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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 CERN * @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <preview_items/selection_area.h>
#include <gal/graphics_abstraction_layer.h>
#include <painter.h>
#include <view/view.h>
using namespace KIGFX::PREVIEW;
struct SELECTION_COLORS{ COLOR4D normal; COLOR4D additive; COLOR4D subtract; COLOR4D exclusiveOr; COLOR4D outline_l2r; COLOR4D outline_r2l;};
static const SELECTION_COLORS selectionColorScheme[2] = { { // dark background
COLOR4D( 0.3, 0.3, 0.7, 0.3 ), // Slight blue
COLOR4D( 0.3, 0.7, 0.3, 0.3 ), // Slight green
COLOR4D( 0.7, 0.3, 0.3, 0.3 ), // Slight red
COLOR4D( 0.7, 0.3, 0.3, 0.3 ), // Slight red
COLOR4D( 1.0, 1.0, 0.4, 1.0 ), // yellow
COLOR4D( 0.4, 0.4, 1.0, 1.0 ) // blue
}, { // bright background
COLOR4D( 0.5, 0.3, 1.0, 0.5 ), // Slight blue
COLOR4D( 0.5, 1.0, 0.5, 0.5 ), // Slight green
COLOR4D( 1.0, 0.5, 0.5, 0.5 ), // Slight red
COLOR4D( 1.0, 0.5, 0.5, 0.5 ), // Slight red
COLOR4D( 0.7, 0.7, 0.0, 1.0 ), // yellow
COLOR4D( 0.1, 0.1, 1.0, 1.0 ) // blue
}};
SELECTION_AREA::SELECTION_AREA() : m_additive( false ), m_subtractive( false ), m_exclusiveOr( false ){
}
const BOX2I SELECTION_AREA::ViewBBox() const{ BOX2I tmp;
tmp.SetOrigin( m_origin ); tmp.SetEnd( m_end ); tmp.Normalize(); return tmp;}
void SELECTION_AREA::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const{ KIGFX::GAL& gal = *aView->GetGAL(); RENDER_SETTINGS* settings = aView->GetPainter()->GetSettings();
const SELECTION_COLORS& scheme = settings->IsBackgroundDark() ? selectionColorScheme[0] : selectionColorScheme[1];
// Set the fill of the selection rectangle
// based on the selection mode
if( m_additive ) gal.SetFillColor( scheme.additive ); else if( m_subtractive ) gal.SetFillColor( scheme.subtract ); else if( m_exclusiveOr ) gal.SetFillColor( scheme.exclusiveOr ); else gal.SetFillColor( scheme.normal );
gal.SetIsStroke( true ); gal.SetIsFill( true );
// force 1-pixel-wide line
gal.SetLineWidth( 0.0 );
// Set the stroke color to indicate window or crossing selection
bool windowSelection = ( m_origin.x <= m_end.x ) ? true : false;
if( aView->IsMirroredX() ) windowSelection = !windowSelection;
gal.SetStrokeColor( windowSelection ? scheme.outline_l2r : scheme.outline_r2l ); gal.SetIsFill( false ); gal.DrawRectangle( m_origin, m_end ); gal.SetIsFill( true ); // draw the fill as the second object so that Z test will not clamp
// the single-pixel-wide rectangle sides
gal.DrawRectangle( m_origin, m_end );}
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