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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <wx/tarstrm.h>
#include <wx/wfstream.h>
#include <wx/zstream.h>
#include <asset_archive.h>
ASSET_ARCHIVE::ASSET_ARCHIVE( const wxString& aFilePath, bool aLoadNow ) : m_filePath( aFilePath ){ if( aLoadNow ) Load();}
bool ASSET_ARCHIVE::Load(){ // We don't support hot-reloading yet
if( !m_fileInfoCache.empty() ) return false;
wxFFileInputStream zipFile( m_filePath );
if( !zipFile.IsOk() ) return false;
wxZlibInputStream stream( zipFile, wxZLIB_GZIP ); wxTarInputStream tarStream( stream ); wxTarEntry* entry;
// Avoid realloc while reading: we're not going to get better than 2:1 compression
m_cache.resize( 2 * zipFile.GetLength() );
size_t offset = 0;
while( ( entry = tarStream.GetNextEntry() ) != nullptr ) { if( entry->IsDir() ) { delete entry; continue; }
size_t length = entry->GetSize();
FILE_INFO fi; fi.offset = offset; fi.length = length;
if( offset + length > m_cache.size() ) m_cache.resize( m_cache.size() * 2 );
tarStream.Read( &m_cache[offset], length );
m_fileInfoCache[entry->GetName()] = fi;
offset += length;
delete entry; }
m_cache.resize( offset );
return true;}
long ASSET_ARCHIVE::GetFileContents( const wxString& aFilePath, const unsigned char* aDest, size_t aMaxLen ){ wxFAIL_MSG( wxS( "Unimplemented" ) ); return 0;}
long ASSET_ARCHIVE::GetFilePointer( const wxString& aFilePath, const unsigned char** aDest ){ if( aFilePath.IsEmpty() ) return -1;
wxASSERT( aDest );
if( !m_fileInfoCache.count( aFilePath ) ) return -1;
const FILE_INFO& fi = m_fileInfoCache.at( aFilePath );
*aDest = &m_cache[fi.offset];
return fi.length;}
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