m_Layer member param:
* For a via m_Layer contains the 2 layers : * top layer and bottom layer used by the via. * The via connect all layers from top layer to bottom layer * 4 bits for the first layer and 4 next bits for the secaon layer * @param top_layer = first layer connected by the via * @param bottom_layer = last layer connected by the via */{ if( Shape() == VIA_THROUGH ) { top_layer = LAYER_N_FRONT; bottom_layer = LAYER_N_BACK; }
if( bottom_layer > top_layer ) EXCHG( bottom_layer, top_layer );
m_Layer = (top_layer & 15) + ( (bottom_layer & 15) << 4 );}
/*********************************************************************/void SEGVIA::ReturnLayerPair( int* top_layer, int* bottom_layer ) const/*********************************************************************/
/**
* Function ReturnLayerPair * Return the 2 layers used by the via (the via actually uses * all layers between these 2 layers) * @param top_layer = pointer to the first layer (can be null) * @param bottom_layer = pointer to the last layer (can be null) */{ int b_layer = LAYER_N_BACK; int t_layer = LAYER_N_FRONT;
if( Shape() != VIA_THROUGH ) { b_layer = (m_Layer >> 4) & 15; t_layer = m_Layer & 15; if( b_layer > t_layer ) EXCHG( b_layer, t_layer ); }
if( top_layer ) *top_layer = t_layer;
if( bottom_layer ) *bottom_layer = b_layer;}
/*
* Function GetBestInsertPoint * Search the "best" insertion point within the track linked list * the best point is the of the corresponding net code section * return the item found in the linked list (or NULL if no track) */TRACK* TRACK::GetBestInsertPoint( BOARD* aPcb ){ TRACK* track;
if( Type() == TYPE_ZONE ) track = aPcb->m_Zone; else track = aPcb->m_Track;
for( ; track; track = track->Next() ) { if( GetNet() <= track->GetNet() ) return track; }
return NULL;}
/*******************************************/TRACK* TRACK::GetStartNetCode( int NetCode )/*******************************************/
/* Search (within the track linked list) the first segment matching the netcode
* ( the linked list is always sorted by net codes ) */{ TRACK* Track = this; int ii = 0;
if( NetCode == -1 ) NetCode = GetNet();
while( Track != NULL ) { if( Track->GetNet() > NetCode ) break;
if( Track->GetNet() == NetCode ) { ii++; break; }
Track = (TRACK*) Track->Pnext; }
if( ii ) return Track; else return NULL;}
/*****************************************/TRACK* TRACK::GetEndNetCode( int NetCode )/*****************************************/
/* Search (within the track linked list) the last segment matching the netcode
* ( the linked list is always sorted by net codes ) */{ TRACK* NextS, * Track = this; int ii = 0;
if( Track == NULL ) return NULL;
if( NetCode == -1 ) NetCode = GetNet();
while( Track != NULL ) { NextS = (TRACK*) Track->Pnext; if( Track->GetNet() == NetCode ) ii++;
if( NextS == NULL ) break;
if( NextS->GetNet() > NetCode ) break;
Track = NextS; }
if( ii ) return Track; else return NULL;}
bool TRACK::Save( FILE* aFile ) const{ int type = 0;
if( Type() == TYPE_VIA ) type = 1;
fprintf( aFile, "Po %d %d %d %d %d %d %d\n", m_Shape, m_Start.x, m_Start.y, m_End.x, m_End.y, m_Width, m_Drill );
fprintf( aFile, "De %d %d %d %lX %X\n", m_Layer, type, GetNet(), m_TimeStamp, ReturnStatus() );
return true;}
/*********************************************************************/void TRACK::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, int draw_mode, const wxPoint& aOffset )/*********************************************************************/{ int l_piste; int color; int rayon; int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
if( Type() == TYPE_ZONE && DisplayOpt.DisplayZonesMode != 0 ) return;
BOARD * brd = GetBoard( ); color = brd->GetLayerColor(m_Layer);
if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG ) return;
if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) { color &= ~MASKCOLOR; color |= DARKDARKGRAY; } }
if( draw_mode & GR_SURBRILL ) { if( draw_mode & GR_AND ) color &= ~HIGHLIGHT_FLAG; else color |= HIGHLIGHT_FLAG; }
