 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
    - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
    - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
    - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
    - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
    - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
    - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
    - STROKE_FONT - Implements stroke font drawing using GAL methods.
                          
Most important changes to Kicad original code:
    * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
    * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
    * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
    * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
    * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
    * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
    * Removed tools/class_painter.h, as now it is extended and included in source code.
                         
Build changes:
    * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
    * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
    * GAL-related code is compiled into a static library (common/libgal).
    * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                            
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
 13 years ago                      Pcbnew: major swig fix.
* Switched hashtables.h over to std::undordered_map from boost version.
* Added new macros DECL_VEC_FOR_SWIG() and DECL_MAP_FOR_SWIG() in macros.h.
  These along with future DECL_HASH_FOR_SWIG() unify the declaration to swig
  and C++ so that the resultant type name is common in both languages, and
  the types AGREE.
* Fixed swigging of NETINFO_ITEM and NETINFO_LIST via magic.
* Newly exposed (python wrapped) are: D_PADS, TRACKS (was TRACK_PTRS),
  NETNAME_MAP, NETCODE_MAP, wxString (without constructor purposely, read
  comment in wx.i), MARKERS, ZONE_CONTAINERS, NETCLASSPTR, KICAD_T types.
* std::vector<SOMETHING*> tends to end up named SOMETHINGS in C++ and python.
  Having the name consistent between like types is helpful, and between
  languages.  std::map<> ends up as SOMETHING_MAP.
* NETINFO_LIST::m_netNames and NETINFO_LIST::m_netCodes are now std::map
  instead of hashtables, because swig does not yet support std::unordered_map.
* You can now get to any netclass or net info.   NETNAMES_MAP and NETCODES_MAP
  are traversable basically the same as a python dictionary using a python
  string (not wsString) as the key!  The wxString typemap converts python
  string to wxString before the lookup happens.  Iteration also works.
 9 years ago                                                                                                                                                 Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
    - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
    - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
    - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
    - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
    - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
    - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
    - STROKE_FONT - Implements stroke font drawing using GAL methods.
                          
Most important changes to Kicad original code:
    * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
    * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
    * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
    * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
    * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
    * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
    * Removed tools/class_painter.h, as now it is extended and included in source code.
                         
Build changes:
    * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
    * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
    * GAL-related code is compiled into a static library (common/libgal).
    * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                            
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
 13 years ago  Introduction of Graphics Abstraction Layer based rendering for pcbnew.
New classes:
    - VIEW - represents view that is seen by user, takes care of layer ordering & visibility and how it is displayed (which location, how much zoomed, etc.)
    - VIEW_ITEM - Base class for every item that can be displayed on VIEW (the biggest change is that now it may be necessary to override ViewBBox & ViewGetLayers method for derived classes).
    - EDA_DRAW_PANEL_GAL - Inherits after EDA_DRAW_PANEL, displays VIEW output, right now it is not editable (in opposite to usual EDA_DRAW_PANEL).
    - GAL/OPENGL_GAL/CAIRO_GAL - Base Graphics Abstraction Layer class + two different flavours (Cairo is not fully supported yet), that offers methods to draw primitives using different libraries.
    - WX_VIEW_CONTROLS - Controller for VIEW, handles user events, allows zooming, panning, etc.
    - PAINTER/PCB_PAINTER - Classes that uses GAL interface to draw items (as you may have already guessed - PCB_PAINTER is a class for drawing PCB specific object, PAINTER is an abstract class). Its methods are invoked by VIEW, when an item has to be drawn. To display a new type of item - you need to implement draw(ITEM_TYPE*) method that draws it using GAL methods.
    - STROKE_FONT - Implements stroke font drawing using GAL methods.
                          
Most important changes to Kicad original code:
    * EDA_ITEM now inherits from VIEW_ITEM, which is a base class for all drawable objects.
    * EDA_DRAW_FRAME contains both usual EDA_DRAW_PANEL and new EDA_DRAW_PANEL_GAL, that can be switched anytime.
    * There are some new layers for displaying multilayer pads, vias & pads holes (these are not shown yet on the right sidebar in pcbnew)
    * Display order of layers is different than in previous versions (if you are curious - you may check m_galLayerOrder@pcbnew/basepcbframe.cpp). Preserving usual order would result in not very natural display, such as showing silkscreen texts on the bottom.
    * Introduced new hotkey (Alt+F12) and new menu option (View->Switch canvas) for switching canvas during runtime.
