 Mark null project initial screen as zoom-initialized
The variable `m_Initialized` in `BASE_SCREEN` is used by
`SCH_EDIT_FRAME` to mark whether a screen had its zoom level initialized
by the "zoom to fit screen" action. When this variable is `false`, the
function `SCH_EDIT_FRAME::DisplayCurrentSheet()` performs "zoom to fit
screen", modifying the zoom level. This function is indirectly called in
the undo routines, so if `m_Initialized` is not set to `true`, a zoom
change will occur when the user undoes an operation, a behavior that is
undesired.
`m_Initialized` was not initialized to `true` for the null schematic
(the schematic that is loaded if no project is loaded), causing the
aforementioned undesired behavior.
To prevent this, I've changed the `SCH_EDIT_FRAME` constructor to set
`m_Initialized` to `true`, since it zooms to fit screen already. I've
moved `m_Initialized` from `BASE_SCREEN` to `SCH_SCREEN`, as it is used
only in Eeschema, and renamed it to `m_zoomInitialized`, a name I
believe that better describes what this variable does.
I've also introduced the function `SCH_EDIT_FRAME::initScreenZoom()` to
group the "zoom to fit screen" action with setting `m_Initialized` to
`true`, as they often should occur together.
I'd also like to say that I'm not confident whether
`SCH_EDIT_FRAME::DisplayCurrentSheet()` should perform the zoom level
initialization at this point, but I have decided to not change this
behavior for now, as the commit history suggests it's several years old.
Fixes https://gitlab.com/kicad/code/kicad/issues/7343
5 years ago Fix source comment/doc typos (follow-up)
Found via `codespell -q 3 -S *.po,./thirdparty -L aactual,acount,aline,alocation,alog,anormal,anumber,aother,apoints,aparent,aray,dout,einstance,modul,ot,overide,serie,te,,tesselate,tesselator,tht` 4 years ago  Modular KiCad Blueprint Milestone B), major portions:
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
11 years ago  Modular KiCad Blueprint Milestone B), major portions:
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
11 years ago  Modular KiCad Blueprint Milestone B), major portions:
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
11 years ago  Modular KiCad Blueprint Milestone B), major portions:
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
11 years ago  Modular KiCad Blueprint Milestone B), major portions:
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
11 years ago  Modular KiCad Blueprint Milestone B), major portions:
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
11 years ago  Modular KiCad Blueprint Milestone B), major portions:
*) When kicad.exe closes a project, close any open KIFACEs so that they cannot
get disassociated from their true PROJECT.
*) Allow loading eeschema library editor from kicad.exe
*) Allow loading pcbnew library editor from kicad.exe
*) Rename LIB_COMPONENT to LIB_PART.
*) Add class PART_LIBS, and PART_LIB.
*) Make PART_LIBS non-global, i.e. PROJECT specific.
*) Implement "data on demand" for PART_LIBS
*) Implement "data on demand" for schematic SEARCH_STACK.
*) Use RSTRINGs to retain eeschema editor's notion of last library and part being edited.
*) Get rid of library search on every SCH_COMPONENT::Draw() call, instead use
a weak pointer.
*) Remove all chdir() calls so projects don't need to be CWD.
*) Romove APPEND support from OpenProjectFiles().
*) Make OpenProjectFiles() robust, even for creating new projects.
*) Load EESCHEMA colors in the KIWAY::OnKiwayStart() rather in window open,
and save them in the .eeschema config file, not in the project file.
*) Fix bug with wxDir() while accessing protected dirs in kicad.exe
*) Consolidate template copying into PROJECT class, not in kicad.exe source.
*) Generally untangle eeschema, making its libraries not global but rather
held in the PROJECT.
11 years ago |
|
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com> * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <stack>
#include <wx/filefn.h>
#include <wx/log.h>
#include <eda_item.h>
#include <id.h>
#include <string_utils.h>
#include <kiway.h>
#include <plotters/plotter.h>
#include <sch_plotter.h>
#include <project.h>
#include <project_sch.h>
#include <reporter.h>
#include <trace_helpers.h>
#include <sch_edit_frame.h>
#include <sch_item.h>
#include <symbol_library.h>
#include <connection_graph.h>
#include <junction_helpers.h>
#include <sch_pin.h>
#include <sch_symbol.h>
#include <sch_junction.h>
#include <sch_line.h>
#include <sch_marker.h>
#include <sch_sheet.h>
#include <sch_sheet_pin.h>
#include <sch_text.h>
#include <schematic.h>
#include <symb_transforms_utils.h>
#include <symbol_lib_table.h>
#include <tool/common_tools.h>
#include <sim/sim_model.h> // For V6 to V7 simulation model migration.
