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						|                                                |  | #ifndef CLASS_PCB_PCB_LAYER_BOX_SELECTOR_H
#define CLASS_PCB_PCB_LAYER_BOX_SELECTOR_H 1
#include <class_layer_box_selector.h>
/* class to display a layer list in Pcbnew.
 * */
/* class to display a layer list.
 * */
class PCB_LAYER_BOX_SELECTOR : public LAYER_BOX_SELECTOR{public:    // Hotkey Info
    struct EDA_HOTKEY_CONFIG* m_hotkeys;
public:    PCB_LAYER_BOX_SELECTOR( wxAuiToolBar* parent, wxWindowID id,                        const wxPoint& pos = wxDefaultPosition,                        const wxSize& size = wxDefaultSize,                        int n = 0, const wxString choices[] = NULL )        :LAYER_BOX_SELECTOR( parent, id, pos, size, n, choices )        {        }
    PCB_LAYER_BOX_SELECTOR( wxAuiToolBar* parent, wxWindowID id,                        const wxPoint& pos, const wxSize& size,                        const wxArrayString& choices )        :LAYER_BOX_SELECTOR( parent, id, pos, size, choices )        {        }
    // Reload the Layers names and bitmaps
    // Virtual function
    void Resync();
    // Returns a color index from the layer id
    // Virtual function
    EDA_COLOR_T GetLayerColor( LAYER_NUM aLayer ) const;
    // Returns true if the layer id is enabled (i.e. is it should be displayed)
    // Virtual function
    bool IsLayerEnabled( LAYER_NUM aLayer ) const;
    // Returns the name of the layer id
    // Virtual function
    wxString GetLayerName( LAYER_NUM aLayer ) const;};
#endif //CLASS_PCB_PCB_LAYER_BOX_SELECTOR_H
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