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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt> * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/**
* @file c3d_model_viewer.h * @brief Implements a model viewer canvas. * * The purpose of model viewer is to render 3d models that come in the original data from * the files without any transformations. */
#ifndef _C3D_MODEL_VIEWER_H_
#define _C3D_MODEL_VIEWER_H_
#include "3d_rendering/ctrack_ball.h"
#include <gal/hidpi_gl_canvas.h>
class S3D_CACHE;class C_OGL_3DMODEL;
/**
* Implement a canvas based on a wxGLCanvas. */class C3D_MODEL_VIEWER : public HIDPI_GL_CANVAS{public: /**
* Create a new 3D Canvas with a attribute list. * * @param aParent the parent creator of this canvas. * @param aAttribList a list of openGL options created by #COGL_ATT_LIST::GetAttributesList. */ C3D_MODEL_VIEWER( wxWindow* aParent, const int* aAttribList = 0, S3D_CACHE* aCacheManager = nullptr );
~C3D_MODEL_VIEWER();
/**
* Set this model to be displayed. * * @param a3DModel 3D model data. */ void Set3DModel( const S3DMODEL& a3DModel );
/**
* Set this model to be displayed. * * @param aModelPathName 3D model path name. */ void Set3DModel( wxString const& aModelPathName );
/**
* Unload the displayed 3D model. */ void Clear3DModel();
private: void ogl_initialize(); void ogl_set_arrow_material();
void OnPaint( wxPaintEvent& event );
void OnEraseBackground( wxEraseEvent& event );
void OnMouseWheel( wxMouseEvent& event );
#ifdef USE_OSX_MAGNIFY_EVENT
void OnMagnify( wxMouseEvent& event );#endif
void OnMouseMove( wxMouseEvent& event );
void OnLeftDown( wxMouseEvent& event );
void OnLeftUp( wxMouseEvent& event );
void OnMiddleUp( wxMouseEvent& event );
void OnMiddleDown( wxMouseEvent& event );
void OnRightClick( wxMouseEvent& event );
DECLARE_EVENT_TABLE()
/// openGL context
wxGLContext* m_glRC;
/// Camera used in this canvas
CTRACK_BALL m_trackBallCamera;
/// Original 3d model data
const S3DMODEL* m_3d_model;
/// Class holder for 3d model to display on openGL
C_OGL_3DMODEL* m_ogl_3dmodel;
/// Flag that we have a new model and it need to be reloaded when the paint is called
bool m_reload_is_needed;
/// Flag if open gl was initialized
bool m_ogl_initialized;
/// factor to convert the model or any other items to keep it in relation to
/// the +/-RANGE_SCALE_3D
/// (it is named same as the board render for better understanding proposes)
double m_BiuTo3Dunits;
/// Optional cache manager
S3D_CACHE* m_cacheManager;
/**
* Trace mask used to enable or disable the trace output of this class. * The debug output can be turned on by setting the WXTRACE environment variable to * "KI_TRACE_EDA_3D_MODEL_VIEWER". See the wxWidgets documentation on wxLogTrace for * more information. */ static const wxChar* m_logTrace;};
#endif // _C3D_MODEL_VIEWER_H_
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