#include <locale_io.h>
#include <algorithm>
// TODO(JE) Debugging only
#include <core/profile.h>
#include "sch_bus_entry.h"
/**
* Flag to enable profiling of the TestDanglingEnds() function. * * @ingroup trace_env_vars */static const wxChar DanglingProfileMask[] = wxT( "DANGLING_PROFILE" );
SCH_SCREEN::SCH_SCREEN( EDA_ITEM* aParent ) : BASE_SCREEN( aParent, SCH_SCREEN_T ), m_fileFormatVersionAtLoad( 0 ), m_paper( wxT( "A4" ) ), m_isReadOnly( false ), m_fileExists( false ){ m_modification_sync = 0; m_refCount = 0; m_zoomInitialized = false; m_LastZoomLevel = 1.0;
// Suitable for schematic only. For symbol_editor and viewlib, must be set to true
m_Center = false;
InitDataPoints( m_paper.GetSizeIU( schIUScale.IU_PER_MILS ) );}
SCH_SCREEN::~SCH_SCREEN(){ clearLibSymbols(); FreeDrawList();}
SCHEMATIC* SCH_SCREEN::Schematic() const{ wxCHECK_MSG( GetParent() && GetParent()->Type() == SCHEMATIC_T, nullptr, wxT( "SCH_SCREEN must have a SCHEMATIC parent!" ) );
return static_cast<SCHEMATIC*>( GetParent() );}
void SCH_SCREEN::clearLibSymbols(){ for( const std::pair<const wxString, LIB_SYMBOL*>& libSymbol : m_libSymbols ) delete libSymbol.second;
m_libSymbols.clear();}
void SCH_SCREEN::SetFileName( const wxString& aFileName ){ wxASSERT( aFileName.IsEmpty() || wxIsAbsolutePath( aFileName ) );
m_fileName = aFileName;}
void SCH_SCREEN::IncRefCount(){ m_refCount++;}
void SCH_SCREEN::DecRefCount(){ wxCHECK_RET( m_refCount != 0, wxT( "Screen reference count already zero. Bad programmer!" ) ); m_refCount--;}
bool SCH_SCREEN::HasItems( KICAD_T aItemType ) const{ EE_RTREE::EE_TYPE sheets = m_rtree.OfType( aItemType );
return sheets.begin() != sheets.end();}
bool SCH_SCREEN::ClassOf( const EDA_ITEM* aItem ){ return aItem && SCH_SCREEN_T == aItem->Type();}
void SCH_SCREEN::Append( SCH_ITEM* aItem, bool aUpdateLibSymbol ){ if( aItem->Type() != SCH_SHEET_PIN_T && aItem->Type() != SCH_FIELD_T ) { // Ensure the item can reach the SCHEMATIC through this screen
aItem->SetParent( this );
if( aItem->Type() == SCH_SYMBOL_T && aUpdateLibSymbol ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( aItem );
if( symbol->GetLibSymbolRef() ) { symbol->GetLibSymbolRef()->GetDrawItems().sort();
auto it = m_libSymbols.find( symbol->GetSchSymbolLibraryName() );
if( it == m_libSymbols.end() || !it->second ) { m_libSymbols[symbol->GetSchSymbolLibraryName()] = new LIB_SYMBOL( *symbol->GetLibSymbolRef() ); } else { // The original library symbol may have changed since the last time
// it was added to the schematic. If it has changed, then a new name
// must be created for the library symbol list to prevent all of the
// other schematic symbols referencing that library symbol from changing.
LIB_SYMBOL* foundSymbol = it->second;
foundSymbol->GetDrawItems().sort();
if( *foundSymbol != *symbol->GetLibSymbolRef() ) { wxString newName; std::vector<wxString> matches;
getLibSymbolNameMatches( *symbol, matches ); foundSymbol = nullptr;
for( const wxString& libSymbolName : matches ) { it = m_libSymbols.find( libSymbolName );
if( it == m_libSymbols.end() ) continue;
foundSymbol = it->second;
wxCHECK2( foundSymbol, continue );
wxString tmp = symbol->GetLibSymbolRef()->GetName();
// Temporarily update the new symbol library symbol name so it
// doesn't fail on the name comparison below.
symbol->GetLibSymbolRef()->SetName( foundSymbol->GetName() );
if( *foundSymbol == *symbol->GetLibSymbolRef() ) { newName = libSymbolName; symbol->GetLibSymbolRef()->SetName( tmp ); break; }
symbol->GetLibSymbolRef()->SetName( tmp ); foundSymbol = nullptr; }
if( !foundSymbol ) { int cnt = 1;
newName.Printf( wxT( "%s_%d" ), symbol->GetLibId().GetUniStringLibItemName(), cnt );
while( m_libSymbols.find( newName ) != m_libSymbols.end() ) { cnt += 1; newName.Printf( wxT( "%s_%d" ), symbol->GetLibId().GetUniStringLibItemName(), cnt ); } }
// Update the schematic symbol library link as this symbol only exists
// in the schematic.
symbol->SetSchSymbolLibraryName( newName );
if( !foundSymbol ) { // Update the schematic symbol library link as this symbol does not
// exist in any symbol library.
LIB_ID newLibId( wxEmptyString, newName ); LIB_SYMBOL* newLibSymbol = new LIB_SYMBOL( *symbol->GetLibSymbolRef() );
newLibSymbol->SetLibId( newLibId ); newLibSymbol->SetName( newName ); symbol->SetLibSymbol( newLibSymbol->Flatten().release() ); m_libSymbols[newName] = newLibSymbol; } } } } }
m_rtree.insert( aItem ); --m_modification_sync; }}
void SCH_SCREEN::Append( SCH_SCREEN* aScreen ){ wxCHECK_RET( aScreen, "Invalid screen object." );
// No need to descend the hierarchy. Once the top level screen is copied, all of its
// children are copied as well.
for( SCH_ITEM* aItem : aScreen->m_rtree ) Append( aItem );
aScreen->Clear( false );}
void SCH_SCREEN::Clear( bool aFree ){ if( aFree ) { FreeDrawList(); clearLibSymbols(); } else { m_rtree.clear(); }
// Clear the project settings
m_virtualPageNumber = m_pageCount = 1;
m_titles.Clear();}
void SCH_SCREEN::FreeDrawList(){ // We don't know which order we will encounter dependent items (e.g. pins or fields), so
// we store the items to be deleted until we've fully cleared the tree before deleting
std::vector<SCH_ITEM*> delete_list;
std::copy_if( m_rtree.begin(), m_rtree.end(), std::back_inserter( delete_list ), []( SCH_ITEM* aItem ) { return ( aItem->Type() != SCH_SHEET_PIN_T && aItem->Type() != SCH_FIELD_T ); } );
m_rtree.clear();
for( SCH_ITEM* item : delete_list ) delete item;}
void SCH_SCREEN::Update( SCH_ITEM* aItem, bool aUpdateLibSymbol ){ if( Remove( aItem, aUpdateLibSymbol ) ) Append( aItem, aUpdateLibSymbol );}
bool SCH_SCREEN::Remove( SCH_ITEM* aItem, bool aUpdateLibSymbol ){ bool retv = m_rtree.remove( aItem );
// Check if the library symbol for the removed schematic symbol is still required.