if( color & HIGHLIGHT_FLAG ) color = ColorRefs[color & MASKCOLOR].m_LightColor;
SetAlpha( &color, 150 );
GRSetDrawMode( DC, draw_mode );
l_piste = m_Width >> 1;
if( m_Shape == S_CIRCLE ) { rayon = (int) hypot( (double) ( m_End.x - m_Start.x ), (double) ( m_End.y - m_Start.y ) );
if( DC->LogicalToDeviceXRel( l_piste ) < L_MIN_DESSIN ) { GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, rayon, color ); } else {
if( DC->LogicalToDeviceXRel( l_piste ) <= 1 ) /* Sketch mode if l_piste/zoom <= 1 */ { GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, rayon, color ); } else if( ( !DisplayOpt.DisplayPcbTrackFill) || GetState( FORCE_SKETCH ) ) { GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, rayon - l_piste, color ); GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, rayon + l_piste, color ); } else { GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, rayon, m_Width, color ); } } return; }
if( DC->LogicalToDeviceXRel( l_piste ) < L_MIN_DESSIN ) { GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, m_End.x + aOffset.x, m_End.y + aOffset.y, 0, color ); return; }
if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) ) { GRCSegm( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, m_End.x + aOffset.x, m_End.y + aOffset.y, m_Width, color ); } else { GRFillCSegm( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, m_End.x + aOffset.x, m_End.y + aOffset.y, m_Width, color ); }
if( panel->GetScreen()->m_IsPrinting ) return;
// Show clearance for tracks, not for zone segments
if( ShowClearance( this ) ) { GRCSegm( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, m_End.x + aOffset.x, m_End.y + aOffset.y, m_Width + (GetClearance() * 2), color ); }
/* Display the short netname for tracks, not for zone segments.
* we must filter tracks, to avoid a lot of texts. * - only horizontal or vertical tracks are eligible * - only tracks with a length > 10 * thickness are eligible * and, of course, if we are not printing the board */ if( Type() == TYPE_ZONE ) return;
if( DisplayOpt.DisplayNetNamesMode == 0 || DisplayOpt.DisplayNetNamesMode == 1 ) return;
#define THRESHOLD 10
if( (m_End.x - m_Start.x) != 0 && (m_End.y - m_Start.y) != 0 ) return;
int len = ABS( (m_End.x - m_Start.x) + (m_End.y - m_Start.y) );
if( len < THRESHOLD * m_Width ) return;
if( DC->LogicalToDeviceXRel( m_Width ) < 6 ) // no room to display a text inside track
return;
if( GetNet() == 0 ) return; NETINFO_ITEM* net = ( (BOARD*) GetParent() )->FindNet( GetNet() ); if( net == NULL ) return;
int textlen = net->GetShortNetname().Len(); if( textlen > 0 ) { // calculate a good size for the text
int tsize = MIN( m_Width, len / textlen ); wxPoint tpos = m_Start + m_End; tpos.x /= 2; tpos.y /= 2;
// Calculate angle: if the track segment is vertical, angle = 90 degrees
int angle = 0; if( (m_End.x - m_Start.x) == 0 ) // Vertical segment
angle = 900; // angle is in 0.1 degree
if( DC->LogicalToDeviceXRel( tsize ) >= 6 ) { if( !(!IsOnLayer( curr_layer )&& DisplayOpt.ContrastModeDisplay) ) { tsize = (tsize * 8) / 10; // small reduction to give a better look
DrawGraphicText( panel, DC, tpos, WHITE, net->GetShortNetname(), angle, wxSize( tsize, tsize ), GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, tsize / 7, false, false ); } } }}
/*******************************************************************************************/void SEGVIA::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, int draw_mode, const wxPoint& aOffset )/*******************************************************************************************/{ int color; int rayon; int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
int fillvia = 0; PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) panel->GetParent(); PCB_SCREEN* screen = frame->GetScreen();
if( frame->m_DisplayViaFill == FILLED ) fillvia = 1;
GRSetDrawMode( DC, draw_mode );
BOARD * brd = GetBoard( ); color = brd->GetVisibleElementColor(VIAS_VISIBLE + m_Shape);