    * Some of classes (mostly derived from BOARD_ITEM) now includes ViewBBox & ViewGetLayers methods.
    * Removed tools/class_painter.h, as now it is extended and included in source code.
                         
Build changes:
    * GAL-based rendering option is turned on by a new compilation CMake option KICAD_GAL.
    * When compiling with CMake option KICAD_GAL=ON, GLEW and Cairo libraries are required.
    * GAL-related code is compiled into a static library (common/libgal).
    * Build with KICAD_GAL=OFF should not need any new libraries and should come out as a standard version of Kicad
                            
Currently most of items in pcbnew can be displayed using OpenGL (to be done are DIMENSIONS and MARKERS).
More details about GAL can be found in: http://www.ohwr.org/attachments/1884/view-spec.pdf
 13 years ago                                                     | 
						 | 
						/*
 * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2008-2015 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com> * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA */
#ifndef EDA_ITEM_H
#define EDA_ITEM_H
#include <deque>
#include <api/serializable.h>
#include <core/typeinfo.h>
#include <eda_item_flags.h>
#include <eda_search_data.h>
#include <view/view_item.h>
#include <kiid.h>
enum class BITMAPS : unsigned int;
enum class INSPECT_RESULT{    QUIT,    CONTINUE};
enum RECURSE_MODE{    RECURSE,    NO_RECURSE,};
/**
 * Additional flag values wxFindReplaceData::m_Flags */class UNITS_PROVIDER;class EDA_DRAW_FRAME;class EDA_GROUP;class MSG_PANEL_ITEM;class EMBEDDED_FILES;
namespace google { namespace protobuf { class Any; } }
/**
 * Used to inspect and possibly collect the (search) results of iterating over a list or * tree of #KICAD_T objects. * * Provide an implementation as needed to inspect EDA_ITEMs visited via #EDA_ITEM::Visit() * and #EDA_ITEM::IterateForward(). * * FYI the std::function may hold a lambda, std::bind, pointer to func, or ptr to member * function, per modern C++. It is used primarily for searching, but not limited to that. * It can also collect or modify the scanned objects.  'Capturing' lambdas are particularly * convenient because they can use context and this often means @a aTestData is not used. * * @param aItem An #EDA_ITEM to examine. * @param aTestData is arbitrary data needed by the inspector to determine *  if the EDA_ITEM under test meets its match criteria, and is often NULL *  with the advent of capturing lambdas. * @return A #SEARCH_RESULT type #SEARCH_QUIT if the iterator function is to *          stop the scan, else #SEARCH_CONTINUE; */typedef std::function< INSPECT_RESULT ( EDA_ITEM* aItem, void* aTestData ) > INSPECTOR_FUNC;
/// std::function passed to nested users by ref, avoids copying std::function.
typedef const INSPECTOR_FUNC& INSPECTOR;
/**
 * A base class for most all the KiCad significant classes used in schematics and boards. */class EDA_ITEM : public KIGFX::VIEW_ITEM, public SERIALIZABLE{public:    virtual ~EDA_ITEM() { wxASSERT( m_group == nullptr ); };
    /**
     * Returns the type of object.     *     * This attribute should never be changed after a ctor sets it, so there is no public     * "setter" method.     *     * @return the type of object.     */    inline KICAD_T Type() const { return m_structType; }
    EDA_ITEM* GetParent() const { return m_parent; }    virtual void SetParent( EDA_ITEM* aParent )   { m_parent = aParent; }
    virtual void SetParentGroup( EDA_GROUP* aGroup ) { m_group = aGroup; }    virtual EDA_GROUP* GetParentGroup() const { return m_group; }
    virtual bool IsLocked() const { return false; }    virtual void SetLocked( bool aLocked ) {}
    inline bool IsModified() const { return m_flags & IS_CHANGED; }    inline bool IsNew() const { return m_flags & IS_NEW; }    inline bool IsMoving() const { return m_flags & IS_MOVING; }
    inline bool IsSelected() const { return m_flags & SELECTED; }    inline bool IsEntered() const { return m_flags & ENTERED; }    inline bool IsBrightened() const { return m_flags & BRIGHTENED; }
    inline bool IsRollover() const { return m_isRollover; }    inline void SetIsRollover( bool aIsRollover ) { m_isRollover = aIsRollover; }
    inline void SetSelected() { SetFlags( SELECTED ); }    inline void SetBrightened() { SetFlags( BRIGHTENED ); }
    inline void ClearSelected() { ClearFlags( SELECTED ); }    inline void ClearBrightened() { ClearFlags( BRIGHTENED ); }
    void SetModified();
    void           SetFlags( EDA_ITEM_FLAGS aMask ) { m_flags |= aMask; }    void           XorFlags( EDA_ITEM_FLAGS aMask ) { m_flags ^= aMask; }    void           ClearFlags( EDA_ITEM_FLAGS aMask = EDA_ITEM_ALL_FLAGS ) { m_flags &= ~aMask; }    EDA_ITEM_FLAGS GetFlags() const { return m_flags; }    bool           HasFlag( EDA_ITEM_FLAGS aFlag ) const { return ( m_flags & aFlag ) == aFlag; }