if( retv && aItem->Type() == SCH_SYMBOL_T && aUpdateLibSymbol ) { SCH_SYMBOL* removedSymbol = static_cast<SCH_SYMBOL*>( aItem );
bool removeUnusedLibSymbol = true;
for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
if( removedSymbol->GetSchSymbolLibraryName() == symbol->GetSchSymbolLibraryName() ) { removeUnusedLibSymbol = false; break; } }
if( removeUnusedLibSymbol ) { auto it = m_libSymbols.find( removedSymbol->GetSchSymbolLibraryName() );
if( it != m_libSymbols.end() ) { delete it->second; m_libSymbols.erase( it ); } } }
return retv;}
void SCH_SCREEN::DeleteItem( SCH_ITEM* aItem ){ wxCHECK_RET( aItem, wxT( "Cannot delete invalid item from screen." ) );
// Markers are not saved in the file, no need to flag as modified.
// TODO: Maybe we should have a listing somewhere of items that aren't saved?
if( aItem->Type() != SCH_MARKER_T ) SetContentModified();
Remove( aItem );
if( aItem->Type() == SCH_SHEET_PIN_T ) { // This structure is attached to a sheet, get the parent sheet object.
SCH_SHEET_PIN* sheetPin = (SCH_SHEET_PIN*) aItem; SCH_SHEET* sheet = sheetPin->GetParent(); wxCHECK_RET( sheet, wxT( "Sheet pin parent not properly set, bad programmer!" ) ); sheet->RemovePin( sheetPin ); return; }
delete aItem;}
bool SCH_SCREEN::CheckIfOnDrawList( const SCH_ITEM* aItem ) const{ return m_rtree.contains( aItem, true );}
SCH_ITEM* SCH_SCREEN::GetItem( const VECTOR2I& aPosition, int aAccuracy, KICAD_T aType ) const{ BOX2I bbox; bbox.SetOrigin( aPosition ); bbox.Inflate( aAccuracy );
for( SCH_ITEM* item : Items().Overlapping( aType, bbox ) ) { if( item->HitTest( aPosition, aAccuracy ) ) return item; }
return nullptr;}
std::set<SCH_ITEM*> SCH_SCREEN::MarkConnections( SCH_LINE* aSegment, bool aSecondPass ){#define PROCESSED CANDIDATE // Don't use SKIP_STRUCT; IsConnected() returns false if it's set.
std::set<SCH_ITEM*> retval; std::stack<SCH_LINE*> to_search;
wxCHECK_MSG( aSegment && aSegment->Type() == SCH_LINE_T, retval, wxT( "Invalid pointer." ) );
to_search.push( aSegment );
while( !to_search.empty() ) { SCH_ITEM* item = to_search.top(); to_search.pop();
if( item->HasFlag( PROCESSED ) ) continue;
item->SetFlags( PROCESSED );
for( SCH_ITEM* candidate : Items().Overlapping( SCH_LINE_T, item->GetBoundingBox() ) ) { SCH_LINE* line = static_cast<SCH_LINE*>( candidate );
if( line->HasFlag( PROCESSED ) ) continue;
// Skip connecting lines on different layers (e.g. buses)
if( item->GetLayer() != line->GetLayer() ) continue;
for( VECTOR2I pt : { line->GetStartPoint(), line->GetEndPoint() } ) { if( item->IsConnected( pt ) ) { SCH_ITEM* junction = GetItem( pt, 0, SCH_JUNCTION_T ); SCH_ITEM* pin = GetItem( pt, 0, SCH_PIN_T );
if( item->IsSelected() && aSecondPass ) { if( junction ) retval.insert( junction );
retval.insert( line ); to_search.push( line ); } else if( !junction && !pin ) { retval.insert( line ); to_search.push( line ); }
break; } else if( line->GetLayer() == LAYER_NOTES && item->GetLayer() == LAYER_NOTES ) { retval.insert( line ); to_search.push( line ); } } } }
for( SCH_ITEM* item : Items() ) item->ClearTempFlags();
return retval;}
bool SCH_SCREEN::IsJunction( const VECTOR2I& aPosition ) const{ const JUNCTION_HELPERS::POINT_INFO info = JUNCTION_HELPERS::AnalyzePoint( Items(), aPosition, false ); return info.isJunction;}
bool SCH_SCREEN::IsExplicitJunction( const VECTOR2I& aPosition ) const{ const JUNCTION_HELPERS::POINT_INFO info = JUNCTION_HELPERS::AnalyzePoint( Items(), aPosition, false );
return info.isJunction && ( !info.hasBusEntry || info.hasBusEntryToMultipleWires );}
bool SCH_SCREEN::IsExplicitJunctionNeeded( const VECTOR2I& aPosition ) const{ const JUNCTION_HELPERS::POINT_INFO info = JUNCTION_HELPERS::AnalyzePoint( Items(), aPosition, false );
return info.isJunction && ( !info.hasBusEntry || info.hasBusEntryToMultipleWires ) && !info.hasExplicitJunctionDot;}
bool SCH_SCREEN::IsExplicitJunctionAllowed( const VECTOR2I& aPosition ) const{ const JUNCTION_HELPERS::POINT_INFO info = JUNCTION_HELPERS::AnalyzePoint( Items(), aPosition, true );
return info.isJunction && (!info.hasBusEntry || info.hasBusEntryToMultipleWires );}
SPIN_STYLE SCH_SCREEN::GetLabelOrientationForPoint( const VECTOR2I& aPosition, SPIN_STYLE aDefaultOrientation, const SCH_SHEET_PATH* aSheet ) const{ auto ret = aDefaultOrientation;
for( SCH_ITEM* item : Items().Overlapping( aPosition ) ) { if( item->GetEditFlags() & STRUCT_DELETED ) continue;
switch( item->Type() ) { case SCH_BUS_WIRE_ENTRY_T: { auto busEntry = static_cast<const SCH_BUS_WIRE_ENTRY*>( item ); if( busEntry->m_connected_bus_item ) { // bus connected, take the bus direction into consideration only if it is
// vertical or horizontal