if( brd->IsElementVisible( PCB_VISIBLE(VIAS_VISIBLE + m_Shape) ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG ) return;
if( DisplayOpt.ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) { color &= ~MASKCOLOR; color |= DARKDARKGRAY; } }
if( draw_mode & GR_SURBRILL ) { if( draw_mode & GR_AND ) color &= ~HIGHLIGHT_FLAG; else color |= HIGHLIGHT_FLAG; }
if( color & HIGHLIGHT_FLAG ) color = ColorRefs[color & MASKCOLOR].m_LightColor;
SetAlpha( &color, 150 );
rayon = m_Width >> 1; // for small via size on screen (rayon < 4 pixels) draw a simplified shape
int radius_in_pixels = DC->LogicalToDeviceXRel( rayon );
bool fast_draw = false;
// Vias are drawn as a filled circle or a double circle. The hole will be drawn later
int drill_rayon = GetDrillValue() / 2;
int inner_rayon = rayon - DC->DeviceToLogicalXRel( 2 );
if( radius_in_pixels < 3 ) { fast_draw = true; fillvia = false; }
if( fillvia ) GRFilledCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, rayon, 0, color, color );
else { GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, rayon, color ); if ( fast_draw ) return; GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, inner_rayon, color ); }
// Draw the via hole if the display option allows it
if( DisplayOpt.m_DisplayViaMode != VIA_HOLE_NOT_SHOW ) { if( (DisplayOpt.m_DisplayViaMode == ALL_VIA_HOLE_SHOW) // Display all drill holes requested
|| ( (drill_rayon > 0 ) && !IsDrillDefault() ) ) // Or Display non default holes requested
{ if( fillvia ) { bool blackpenstate = false; if( screen->m_IsPrinting ) { blackpenstate = GetGRForceBlackPenState(); GRForceBlackPen( false ); color = g_DrawBgColor; } else color = BLACK; // or DARKGRAY;
if( draw_mode != GR_XOR ) GRSetDrawMode( DC, GR_COPY ); else GRSetDrawMode( DC, GR_XOR );
if( DC->LogicalToDeviceXRel( drill_rayon ) > 1 ) // Draw hole if large enough.
GRFilledCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, drill_rayon, 0, color, color );
if( screen->m_IsPrinting ) GRForceBlackPen( blackpenstate ); } else { if( drill_rayon < inner_rayon ) // We can show the via hole
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, drill_rayon, color ); } } }
if( DisplayOpt.ShowTrackClearanceMode == SHOW_CLEARANCE_ALWAYS ) GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x, m_Start.y + aOffset.y, rayon + GetClearance(), color );
// for Micro Vias, draw a partial cross :
// X on component layer, or + on copper layer
// (so we can see 2 superimposed microvias ):
if( Shape() == VIA_MICROVIA ) { int ax, ay, bx, by;
if( IsOnLayer( LAYER_N_BACK ) ) { ax = rayon; ay = 0; bx = drill_rayon; by = 0; } else { ax = ay = (rayon * 707) / 1000; bx = by = (drill_rayon * 707) / 1000; }
/* lines | or \ */ GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x - ax, m_Start.y + aOffset.y - ay, m_Start.x + aOffset.x - bx, m_Start.y + aOffset.y - by, 0, color ); GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x + bx, m_Start.y + aOffset.y + by, m_Start.x + aOffset.x + ax, m_Start.y + aOffset.y + ay, 0, color );
/* lines - or / */ GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x + ay, m_Start.y + aOffset.y - ax, m_Start.x + aOffset.x + by, m_Start.y + aOffset.y - bx, 0, color ); GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x - by, m_Start.y + aOffset.y + bx, m_Start.x + aOffset.x - ay, m_Start.y + aOffset.y + ax, 0, color ); }
// for Buried Vias, draw a partial line :
// orient depending on layer pair
// (so we can see superimposed buried vias ):
if( Shape() == VIA_BLIND_BURIED ) { int ax = 0, ay = rayon, bx = 0, by = drill_rayon; int layer_top, layer_bottom;
( (SEGVIA*) this )->ReturnLayerPair( &layer_top, &layer_bottom );
/* lines for the top layer */ RotatePoint( &ax, &ay, layer_top * 3600 / brd->GetCopperLayerCount( ) ); RotatePoint( &bx, &by, layer_top * 3600 / brd->GetCopperLayerCount( ) ); GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x - ax, m_Start.y + aOffset.y - ay, m_Start.x + aOffset.x - bx, m_Start.y + aOffset.y - by, 0, color );
