|                                                                               |  | /*
 * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2013 Wayne Stambaugh <stambaughw@verizon.net> * Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA */
#ifndef FP_SHAPE_H
#define FP_SHAPE_H
#include <pcb_shape.h>
class LINE_READER;class MSG_PANEL_ITEM;
class FP_SHAPE : public PCB_SHAPE{public:    FP_SHAPE( FOOTPRINT* aParent, SHAPE_T aShape = SHAPE_T::SEGMENT,              KICAD_T aItemType = PCB_FP_SHAPE_T );
    // Do not create a copy constructor & operator=.
    // The ones generated by the compiler are adequate.
    ~FP_SHAPE();
    static inline bool ClassOf( const EDA_ITEM* aItem )    {        return aItem && PCB_FP_SHAPE_T == aItem->Type();    }
    bool IsType( const KICAD_T aScanTypes[] ) const override    {        if( BOARD_ITEM::IsType( aScanTypes ) )            return true;
        for( const KICAD_T* p = aScanTypes; *p != EOT; ++p )        {            if( *p == PCB_LOCATE_GRAPHIC_T )                return true;            else if( *p == PCB_LOCATE_BOARD_EDGE_T )                return m_layer == Edge_Cuts;        }
        return false;    }
    /**
     * Sets the angle for arcs, and normalizes it within the range 0 - 360 degrees.     * @param aAngle is tenths of degrees, but will soon be degrees.     */    void SetArcAngleAndEnd0( const EDA_ANGLE& aAngle, bool aCheckNegativeAngle = false );
    void SetArcGeometry0( const VECTOR2I& aStart, const VECTOR2I& aMid, const VECTOR2I& aEnd );
    /**
     * Move an edge of the footprint.     * This is a footprint shape modification.     * (should be only called by a footprint editing function)     */    void Move( const VECTOR2I& aMoveVector ) override;
    /**
     * Mirror an edge of the footprint.     * Do not change the layer     * This is a footprint shape modification.     * (should be only called by a footprint editing function)     */    void Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis );
    /**
     * Rotate an edge of the footprint.     * This is a footprint shape modification.     * (should be only called by a footprint editing function )     */    void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override;
    /**
     * Flip entity relative to aCentre.     * The item is mirrored, and layer changed to the paired corresponding layer if it is on a     * paired layer.     * This function should be called only from FOOTPRINT::Flip because it is not usual to flip     * an item alone, without flipping the parent footprint (consider Mirror() instead).     */    void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override;
    bool IsParentFlipped() const;
    void            SetStart0( const VECTOR2I& aPoint ) { m_start0 = aPoint; }    const VECTOR2I& GetStart0() const { return m_start0; }
    void            SetEnd0( const VECTOR2I& aPoint ) { m_end0 = aPoint; }    const VECTOR2I& GetEnd0() const { return m_end0; }
    void            SetBezierC1_0( const VECTOR2I& aPoint ) { m_bezierC1_0 = aPoint; }    const VECTOR2I& GetBezierC1_0() const { return m_bezierC1_0; }
    void            SetBezierC2_0( const VECTOR2I& aPoint ) { m_bezierC2_0 = aPoint; }    const VECTOR2I& GetBezierC2_0() const { return m_bezierC2_0; }
    VECTOR2I GetCenter0() const;    void    SetCenter0( const VECTOR2I& aPt );
    VECTOR2I GetArcMid0() const;
    /**
     * Set relative coordinates from draw coordinates.     * Call in only when the geometry or the footprint is modified and therefore the relative     * coordinates have to be updated from the draw coordinates.     */    virtual void SetLocalCoord();
    /**
     * Set draw coordinates (absolute values ) from relative coordinates.     * Must be called when a relative coordinate has changed in order to see the changes on screen     */    virtual void SetDrawCoord();
    void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
    wxString GetClass() const override    {        return wxT( "MGRAPHIC" );    }
    wxString GetParentAsString() const { return m_parent->m_Uuid.AsString(); }
    wxString GetSelectMenuText( EDA_UNITS aUnits ) const override;
    BITMAPS GetMenuImage() const override;
    EDA_ITEM* Clone() const override;
    double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
#if defined(DEBUG)
    void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }#endif
protected:    VECTOR2I m_start0; ///< Start point or circle center, relative to footprint origin, orient 0.
    VECTOR2I m_end0;   ///< End point or circle edge, relative to footprint origin, orient 0.
    VECTOR2I m_arcCenter0;   ///< Center of arc, relative to footprint origin, orient 0.
    VECTOR2I m_bezierC1_0; ///< Bezier Control Point 1, relative to footprint origin, orient 0.
    VECTOR2I m_bezierC2_0;   ///< Bezier Control Point 2, relative to footprint origin, orient 0.
};
#endif    // FP_SHAPE_H
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