auto bus = static_cast<const SCH_LINE*>( busEntry->m_connected_bus_item ); if( bus->Angle().AsDegrees() == 90.0 ) { // bus is vertical -> label shall be horizontal and
// shall be placed to the side where the bus entry is
if( aPosition.x < bus->GetPosition().x ) ret = SPIN_STYLE::LEFT; else if( aPosition.x > bus->GetPosition().x ) ret = SPIN_STYLE::RIGHT; } else if( bus->Angle().AsDegrees() == 0.0 ) { // bus is horizontal -> label shall be vertical and
// shall be placed to the side where the bus entry is
if( aPosition.y < bus->GetPosition().y ) ret = SPIN_STYLE::UP; else if( aPosition.y > bus->GetPosition().y ) ret = SPIN_STYLE::BOTTOM; } } } break;
case SCH_LINE_T: { auto line = static_cast<const SCH_LINE*>( item ); // line angles goes between -90 and 90 degrees, but normalize
auto angle = line->Angle().Normalize90().AsDegrees();
if( -45 < angle && angle <= 45 ) { if( line->GetStartPoint().x <= line->GetEndPoint().x ) ret = line->GetEndPoint() == aPosition ? SPIN_STYLE::RIGHT : SPIN_STYLE::LEFT; else ret = line->GetEndPoint() == aPosition ? SPIN_STYLE::LEFT : SPIN_STYLE::RIGHT; } else { if( line->GetStartPoint().y <= line->GetEndPoint().y ) ret = line->GetEndPoint() == aPosition ? SPIN_STYLE::BOTTOM : SPIN_STYLE::UP; else ret = line->GetEndPoint() == aPosition ? SPIN_STYLE::UP : SPIN_STYLE::BOTTOM; } } break;
case SCH_SYMBOL_T: { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
for( SCH_PIN* pin : symbol->GetPins( aSheet ) ) { if( pin->GetPosition() == aPosition ) { ret = GetPinSpinStyle( *pin, *symbol ); break; } } } break;
default: break; } }
return ret;}
bool SCH_SCREEN::IsTerminalPoint( const VECTOR2I& aPosition, int aLayer ) const{ wxCHECK_MSG( aLayer == LAYER_NOTES || aLayer == LAYER_BUS || aLayer == LAYER_WIRE, false, wxT( "Invalid layer type passed to SCH_SCREEN::IsTerminalPoint()." ) );
SCH_SHEET_PIN* sheetPin; SCH_LABEL_BASE* label;
switch( aLayer ) { case LAYER_BUS: if( GetBus( aPosition ) ) return true;
sheetPin = GetSheetPin( aPosition );
if( sheetPin && sheetPin->IsConnected( aPosition ) ) return true;
label = GetLabel( aPosition );
if( label && !label->IsNew() && label->IsConnected( aPosition ) ) return true;
break;
case LAYER_NOTES: if( GetLine( aPosition ) ) return true;
break;
case LAYER_WIRE: if( GetItem( aPosition, 1, SCH_BUS_WIRE_ENTRY_T ) ) return true;
if( GetItem( aPosition, 1, SCH_JUNCTION_T ) ) return true;
if( GetPin( aPosition, nullptr, true ) ) return true;
if( GetWire( aPosition ) ) return true;
label = GetLabel( aPosition, 1 );
if( label && !label->IsNew() && label->IsConnected( aPosition ) ) return true;
sheetPin = GetSheetPin( aPosition );
if( sheetPin && sheetPin->IsConnected( aPosition ) ) return true;
break;
default: break; }
return false;}
void SCH_SCREEN::UpdateSymbolLinks( REPORTER* aReporter ){ wxCHECK_RET( Schematic(), "Cannot call SCH_SCREEN::UpdateSymbolLinks with no SCHEMATIC" );
wxString msg; std::unique_ptr< LIB_SYMBOL > libSymbol; std::vector<SCH_SYMBOL*> symbols; SYMBOL_LIB_TABLE* libs = PROJECT_SCH::SchSymbolLibTable( &Schematic()->Prj() );
// This will be a nullptr if an s-expression schematic is loaded.
SYMBOL_LIBS* legacyLibs = PROJECT_SCH::SchLibs( &Schematic()->Prj() );
for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) symbols.push_back( static_cast<SCH_SYMBOL*>( item ) );
// Remove them from the R tree. There bounding box size may change.
for( SCH_SYMBOL* symbol : symbols ) Remove( symbol );
// Clear all existing symbol links.
clearLibSymbols();
for( SCH_SYMBOL* symbol : symbols ) { LIB_SYMBOL* tmp = nullptr; libSymbol.reset();
// If the symbol is already in the internal library, map the symbol to it.
auto it = m_libSymbols.find( symbol->GetSchSymbolLibraryName() );
if( ( it != m_libSymbols.end() ) ) { if( aReporter ) { msg.Printf( _( "Setting schematic symbol '%s %s' library identifier to '%s'." ), symbol->GetField( FIELD_T::REFERENCE )->GetText(), symbol->GetField( FIELD_T::VALUE )->GetText(), UnescapeString( symbol->GetLibId().Format() ) ); aReporter->ReportTail( msg, RPT_SEVERITY_INFO ); }
// Internal library symbols are already flattened so just make a copy.
symbol->SetLibSymbol( new LIB_SYMBOL( *it->second ) ); continue; }
if( !symbol->GetLibId().IsValid() ) { if( aReporter ) { msg.Printf( _( "Schematic symbol reference '%s' library identifier is not valid. " "Unable to link library symbol." ), UnescapeString( symbol->GetLibId().Format() ) ); aReporter->ReportTail( msg, RPT_SEVERITY_WARNING ); }
continue; }
// LIB_TABLE_BASE::LoadSymbol() throws an IO_ERROR if the library nickname
// is not found in the table so check if the library still exists in the table
// before attempting to load the symbol.