    EDA_ITEM_FLAGS GetEditFlags() const    {        constexpr int mask =                ( IS_NEW | IS_PASTED | IS_MOVING | IS_BROKEN | IS_CHANGED | STRUCT_DELETED );
        return m_flags & mask;    }
    virtual void ClearEditFlags()    {        ClearFlags( GetEditFlags() );    }
    EDA_ITEM_FLAGS GetTempFlags() const    {        constexpr int mask = ( CANDIDATE | SELECTED_BY_DRAG | IS_LINKED | SKIP_STRUCT );
        return m_flags & mask;    }
    virtual void ClearTempFlags()    {        ClearFlags( GetTempFlags() );    }
    virtual bool RenderAsBitmap( double aWorldScale ) const { return false; }
    void SetIsShownAsBitmap( bool aBitmap )    {        if( aBitmap )            SetFlags( IS_SHOWN_AS_BITMAP );        else            ClearFlags( IS_SHOWN_AS_BITMAP );    }
    inline bool IsShownAsBitmap() const { return m_flags & IS_SHOWN_AS_BITMAP; }
    /**
     * Check whether the item is one of the listed types.     *     * @param aScanTypes List of item types     * @return true if the item type is contained in the list aScanTypes     */    virtual bool IsType( const std::vector<KICAD_T>& aScanTypes ) const    {        for( KICAD_T scanType : aScanTypes )        {            if( scanType == SCH_LOCATE_ANY_T || scanType == m_structType )                return true;        }
        return false;    }
    /**
     * Set and clear force visible flag used to force the item to be drawn even if it's draw     * attribute is set to not visible.     *     * @param aEnable True forces the item to be drawn.  False uses the item's visibility     *                setting to determine if the item is to be drawn.     */    void SetForceVisible( bool aEnable ) { m_forceVisible = aEnable; }    bool IsForceVisible() const { return m_forceVisible; }
    /**
     * Populate \a aList of #MSG_PANEL_ITEM objects with it's internal state for display     * purposes.     *     * @param aFrame is the EDA_DRAW_FRAME that displays the message panel     * @param aList is the list to populate.     */    virtual void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )    {    }
    virtual wxString GetFriendlyName() const;
    /**
     * Test if \a aPosition is inside or on the boundary of this item.     *     * @param aPosition A reference to a VECTOR2I object containing the coordinates to test.     * @param aAccuracy Increase the item bounding box by this amount.     * @return True if \a aPosition is within the item bounding box.     */    virtual bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const    {        return false;   // derived classes should override this function
    }
    /**
     * Test if \a aRect intersects this item.     *     * @param aRect A reference to a #BOX2I object containing the rectangle to test.     * @param aContained Set to true to test for containment instead of an intersection.     * @param aAccuracy Increase \a aRect by this amount.     * @return True if \a aRect contains or intersects the item bounding box.     */    virtual bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const    {        return false;   // derived classes should override this function
    }
    /**
     * Return the orthogonal bounding box of this object for display purposes.     *     * This box should be an enclosing perimeter for visible components of this     * object, and the units should be in the pcb or schematic coordinate     * system.  It is OK to overestimate the size by a few counts.     */    virtual const BOX2I GetBoundingBox() const;
    virtual VECTOR2I GetPosition() const { return VECTOR2I(); }    virtual void     SetPosition( const VECTOR2I& aPos ){};
    /**
     * Similar to GetPosition() but allows items to return their visual center rather     * than their anchor.     */    virtual const VECTOR2I GetFocusPosition() const { return GetPosition(); }
    /**
     * Return the coordinates that should be used for sorting this element     * visually compared to other elements. For instance, for lines the midpoint     * might be a better sorting point than either end.     *     * @return X,Y coordinate of the sort point     */    virtual VECTOR2I GetSortPosition() const { return GetPosition(); }
    /**
     * Create a duplicate of this item with linked list members set to NULL.     *     * The default version will return NULL in release builds and likely crash the     * program.  In debug builds, a warning message indicating the derived class     * has not implemented cloning.  This really should be a pure virtual function.     * Due to the fact that there are so many objects derived from EDA_ITEM, the     * decision was made to return NULL until all the objects derived from EDA_ITEM     * implement cloning.  Once that happens, this function should be made pure.     *     * @return A clone of the item.     */    virtual EDA_ITEM* Clone() const;