/* lines for the bottom layer */ ax = 0; ay = rayon; bx = 0; by = drill_rayon; RotatePoint( &ax, &ay, layer_bottom * 3600 / brd->GetCopperLayerCount( ) ); RotatePoint( &bx, &by, layer_bottom * 3600 / brd->GetCopperLayerCount( ) ); GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x - ax, m_Start.y + aOffset.y - ay, m_Start.x + aOffset.x - bx, m_Start.y + aOffset.y - by, 0, color ); }
// Display the short netname:
if( GetNet() == 0 ) return; if( DisplayOpt.DisplayNetNamesMode == 0 || DisplayOpt.DisplayNetNamesMode == 1 ) return; NETINFO_ITEM* net = ( (BOARD*) GetParent() )->FindNet( GetNet() ); if( net == NULL ) return;
int len = net->GetShortNetname().Len(); if( len > 0 ) { // calculate a good size for the text
int tsize = m_Width / len;
if( DC->LogicalToDeviceXRel( tsize ) >= 6 ) { tsize = (tsize * 8) / 10; // small reduction to give a better look, inside via
DrawGraphicText( panel, DC, m_Start, WHITE, net->GetShortNetname(), 0, wxSize( tsize, tsize ), GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, tsize / 7, false, false ); } }}
// see class_track.h
void TRACK::DisplayInfo( EDA_DRAW_FRAME* frame ){ wxString msg; BOARD* board = ( (PCB_BASE_FRAME*) frame )->GetBoard();
// Display basic infos
DisplayInfoBase( frame );
// Display full track length (in pcbnew)
if( frame->m_Ident == PCB_FRAME ) { int trackLen = 0; Marque_Une_Piste( board, this, NULL, &trackLen, false ); msg = frame->CoordinateToString( trackLen ); frame->AppendMsgPanel( _( "Track Length" ), msg, DARKCYAN ); }
NETCLASS* netclass = GetNetClass();
if( netclass ) { frame->AppendMsgPanel( _( "NC Name" ), netclass->GetName(), DARKMAGENTA ); frame->AppendMsgPanel( _( "NC Clearance" ), frame->CoordinateToString( netclass->GetClearance(), true ), DARKMAGENTA ); frame->AppendMsgPanel( _( "NC Width" ), frame->CoordinateToString( netclass->GetTrackWidth(), true ), DARKMAGENTA ); frame->AppendMsgPanel( _( "NC Via Size"), frame->CoordinateToString( netclass->GetViaDiameter(), true ), DARKMAGENTA ); frame->AppendMsgPanel( _( "NC Via Drill"), frame->CoordinateToString( netclass->GetViaDrill(), true ), DARKMAGENTA ); }}
/*
* Function DisplayInfoBase * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Display info about the track segment only, and does not calculate the full track length * @param frame A EDA_DRAW_FRAME in which to print status information. */void TRACK::DisplayInfoBase( EDA_DRAW_FRAME* frame ){ wxString msg; BOARD* board = ( (PCB_BASE_FRAME*) frame )->GetBoard();
frame->ClearMsgPanel();
switch( Type() ) { case TYPE_VIA: msg = g_ViaType_Name[Shape()]; break;
case TYPE_TRACK: msg = _( "Track" ); break;
case TYPE_ZONE: msg = _( "Zone" ); break;
default: msg = wxT( "????" ); break; }
frame->AppendMsgPanel( _( "Type" ), msg, DARKCYAN );
// Display Net Name (in pcbnew)
if( frame->m_Ident == PCB_FRAME ) { NETINFO_ITEM* net = board->FindNet( GetNet() );
if( net ) msg = net->GetNetname(); else msg = wxT( "<noname>" );
frame->AppendMsgPanel( _( "NetName" ), msg, RED );
/* Display net code : (usefull in test or debug) */ msg.Printf( wxT( "%d .%d" ), GetNet(), GetSubNet() ); frame->AppendMsgPanel( _( "NetCode" ), msg, RED ); }
#if defined(DEBUG)
/* Display the flags */ msg.Printf( wxT( "0x%08X" ), m_Flags ); frame->AppendMsgPanel( _( "Flags" ), msg, BLUE );
#endif
/* Display the State member */ msg = wxT( ". . " ); if( GetState( TRACK_LOCKED ) ) msg[0] = 'F';
if( GetState( TRACK_AR ) ) msg[2] = 'A';
frame->AppendMsgPanel( _( "Status" ), msg, MAGENTA );
/* Display layer or layer pair) */ if( Type() == TYPE_VIA ) { SEGVIA* Via = (SEGVIA*) this; int top_layer, bottom_layer;
Via->ReturnLayerPair( &top_layer, &bottom_layer ); msg = board->GetLayerName( top_layer ) + wxT( "/" ) + board->GetLayerName( bottom_layer ); } else msg = board->GetLayerName( m_Layer );
frame->AppendMsgPanel( _( "Layer" ), msg, BROWN );
/* Display width */ msg = frame->CoordinateToString( (unsigned) m_Width );
if( Type() == TYPE_VIA ) // Display Diam and Drill values
{ // Display diameter value:
frame->AppendMsgPanel( _( "Diam" ), msg, DARKCYAN );
// Display drill value
int drill_value = GetDrillValue();
msg = frame->CoordinateToString( (unsigned) drill_value );
wxString title = _( "Drill" ); title += wxT( " " );
if( m_Drill >= 0 ) title += _( "(Specific)" ); else title += _( "(Default)" );
frame->AppendMsgPanel( title, msg, RED ); } else { frame->AppendMsgPanel( _( "Width" ), msg, DARKCYAN ); }
// Display segment length
if( Type() != TYPE_VIA ) // Display Diam and Drill values
{ msg = frame->CoordinateToString( wxRound( GetLength() ) ); frame->AppendMsgPanel( _( "Segment Length" ), msg, DARKCYAN ); }}
/**
* Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param refPos A wxPoint to test * @return bool - true if a hit, else false */bool TRACK::HitTest( const wxPoint& refPos ){ int radius = m_Width >> 1;
// (dx, dy) is a vector from m_Start to m_End (an origin of m_Start)
int dx = m_End.x - m_Start.x; int dy = m_End.y - m_Start.y;
// (spot_cX, spot_cY) is a vector from m_Start to ref_pos (an origin of m_Start)
int spot_cX = refPos.x - m_Start.x; int spot_cY = refPos.y - m_Start.y;
if( Type() == TYPE_VIA ) { return (double) spot_cX * spot_cX + (double) spot_cY * spot_cY <= (double) radius * radius; } else { if( DistanceTest( radius, dx, dy, spot_cX, spot_cY ) ) return true; }
return false;}
/**
* Function HitTest (overlaid) * tests if the given EDA_RECT intersect this object. * For now, an ending point must be inside this rect. * @param refArea an EDA_RECT to test * @return bool - true if a hit, else false */bool TRACK::HitTest( EDA_RECT& refArea ){ if( refArea.Contains( m_Start ) ) return true; if( refArea.Contains( m_End ) ) return true; return false;}
#if defined(DEBUG)
/**
* Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */void TRACK::Show( int nestLevel, std::ostream& os ){ NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() <<
// " shape=\"" << m_Shape << '"' <<
" addr=\"" << std::hex << this << std::dec << '"' << " layer=\"" << m_Layer << '"' << " width=\"" << m_Width << '"' << " flags=\"" << m_Flags << '"' << " status=\"" << GetState( -1 ) << '"' <<
// " drill=\"" << GetDrillValue() << '"' <<
" netcode=\"" << GetNet() << "\">" << "<start" << m_Start << "/>" << "<end" << m_End << "/>";
os << "</" << GetClass().Lower().mb_str() << ">\n";}
/**
* Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */void SEGVIA::Show( int nestLevel, std::ostream& os ){ const char* cp;
switch( Shape() ) { case VIA_THROUGH: cp = "through"; break;
case VIA_BLIND_BURIED: cp = "blind/buried"; break;
case VIA_MICROVIA: cp = "micro via"; break;
default: case VIA_NOT_DEFINED: cp = "undefined"; break; }
int topLayer; int botLayer; BOARD* board = (BOARD*) m_Parent;
ReturnLayerPair( &topLayer, &botLayer );
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << " type=\"" << cp << '"';
if( board ) os << " layers=\"" << board->GetLayerName( topLayer ).Trim().mb_str() << "," << board->GetLayerName( botLayer ).Trim().mb_str() << '"'; os << " width=\"" << m_Width << '"' << " drill=\"" << GetDrillValue() << '"' << " netcode=\"" << GetNet() << "\">" << "<pos" << m_Start << "/>";
os << "</" << GetClass().Lower().mb_str() << ">\n";}
wxString TRACK::ShowState( int stateBits ){ wxString ret;
if( stateBits & IS_LINKED ) ret << wxT( " | IS_LINKED" ); if( stateBits & TRACK_AR ) ret << wxT( " | TRACK_AR" ); if( stateBits & TRACK_LOCKED ) ret << wxT( " | TRACK_LOCKED" ); if( stateBits & IN_EDIT ) ret << wxT( " | IN_EDIT" ); if( stateBits & IS_DRAGGED ) ret << wxT( " | IS_DRAGGED" ); if( stateBits & DO_NOT_DRAW ) ret << wxT( " | DO_NOT_DRAW" ); if( stateBits & IS_DELETED ) ret << wxT( " | IS_DELETED" ); if( stateBits & BUSY ) ret << wxT( " | BUSY" ); if( stateBits & END_ONPAD ) ret << wxT( " | END_ONPAD" ); if( stateBits & BEGIN_ONPAD ) ret << wxT( " | BEGIN_ONPAD" ); if( stateBits & FLAG0 ) ret << wxT( " | FLAG0" ); if( stateBits & FLAG1 ) ret << wxT( " | FLAG1" );
return ret;}
#endif
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