if( !libs->HasLibrary( symbol->GetLibId().GetLibNickname() ) && !legacyLibs ) { if( aReporter ) { msg.Printf( _( "Symbol library '%s' not found and no fallback cache library " "available. Unable to link library symbol." ), symbol->GetLibId().GetLibNickname().wx_str() ); aReporter->ReportTail( msg, RPT_SEVERITY_WARNING ); }
continue; }
if( libs->HasLibrary( symbol->GetLibId().GetLibNickname() ) ) { try { tmp = libs->LoadSymbol( symbol->GetLibId() ); } catch( const IO_ERROR& ioe ) { if( aReporter ) { msg.Printf( _( "I/O error %s resolving library symbol %s" ), ioe.What(), UnescapeString( symbol->GetLibId().Format() ) ); aReporter->ReportTail( msg, RPT_SEVERITY_ERROR ); } } }
if( !tmp && legacyLibs && legacyLibs->GetLibraryCount() ) { SYMBOL_LIB& legacyCacheLib = legacyLibs->back();
// It better be the cache library.
wxCHECK2( legacyCacheLib.IsCache(), continue );
wxString id = symbol->GetLibId().Format();
id.Replace( ':', '_' );
if( aReporter ) { msg.Printf( _( "Falling back to cache to set symbol '%s:%s' link '%s'." ), symbol->GetField( FIELD_T::REFERENCE )->GetText(), symbol->GetField( FIELD_T::VALUE )->GetText(), UnescapeString( id ) ); aReporter->ReportTail( msg, RPT_SEVERITY_WARNING ); }
tmp = legacyCacheLib.FindSymbol( id ); }
if( tmp ) { // We want a full symbol not just the top level child symbol.
libSymbol = tmp->Flatten(); libSymbol->SetParent();
m_libSymbols.insert( { symbol->GetSchSymbolLibraryName(), new LIB_SYMBOL( *libSymbol.get() ) } );
if( aReporter ) { msg.Printf( _( "Setting schematic symbol '%s %s' library identifier to '%s'." ), symbol->GetField( FIELD_T::REFERENCE )->GetText(), symbol->GetField( FIELD_T::VALUE )->GetText(), UnescapeString( symbol->GetLibId().Format() ) ); aReporter->ReportTail( msg, RPT_SEVERITY_INFO ); } } else { if( aReporter ) { msg.Printf( _( "No library symbol found for schematic symbol '%s %s'." ), symbol->GetField( FIELD_T::REFERENCE )->GetText(), symbol->GetField( FIELD_T::VALUE )->GetText() ); aReporter->ReportTail( msg, RPT_SEVERITY_ERROR ); } }
if( libSymbol.get() ) // Only change the old link if the new link exists
symbol->SetLibSymbol( libSymbol.release() ); }
// Changing the symbol may adjust the bbox of the symbol. This re-inserts the
// item with the new bbox
for( SCH_SYMBOL* symbol : symbols ) Append( symbol );}
void SCH_SCREEN::UpdateLocalLibSymbolLinks(){ std::vector<SCH_SYMBOL*> symbols;
for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) symbols.push_back( static_cast<SCH_SYMBOL*>( item ) );
for( SCH_SYMBOL* symbol : symbols ) { // Changing the symbol may adjust the bbox of the symbol; remove and reinsert it afterwards.
m_rtree.remove( symbol );
auto it = m_libSymbols.find( symbol->GetSchSymbolLibraryName() );
LIB_SYMBOL* libSymbol = nullptr;
if( it != m_libSymbols.end() ) libSymbol = new LIB_SYMBOL( *it->second );
symbol->SetLibSymbol( libSymbol );
m_rtree.insert( symbol ); }}
void SCH_SCREEN::SetConnectivityDirty(){ for( SCH_ITEM* item : Items() ) item->SetConnectivityDirty( true );}
void SCH_SCREEN::Plot( PLOTTER* aPlotter, const SCH_PLOT_OPTS& aPlotOpts ) const{ // Ensure links are up to date, even if a library was reloaded for some reason:
std::vector<SCH_ITEM*> junctions; std::vector<SCH_ITEM*> bitmaps; std::vector<SCH_SYMBOL*> symbols; std::vector<SCH_ITEM*> other;
for( SCH_ITEM* item : Items() ) { if( item->IsMoving() ) continue;
if( item->Type() == SCH_JUNCTION_T ) junctions.push_back( item ); else if( item->Type() == SCH_BITMAP_T ) bitmaps.push_back( item ); else other.push_back( item );
// Where the symbols overlap each other, we need to plot the text items a second
// time to get them on top of the overlapping element. This collection is in addition
// to the symbols already collected in `other`
if( item->Type() == SCH_SYMBOL_T ) { for( SCH_ITEM* sym : m_rtree.Overlapping( SCH_SYMBOL_T, item->GetBoundingBox() ) ) { if( sym != item ) { symbols.push_back( static_cast<SCH_SYMBOL*>( item ) ); break; } } } }
/// Sort to ensure plot-order consistency with screen drawing
std::sort( other.begin(), other.end(), []( const SCH_ITEM* a, const SCH_ITEM* b ) { if( a->Type() == b->Type() ) return a->GetLayer() > b->GetLayer();