    /**
     * May be re-implemented for each derived class in order to handle all the types given     * by its member data.     *     * Implementations should call inspector->Inspect() on types in aScanTypes, and may use     * #IterateForward() to do so on lists of such data.     *     * @param inspector An #INSPECTOR instance to use in the inspection.     * @param testData Arbitrary data used by the inspector.     * @param aScanTypes Which #KICAD_T types are of interest and the order in which they should     *                   be processed.     * @return #SEARCH_RESULT SEARCH_QUIT if the Iterator is to stop the scan,     *         else #SCAN_CONTINUE, and determined by the inspector.     */    virtual INSPECT_RESULT Visit( INSPECTOR inspector, void* testData,                                  const std::vector<KICAD_T>& aScanTypes );
    /**
     * This changes first parameter to avoid the DList and use the main queue instead.     */    template< class T >    static INSPECT_RESULT IterateForward( std::deque<T>& aList, INSPECTOR inspector, void* testData,                                          const std::vector<KICAD_T>& scanTypes )    {        for( const auto& it : aList )        {            EDA_ITEM* item = static_cast<EDA_ITEM*>( it );
            if( item && item->Visit( inspector, testData, scanTypes ) == INSPECT_RESULT::QUIT )            {                return INSPECT_RESULT::QUIT;            }        }
        return INSPECT_RESULT::CONTINUE;    }
    /**
     * Change first parameter to avoid the DList and use std::vector instead.     */    template <class T>    static INSPECT_RESULT IterateForward( std::vector<T>& aList, INSPECTOR inspector,                                          void* testData, const std::vector<KICAD_T>& scanTypes )    {        for( const auto& it : aList )        {            EDA_ITEM* item = static_cast<EDA_ITEM*>( it );
            if( item && item->Visit( inspector, testData, scanTypes ) == INSPECT_RESULT::QUIT )            {                return INSPECT_RESULT::QUIT;            }        }
        return INSPECT_RESULT::CONTINUE;    }
    /**
     * Return the class name.     */    virtual wxString GetClass() const = 0;
    /**
     * Return a translated description of the type for this EDA_ITEM for display in user facing     * messages.     */    wxString GetTypeDesc() const;
    /**
     * Return a user-visible description string of this item.  This description is used in     * disambiguation menus, the message panel, ERC/DRC reports, etc.     *     * The default version of this function raises an assertion in the debug mode and     * returns a string to indicate that it was not overridden to provide the object     * specific text.     *     * @param aLong indicates a long string is acceptable     * @return The menu text string.     */    virtual wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const;
    /**
     * Return a pointer to an image to be used in menus.     *     * The default version returns the right arrow image.  Override this function to provide     * object specific menu images.     *     * @return The menu image associated with the item.     */    virtual BITMAPS GetMenuImage() const;
    /**
     * Compare the item against the search criteria in \a aSearchData.     *     * The base class returns false since many of the objects derived from EDA_ITEM     * do not have any text to search.     *     * @param aSearchData A reference to a wxFindReplaceData object containing the     *                    search criteria.     * @param aAuxData A pointer to optional data required for the search or NULL if not used.     * @return True if the item's text matches the search criteria in \a aSearchData.     */    virtual bool Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const    {        return false;    }
    /**
     * Perform a text replace on \a aText using the find and replace criteria in     * \a aSearchData on items that support text find and replace.     *     * @param aSearchData A reference to a wxFindReplaceData object containing the     *                    search and replace criteria.     * @param aText A reference to a wxString object containing the text to be replaced.     * @return True if \a aText was modified, otherwise false.     */    static bool Replace( const EDA_SEARCH_DATA& aSearchData, wxString& aText );
    /**
