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						|                                                                   |  | /*
 * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014-2015 CERN * Author: Maciej Suminski <maciej.suminski@cern.ch> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA */
#include <wx/stattext.h>
#include <wx/sizer.h>
#include <wx/textctrl.h>
#include <limits>
#include <base_units.h>
#include <wx/valnum.h>
#include <boost/optional.hpp>
#include "wx_unit_binder.h"
WX_UNIT_BINDER::WX_UNIT_BINDER( wxWindow* aParent, wxTextCtrl* aTextInput,                                wxStaticText* aUnitLabel, wxSpinButton* aSpinButton ) :    m_textCtrl( aTextInput ),    m_unitLabel( aUnitLabel ),    m_units( g_UserUnit ),    m_step( 1 ),    m_min( 0 ),    m_max( 1 ){    // Use the currently selected units
    m_textCtrl->SetValue( wxT( "0" ) );    m_unitLabel->SetLabel( GetAbbreviatedUnitsLabel( m_units ) );}
WX_UNIT_BINDER::~WX_UNIT_BINDER(){}
void WX_UNIT_BINDER::SetValue( int aValue ){    wxString s = StringFromValue( m_units, aValue, false );
    m_textCtrl->SetValue( s );
    m_unitLabel->SetLabel( GetAbbreviatedUnitsLabel( m_units ) );}
int WX_UNIT_BINDER::GetValue() const{    wxString s = m_textCtrl->GetValue();
    return ValueFromString( m_units, s );}
bool WX_UNIT_BINDER::Valid() const{    double dummy;
    return m_textCtrl->GetValue().ToDouble( &dummy );}
void WX_UNIT_BINDER::Enable( bool aEnable ){    m_textCtrl->Enable( aEnable );    m_unitLabel->Enable( aEnable );}
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