return a->Type() > b->Type(); } );
auto* renderSettings = static_cast<SCH_RENDER_SETTINGS*>( aPlotter->RenderSettings() ); constexpr bool background = true;
// Bitmaps are drawn first to ensure they are in the background
// This is particularly important for the wxPostscriptDC (used in *nix printers) as
// the bitmap PS command clears the screen
for( SCH_ITEM* item : bitmaps ) { aPlotter->SetCurrentLineWidth( item->GetEffectivePenWidth( renderSettings ) ); item->Plot( aPlotter, background, aPlotOpts, 0, 0, { 0, 0 }, false ); }
// Plot the background items
for( SCH_ITEM* item : other ) { aPlotter->SetCurrentLineWidth( item->GetEffectivePenWidth( renderSettings ) ); item->Plot( aPlotter, background, aPlotOpts, 0, 0, { 0, 0 }, false ); }
// Plot the foreground items
for( SCH_ITEM* item : other ) { aPlotter->SetCurrentLineWidth( item->GetEffectivePenWidth( renderSettings ) ); item->Plot( aPlotter, !background, aPlotOpts, 0, 0, { 0, 0 }, false ); }
// After plotting the symbols as a group above (in `other`), we need to overplot the pins
// and symbols to ensure that they are always visible
TRANSFORM savedTransform = renderSettings->m_Transform;
for( const SCH_SYMBOL* sym :symbols ) { renderSettings->m_Transform = sym->GetTransform(); aPlotter->SetCurrentLineWidth( sym->GetEffectivePenWidth( renderSettings ) );
for( SCH_FIELD field : sym->GetFields() ) { field.ClearRenderCache(); field.Plot( aPlotter, false, aPlotOpts, sym->GetUnit(), sym->GetBodyStyle(), { 0, 0 }, sym->GetDNP() ); }
sym->PlotPins( aPlotter );
if( sym->GetDNP() ) sym->PlotDNP( aPlotter ); }
renderSettings->m_Transform = savedTransform;
for( SCH_ITEM* item : junctions ) { aPlotter->SetCurrentLineWidth( item->GetEffectivePenWidth( renderSettings ) ); item->Plot( aPlotter, !background, aPlotOpts, 0, 0, { 0, 0 }, false ); }}
void SCH_SCREEN::ClearDrawingState(){ for( SCH_ITEM* item : Items() ) item->ClearTempFlags();}
SCH_PIN* SCH_SCREEN::GetPin( const VECTOR2I& aPosition, SCH_SYMBOL** aSymbol, bool aEndPointOnly ) const{ SCH_SYMBOL* candidate = nullptr; SCH_PIN* pin = nullptr;
for( SCH_ITEM* item : Items().Overlapping( SCH_SYMBOL_T, aPosition ) ) { candidate = static_cast<SCH_SYMBOL*>( item );
if( aEndPointOnly ) { pin = nullptr;
if( !candidate->GetLibSymbolRef() ) continue;
for( SCH_PIN* test_pin : candidate->GetLibPins() ) { if( candidate->GetPinPhysicalPosition( test_pin ) == aPosition ) { pin = test_pin; break; } }
if( pin ) break; } else { pin = static_cast<SCH_PIN*>( candidate->GetDrawItem( aPosition, SCH_PIN_T ) );
if( pin ) break; } }
if( pin && aSymbol ) *aSymbol = candidate;
return pin;}
SCH_SHEET_PIN* SCH_SCREEN::GetSheetPin( const VECTOR2I& aPosition ) const{ SCH_SHEET_PIN* sheetPin = nullptr;
for( SCH_ITEM* item : Items().Overlapping( SCH_SHEET_T, aPosition ) ) { SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
sheetPin = sheet->GetPin( aPosition );
if( sheetPin ) break; }
return sheetPin;}
size_t SCH_SCREEN::CountConnectedItems( const VECTOR2I& aPos, bool aTestJunctions ) const{ size_t count = 0;
for( const SCH_ITEM* item : Items().Overlapping( aPos ) ) { if( ( item->Type() != SCH_JUNCTION_T || aTestJunctions ) && item->IsConnected( aPos ) ) count++; }
return count;}
void SCH_SCREEN::ClearAnnotation( SCH_SHEET_PATH* aSheetPath, bool aResetPrefix ){
for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
symbol->ClearAnnotation( aSheetPath, aResetPrefix ); }}
void SCH_SCREEN::EnsureAlternateReferencesExist(){ if( GetClientSheetPaths().size() <= 1 ) // No need for alternate reference
return;
for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
// Add (when not existing) all sheet path entries
for( const SCH_SHEET_PATH& sheet : GetClientSheetPaths() ) symbol->AddSheetPathReferenceEntryIfMissing( sheet.Path() ); }}
void SCH_SCREEN::GetHierarchicalItems( std::vector<SCH_ITEM*>* aItems ) const{ static const std::vector<KICAD_T> hierarchicalTypes = { SCH_SYMBOL_T, SCH_SHEET_T, SCH_LABEL_LOCATE_ANY_T };
for( SCH_ITEM* item : Items() ) { if( item->IsType( hierarchicalTypes ) ) aItems->push_back( item ); }}
