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  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
  5. * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
  6. *
  7. * This program is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU General Public License
  9. * as published by the Free Software Foundation; either version 2
  10. * of the License, or (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, you may find one here:
  19. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  20. * or you may search the http://www.gnu.org website for the version 2 license,
  21. * or you may write to the Free Software Foundation, Inc.,
  22. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  23. */
  24. // This header is an insolation layer between top most frames and any number of
  25. // DIALOG classes which can be called from a frame window.
  26. // It is a place to put invocation functions for [modal] dialogs, with benefits:
  27. //
  28. // 1) The information about each dialog class is not exposed to the frame.
  29. // So therefore the DIALOG class can often be kept out of a header file entirely.
  30. //
  31. // 2) The information about the calling frame is not necessarily exposed to
  32. // to the called dialog class, at least not in here.
  33. // The actual InvokeDialog<class>() function is usually coded at the bottom of the
  34. // DIALOG_<class>.cpp file.
  35. #ifndef INVOKE_SCH_DIALOG_H_
  36. #define INVOKE_SCH_DIALOG_H_
  37. #include <set>
  38. #include <vector>
  39. #include <list>
  40. #include <class_draw_panel_gal.h>
  41. class SCH_SHEET_PATH;
  42. class RESCUER;
  43. class SCH_EDIT_FRAME;
  44. /**
  45. * This dialog asks the user which rescuable, cached parts he wants to rescue.
  46. * Any rejects will be pruned from \a aCandidates.
  47. *
  48. * @param aParent - the wxWindow object calling this dialog
  49. * @param aRescuer - the active RESCUER instance
  50. * @param aCurrentSheet the current sheet in the schematic editor frame
  51. * @param aGalBackEndType the current GAL type used to render symbols
  52. * @param aAskShowAgain - if true, a "Never Show Again" button will be included
  53. */
  54. int InvokeDialogRescueEach( wxWindow* aParent, RESCUER& aRescuer, SCH_SHEET_PATH* aCurrentSheet,
  55. EDA_DRAW_PANEL_GAL::GAL_TYPE aGalBackEndType, bool aAskShowAgain );
  56. /// Create and show DIALOG_BOM and return whatever
  57. /// DIALOG_BOM::ShowModal() returns.
  58. int InvokeDialogCreateBOM( SCH_EDIT_FRAME* aCaller );
  59. /**
  60. * Create and shows DIALOG_EXPORT_NETLIST and returns whatever
  61. * DIALOG_EXPORT_NETLIST::ShowModal() returns.
  62. *
  63. * @param int - NET_PLUGIN_CHANGE means user added or deleted a plugin,
  64. * wxID_OK, or wxID_CANCEL.
  65. */
  66. #define NET_PLUGIN_CHANGE 1
  67. int InvokeDialogNetList( SCH_EDIT_FRAME* aCaller );
  68. /**
  69. * Run a dialog to modify the LIB_ID of symbols for instance when a symbol has
  70. * moved from a symbol library to another symbol library
  71. * @return true if changes are made, false if no change
  72. */
  73. bool InvokeDialogEditSymbolsLibId( SCH_EDIT_FRAME* aCaller );
  74. #endif // INVOKE_SCH_DIALOG_H_