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  1. ///////////////////////////////////////////////////////////////////////////
  2. // C++ code generated with wxFormBuilder (version Oct 26 2018)
  3. // http://www.wxformbuilder.org/
  4. //
  5. // PLEASE DO *NOT* EDIT THIS FILE!
  6. ///////////////////////////////////////////////////////////////////////////
  7. #pragma once
  8. #include <wx/artprov.h>
  9. #include <wx/xrc/xmlres.h>
  10. #include <wx/intl.h>
  11. class BITMAP_BUTTON;
  12. class COLOR_SWATCH;
  13. class FONT_CHOICE;
  14. class WX_GRID;
  15. #include "dialog_shim.h"
  16. #include <wx/string.h>
  17. #include <wx/stattext.h>
  18. #include <wx/gdicmn.h>
  19. #include <wx/font.h>
  20. #include <wx/colour.h>
  21. #include <wx/settings.h>
  22. #include <wx/textctrl.h>
  23. #include <wx/combobox.h>
  24. #include <wx/hyperlink.h>
  25. #include <wx/sizer.h>
  26. #include <wx/grid.h>
  27. #include <wx/bmpbuttn.h>
  28. #include <wx/bitmap.h>
  29. #include <wx/image.h>
  30. #include <wx/icon.h>
  31. #include <wx/button.h>
  32. #include <wx/statbox.h>
  33. #include <wx/radiobut.h>
  34. #include <wx/choice.h>
  35. #include <wx/panel.h>
  36. #include <wx/gbsizer.h>
  37. #include <wx/dialog.h>
  38. ///////////////////////////////////////////////////////////////////////////
  39. ///////////////////////////////////////////////////////////////////////////////
  40. /// Class DIALOG_LABEL_PROPERTIES_BASE
  41. ///////////////////////////////////////////////////////////////////////////////
  42. class DIALOG_LABEL_PROPERTIES_BASE : public DIALOG_SHIM
  43. {
  44. private:
  45. protected:
  46. enum
  47. {
  48. wxID_VALUESINGLE = 1000
  49. };
  50. wxFlexGridSizer* m_textEntrySizer;
  51. wxStaticText* m_labelSingleLine;
  52. wxTextCtrl* m_valueSingleLine;
  53. wxStaticText* m_labelCombo;
  54. wxComboBox* m_valueCombo;
  55. wxHyperlinkCtrl* m_syntaxHelp;
  56. WX_GRID* m_grid;
  57. wxBitmapButton* m_bpAdd;
  58. wxBitmapButton* m_bpMoveUp;
  59. wxBitmapButton* m_bpMoveDown;
  60. wxBitmapButton* m_bpDelete;
  61. wxStaticBoxSizer* m_shapeSizer;
  62. wxRadioButton* m_input;
  63. wxRadioButton* m_output;
  64. wxRadioButton* m_bidirectional;
  65. wxRadioButton* m_triState;
  66. wxRadioButton* m_passive;
  67. wxRadioButton* m_dot;
  68. wxRadioButton* m_circle;
  69. wxRadioButton* m_diamond;
  70. wxRadioButton* m_rectangle;
  71. wxStaticText* m_fontLabel;
  72. FONT_CHOICE* m_fontCtrl;
  73. BITMAP_BUTTON* m_separator1;
  74. BITMAP_BUTTON* m_bold;
  75. BITMAP_BUTTON* m_italic;
  76. BITMAP_BUTTON* m_separator2;
  77. BITMAP_BUTTON* m_spin0;
  78. BITMAP_BUTTON* m_spin1;
  79. BITMAP_BUTTON* m_spin2;
  80. BITMAP_BUTTON* m_spin3;
  81. BITMAP_BUTTON* m_separator3;
  82. wxStaticText* m_textSizeLabel;
  83. wxTextCtrl* m_textSizeCtrl;
  84. wxStaticText* m_textSizeUnits;
  85. wxStaticText* m_textColorLabel;
  86. wxPanel* m_panelBorderColor1;
  87. COLOR_SWATCH* m_textColorSwatch;
  88. wxStdDialogButtonSizer* m_sdbSizer1;
  89. wxButton* m_sdbSizer1OK;
  90. wxButton* m_sdbSizer1Cancel;
  91. // Virtual event handlers, overide them in your derived class
  92. virtual void OnUpdateUI( wxUpdateUIEvent& event ) { event.Skip(); }
  93. virtual void OnValueCharHook( wxKeyEvent& event ) { event.Skip(); }
  94. virtual void OnEnterKey( wxCommandEvent& event ) { event.Skip(); }
  95. virtual void OnFormattingHelp( wxHyperlinkEvent& event ) { event.Skip(); }
  96. virtual void OnSizeGrid( wxSizeEvent& event ) { event.Skip(); }
  97. virtual void OnAddField( wxCommandEvent& event ) { event.Skip(); }
  98. virtual void OnMoveUp( wxCommandEvent& event ) { event.Skip(); }
  99. virtual void OnMoveDown( wxCommandEvent& event ) { event.Skip(); }
  100. virtual void OnDeleteField( wxCommandEvent& event ) { event.Skip(); }
  101. public:
  102. DIALOG_LABEL_PROPERTIES_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Label Properties"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
  103. ~DIALOG_LABEL_PROPERTIES_BASE();
  104. };