     * Perform a text replace using the find and replace criteria in \a aSearchData     * on items that support text find and replace.     *     * This function must be overridden for items that support text replace.     *     * @param aSearchData A reference to a wxFindReplaceData object containing the search and     *                    replace criteria.     * @param aAuxData A pointer to optional data required for the search or NULL if not used.     * @return True if the item text was modified, otherwise false.     */    virtual bool Replace( const EDA_SEARCH_DATA& aSearchData, void* aAuxData = nullptr )    {        return false;    }
    /**
     * Override this method in any derived object that supports test find and replace.     *     * @return True if the item has replaceable text that can be modified using     *         the find and replace dialog.     */    virtual bool IsReplaceable() const { return false; }
    /**
     * Test if another item is less than this object.     *     * @param aItem - Item to compare against.     * @return - True if \a aItem is less than the item.     */    bool operator<( const EDA_ITEM& aItem ) const;
    /**
     * Helper function to be used by the C++ STL sort algorithm for sorting a STL     * container of #EDA_ITEM pointers.     *     * @param aLeft The left hand item to compare.     * @param aRight The right hand item to compare.     * @return True if \a aLeft is less than \a aRight.     */    static bool Sort( const EDA_ITEM* aLeft, const EDA_ITEM* aRight ) { return *aLeft < *aRight; }
    /**
     * Assign the members of \a aItem to another object.     */    EDA_ITEM& operator=( const EDA_ITEM& aItem );
    virtual const BOX2I ViewBBox() const override;
    virtual std::vector<int> ViewGetLayers() const override;
    virtual EMBEDDED_FILES* GetEmbeddedFiles() { return nullptr; }
#if defined(DEBUG)
    /**
     * Output the object tree, currently for debugging only.     *     * This is pure virtual so compiler warns if somebody mucks up a derived declaration.     *     * @param nestLevel An aid to prettier tree indenting, and is the level     *                  of nesting of this object within the overall tree.     * @param os The ostream& to output to.     */    virtual void Show( int nestLevel, std::ostream& os ) const { ShowDummy( os ); };
    void ShowDummy( std::ostream& os ) const;  ///< call this if you are a lazy developer
    /**
     * Output nested space for pretty indenting.     *     * @param nestLevel The nest count.     * @param os The ostream&, where to output     * @return The std::ostream& for continuation.     **/    static std::ostream& NestedSpace( int nestLevel, std::ostream& os );
#endif
protected:    EDA_ITEM( EDA_ITEM* parent, KICAD_T idType, bool isSCH_ITEM = false, bool isBOARD_ITEM = false );    EDA_ITEM( KICAD_T idType, bool isSCH_ITEM = false, bool isBOARD_ITEM = false );    EDA_ITEM( const EDA_ITEM& base );
    /**
     * Compare \a aText against search criteria in \a aSearchData.     *     * This is a helper function for simplify derived class logic.     *     * @param aText A reference to a wxString object containing the string to test.     * @param aSearchData The criteria to search against.     * @return True if \a aText matches the search criteria in \a aSearchData.     */    bool Matches( const wxString& aText, const EDA_SEARCH_DATA& aSearchData ) const;
public:    const KIID  m_Uuid;
private:    /**
     * Run time identification, _keep private_ so it can never be changed after a ctor sets it.     *     * See comment near SetType() regarding virtual functions.     */    KICAD_T        m_structType;
protected:    EDA_ITEM_FLAGS m_flags;    EDA_ITEM*      m_parent; ///< Linked list: Link (parent struct).
    EDA_GROUP*     m_group;  ///< The group this item belongs to
    bool           m_forceVisible;    bool           m_isRollover;};
/**
 * Provide cloning capabilities for all Boost pointer containers of #EDA_ITEM pointers. * * @param aItem EDA_ITEM to clone. * @return Clone of \a aItem. */inline EDA_ITEM* new_clone( const EDA_ITEM& aItem ) { return aItem.Clone(); }
/**
 * Comparison functor for sorting EDA_ITEM pointers by their UUID. */struct CompareByUuid{    bool operator()(const EDA_ITEM* item1, const EDA_ITEM* item2) const    {        assert( item1 != nullptr && item2 != nullptr );
        if( item1->m_Uuid == item2->m_Uuid )            return item1 < item2;
        return item1->m_Uuid < item2->m_Uuid;    }};
/**
 * Define list of drawing items for screens. * * The standard C++ container was chosen so the pointer can be removed  from a list without * it being destroyed. */typedef std::vector< EDA_ITEM* > EDA_ITEMS;
typedef std::set< EDA_ITEM*, CompareByUuid > EDA_ITEM_SET;
#endif // EDA_ITEM_H
  |