Fix typos in pcbnew sub-directory
Found via `codespell -q 3 -S *.po,./thirdparty,./Documentation/changelogs -L aactual,acount,aline,alocation,alog,anormal,anumber,aother,apoints,aparent,aray,ba,busses,dout,einstance,leaded,modul,ontext,ot,overide,serie,te,,tesselate,tesselator,tht` 3 years ago |
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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras jp.charras at wanadoo.fr * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#ifndef PCB_SHAPE_H
#define PCB_SHAPE_H
#include <board_connected_item.h>
#include <eda_shape.h>
class LINE_READER;class EDA_DRAW_FRAME;class FOOTPRINT;class MSG_PANEL_ITEM;
class PCB_SHAPE : public BOARD_CONNECTED_ITEM, public EDA_SHAPE{public: PCB_SHAPE( BOARD_ITEM* aParent, KICAD_T aItemType, SHAPE_T aShapeType );
PCB_SHAPE( BOARD_ITEM* aParent = NULL, SHAPE_T aShapeType = SHAPE_T::SEGMENT );
// Do not create a copy constructor & operator=.
// The ones generated by the compiler are adequate.
~PCB_SHAPE();
static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && PCB_SHAPE_T == aItem->Type(); }
wxString GetClass() const override { return wxT( "PCB_SHAPE" ); }
bool IsConnected() const override;
wxString GetFriendlyName() const override { return EDA_SHAPE::GetFriendlyName(); }
bool IsType( const std::vector<KICAD_T>& aScanTypes ) const override;
void SetLayer( PCB_LAYER_ID aLayer ) override; PCB_LAYER_ID GetLayer() const override { return m_layer; }
void SetPosition( const VECTOR2I& aPos ) override { setPosition( aPos ); } VECTOR2I GetPosition() const override { return getPosition(); }
VECTOR2I GetCenter() const override { return getCenter(); }
/**
* @return a list of connection points (may be empty): points where this shape can form * electrical connections to other shapes that are natural "start/end" points. */ std::vector<VECTOR2I> GetConnectionPoints() const;
bool HasLineStroke() const override { return true; }
STROKE_PARAMS GetStroke() const override { return m_stroke; } void SetStroke( const STROKE_PARAMS& aStroke ) override { m_stroke = aStroke; }
int GetWidth() const override;
void StyleFromSettings( const BOARD_DESIGN_SETTINGS& settings ) override;
/**
* Return 4 corners for a rectangle or rotated rectangle (stored as a poly). Unimplemented * for other shapes. */ virtual std::vector<VECTOR2I> GetCorners() const;
/**
* Allows items to return their visual center rather than their anchor. For some shapes this * is similar to GetCenter(), but for unfilled shapes a point on the outline is better. */ const VECTOR2I GetFocusPosition() const override;
/**
* Make a set of SHAPE objects representing the PCB_SHAPE. Caller owns the objects. */ std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER, FLASHING aFlash = FLASHING::DEFAULT ) const override;
bool IsProxyItem() const override { return m_proxyItem; } void SetIsProxyItem( bool aIsProxy = true ) override;
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
const BOX2I GetBoundingBox() const override { return getBoundingBox(); }
bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override { return hitTest( aPosition, aAccuracy ); }
bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override { return hitTest( aRect, aContained, aAccuracy ); }
void NormalizeRect();
virtual void Move( const VECTOR2I& aMoveVector ) override;
virtual void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override;
virtual void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override;
virtual void Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis );
void Scale( double aScale );
/**
* Convert the shape to a closed polygon. Circles and arcs are approximated by segments. * * @param aBuffer is a buffer to store the polygon. * @param aClearance is the clearance around the pad. * @param aError is the maximum deviation from a true arc. * @param aErrorLoc whether any approximation error should be placed inside or outside * @param ignoreLineWidth is used for edge cut items where the line width is only for * visualization */ void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override;
virtual wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
virtual BITMAPS GetMenuImage() const override;
virtual EDA_ITEM* Clone() const override;
virtual const BOX2I ViewBBox() const override;
virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
///< @copydoc VIEW_ITEM::ViewGetLOD
double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override;
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }#endif
protected: virtual void swapData( BOARD_ITEM* aImage ) override;
struct cmp_drawings { bool operator()( const BOARD_ITEM* aFirst, const BOARD_ITEM* aSecond ) const; };};
#endif // PCB_SHAPE_H
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