void SCH_SCREEN::GetSheets( std::vector<SCH_ITEM*>* aItems ) const{ for( SCH_ITEM* item : Items().OfType( SCH_SHEET_T ) ) aItems->push_back( item );
std::sort( aItems->begin(), aItems->end(), []( EDA_ITEM* a, EDA_ITEM* b ) -> bool { if( a->GetPosition().x == b->GetPosition().x ) { // Ensure deterministic sort
if( a->GetPosition().y == b->GetPosition().y ) return a->m_Uuid < b->m_Uuid;
return a->GetPosition().y < b->GetPosition().y; } else { return a->GetPosition().x < b->GetPosition().x; } } );}
void SCH_SCREEN::TestDanglingEnds( const SCH_SHEET_PATH* aPath, std::function<void( SCH_ITEM* )>* aChangedHandler ) const{ PROF_TIMER timer( __FUNCTION__ );
std::vector<DANGLING_END_ITEM> endPointsByPos; std::vector<DANGLING_END_ITEM> endPointsByType;
auto get_ends = [&]( SCH_ITEM* item ) { if( item->IsConnectable() ) item->GetEndPoints( endPointsByType ); };
auto update_state = [&]( SCH_ITEM* item ) { if( item->UpdateDanglingState( endPointsByType, endPointsByPos, aPath ) ) { if( aChangedHandler ) ( *aChangedHandler )( item ); } };
for( SCH_ITEM* item : Items() ) { get_ends( item ); item->RunOnChildren( get_ends ); }
PROF_TIMER sortTimer( "SCH_SCREEN::TestDanglingEnds pre-sort" ); endPointsByPos = endPointsByType; DANGLING_END_ITEM_HELPER::sort_dangling_end_items( endPointsByType, endPointsByPos ); sortTimer.Stop();
if( wxLog::IsAllowedTraceMask( DanglingProfileMask ) ) sortTimer.Show();
for( SCH_ITEM* item : Items() ) { update_state( item ); item->RunOnChildren( update_state ); }
if( wxLog::IsAllowedTraceMask( DanglingProfileMask ) ) timer.Show();}
SCH_LINE* SCH_SCREEN::GetLine( const VECTOR2I& aPosition, int aAccuracy, int aLayer, SCH_LINE_TEST_T aSearchType ) const{ // an accuracy of 0 had problems with rounding errors; use at least 1
aAccuracy = std::max( aAccuracy, 1 );
for( SCH_ITEM* item : Items().Overlapping( aPosition, aAccuracy ) ) { if( item->Type() != SCH_LINE_T ) continue;
if( item->GetLayer() != aLayer ) continue;
if( !item->HitTest( aPosition, aAccuracy ) ) continue;
switch( aSearchType ) { case ENTIRE_LENGTH_T: return (SCH_LINE*) item;
case EXCLUDE_END_POINTS_T: if( !( (SCH_LINE*) item )->IsEndPoint( aPosition ) ) return (SCH_LINE*) item; break;
case END_POINTS_ONLY_T: if( ( (SCH_LINE*) item )->IsEndPoint( aPosition ) ) return (SCH_LINE*) item; } }
return nullptr;}
std::vector<SCH_LINE*> SCH_SCREEN::GetBusesAndWires( const VECTOR2I& aPosition, bool aIgnoreEndpoints ) const{ std::vector<SCH_LINE*> retVal;
for( SCH_ITEM* item : Items().Overlapping( SCH_LINE_T, aPosition ) ) { if( item->IsType( { SCH_ITEM_LOCATE_WIRE_T, SCH_ITEM_LOCATE_BUS_T } ) ) { SCH_LINE* wire = static_cast<SCH_LINE*>( item );
if( aIgnoreEndpoints && wire->IsEndPoint( aPosition ) ) continue;
if( IsPointOnSegment( wire->GetStartPoint(), wire->GetEndPoint(), aPosition ) ) retVal.push_back( wire ); } }
return retVal;}
std::vector<VECTOR2I> SCH_SCREEN::GetConnections() const{ std::vector<VECTOR2I> retval;
for( SCH_ITEM* item : Items() ) { // Avoid items that are changing
if( !( item->GetEditFlags() & ( IS_MOVING | IS_DELETED ) ) ) { std::vector<VECTOR2I> pts = item->GetConnectionPoints(); retval.insert( retval.end(), pts.begin(), pts.end() ); } }
// We always have some overlapping connection points. Drop duplicates here
std::sort( retval.begin(), retval.end(), []( const VECTOR2I& a, const VECTOR2I& b ) -> bool { return a.x < b.x || ( a.x == b.x && a.y < b.y ); } );
retval.erase( std::unique( retval.begin(), retval.end() ), retval.end() );
return retval;}
std::vector<VECTOR2I> SCH_SCREEN::GetNeededJunctions( const std::deque<EDA_ITEM*>& aItems ) const{ std::vector<VECTOR2I> pts; std::vector<VECTOR2I> connections = GetConnections();
for( const EDA_ITEM* edaItem : aItems ) { const SCH_ITEM* item = dynamic_cast<const SCH_ITEM*>( edaItem );
if( !item || !item->IsConnectable() ) continue;
std::vector<VECTOR2I> new_pts = item->GetConnectionPoints(); pts.insert( pts.end(), new_pts.begin(), new_pts.end() );
// If the item is a line, we also add any connection points from the rest of the schematic
// that terminate on the line after it is moved.
if( item->Type() == SCH_LINE_T ) { SCH_LINE* line = (SCH_LINE*) item;
for( const VECTOR2I& pt : connections ) { if( IsPointOnSegment( line->GetStartPoint(), line->GetEndPoint(), pt ) ) pts.push_back( pt ); } } }
// We always have some overlapping connection points. Drop duplicates here
std::sort( pts.begin(), pts.end(), []( const VECTOR2I& a, const VECTOR2I& b ) -> bool { return a.x < b.x || ( a.x == b.x && a.y < b.y ); } );
pts.erase( unique( pts.begin(), pts.end() ), pts.end() );
// We only want the needed junction points, remove all the others
pts.erase( std::remove_if( pts.begin(), pts.end(), [this]( const VECTOR2I& a ) -> bool { return !IsExplicitJunctionNeeded( a ); } ), pts.end() );
return pts;}
SCH_LABEL_BASE* SCH_SCREEN::GetLabel( const VECTOR2I& aPosition, int aAccuracy ) const{ for( SCH_ITEM* item : Items().Overlapping( aPosition, aAccuracy ) ) { switch( item->Type() ) { case SCH_LABEL_T: case SCH_GLOBAL_LABEL_T: case SCH_HIER_LABEL_T: case SCH_DIRECTIVE_LABEL_T: if( item->HitTest( aPosition, aAccuracy ) ) return static_cast<SCH_LABEL_BASE*>( item );
break;
default: ; } }
return nullptr;}
void SCH_SCREEN::AddLibSymbol( LIB_SYMBOL* aLibSymbol ){ wxCHECK( aLibSymbol, /* void */ );
wxString libSymbolName = aLibSymbol->GetLibId().Format().wx_str();
auto it = m_libSymbols.find( libSymbolName );
if( it != m_libSymbols.end() ) { delete it->second; m_libSymbols.erase( it ); }
m_libSymbols[libSymbolName] = aLibSymbol;}
void SCH_SCREEN::FixupEmbeddedData(){ SCHEMATIC* schematic = Schematic();
const std::vector<wxString>* embeddedFonts = schematic->GetEmbeddedFiles()->UpdateFontFiles();
for( auto& [name, libSym] : m_libSymbols ) { for( auto& [filename, embeddedFile] : libSym->EmbeddedFileMap() ) { EMBEDDED_FILES::EMBEDDED_FILE* file = schematic->GetEmbeddedFile( filename );
if( file ) { embeddedFile->compressedEncodedData = file->compressedEncodedData; embeddedFile->decompressedData = file->decompressedData; embeddedFile->data_hash = file->data_hash; embeddedFile->is_valid = file->is_valid; } }
libSym->RunOnChildren( [&]( SCH_ITEM* aChild ) { if( EDA_TEXT* textItem = dynamic_cast<EDA_TEXT*>( aChild ) ) textItem->ResolveFont( embeddedFonts ); } ); }
std::vector<SCH_ITEM*> items_to_update;
for( SCH_ITEM* item : Items() ) { bool update = false;
if( EDA_TEXT* textItem = dynamic_cast<EDA_TEXT*>( item ) ) update |= textItem->ResolveFont( embeddedFonts );
item->RunOnChildren( [&]( SCH_ITEM* aChild ) { if( EDA_TEXT* textItem = dynamic_cast<EDA_TEXT*>( aChild ) ) update |= textItem->ResolveFont( embeddedFonts ); } );
if( update ) items_to_update.push_back( item ); }
for( SCH_ITEM* item : items_to_update ) Update( item );}
void SCH_SCREEN::AddBusAlias( std::shared_ptr<BUS_ALIAS> aAlias ){ m_aliases.insert( aAlias );}
void SCH_SCREEN::SetLegacySymbolInstanceData(){ for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
// Add missing value and footprint instance data for legacy schematics.
for( const SCH_SYMBOL_INSTANCE& instance : symbol->GetInstances() ) { symbol->AddHierarchicalReference( instance.m_Path, instance.m_Reference, instance.m_Unit ); } }}
void SCH_SCREEN::FixLegacyPowerSymbolMismatches(){ for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
// Fix pre-8.0 legacy power symbols with invisible pins
// that have mismatched pin names and value fields
if( symbol->GetLibSymbolRef() && symbol->GetLibSymbolRef()->IsPower() && symbol->GetAllLibPins().size() > 0 && symbol->GetAllLibPins()[0]->IsGlobalPower() && !symbol->GetAllLibPins()[0]->IsVisible() ) { symbol->SetValueFieldText( symbol->GetAllLibPins()[0]->GetName() ); } }}
size_t SCH_SCREEN::getLibSymbolNameMatches( const SCH_SYMBOL& aSymbol, std::vector<wxString>& aMatches ){ wxString searchName = aSymbol.GetLibId().GetUniStringLibId();
if( m_libSymbols.find( searchName ) != m_libSymbols.end() ) aMatches.emplace_back( searchName );
searchName = aSymbol.GetLibId().GetUniStringLibItemName() + wxS( "_" );
long tmp; wxString suffix;
for( auto& pair : m_libSymbols ) { if( pair.first.StartsWith( searchName, &suffix ) && suffix.ToLong( &tmp ) ) aMatches.emplace_back( pair.first ); }
return aMatches.size();}
void SCH_SCREEN::PruneOrphanedSymbolInstances( const wxString& aProjectName, const SCH_SHEET_LIST& aValidSheetPaths ){ // The project name cannot be empty. Projects older than 7.0 did not save project names
// when saving instance data. Running this algorithm with an empty project name would
// clobber all instance data for projects other than the current one when a schematic
// file is shared across multiple projects. Because running the schematic editor in
// stand alone mode can result in an empty project name, do not assert here.
if( aProjectName.IsEmpty() ) return;
for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
wxCHECK2( symbol, continue );
std::set<KIID_PATH> pathsToPrune; const std::vector<SCH_SYMBOL_INSTANCE> instances = symbol->GetInstances();
for( const SCH_SYMBOL_INSTANCE& instance : instances ) { // Ignore instance paths from other projects.
if( aProjectName != instance.m_ProjectName ) continue;
std::optional<SCH_SHEET_PATH> pathFound = aValidSheetPaths.GetSheetPathByKIIDPath( instance.m_Path );
// Check for paths that do not exist in the current project and paths that do
// not contain the current symbol.
if( !pathFound ) pathsToPrune.emplace( instance.m_Path ); else if( pathFound.value().LastScreen() != this ) pathsToPrune.emplace( pathFound.value().Path() ); }
for( const KIID_PATH& sheetPath : pathsToPrune ) { wxLogTrace( traceSchSheetPaths, wxS( "Pruning project '%s' symbol instance %s." ), aProjectName, sheetPath.AsString() ); symbol->RemoveInstance( sheetPath ); } }}
void SCH_SCREEN::PruneOrphanedSheetInstances( const wxString& aProjectName, const SCH_SHEET_LIST& aValidSheetPaths ){ // The project name cannot be empty. Projects older than 7.0 did not save project names
// when saving instance data. Running this algorithm with an empty project name would
// clobber all instance data for projects other than the current one when a schematic
// file is shared across multiple projects. Because running the schematic editor in
// stand alone mode can result in an empty project name, do not assert here.
if( aProjectName.IsEmpty() ) return;
for( SCH_ITEM* item : Items().OfType( SCH_SHEET_T ) ) { SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
wxCHECK2( sheet, continue );
std::set<KIID_PATH> pathsToPrune; const std::vector<SCH_SHEET_INSTANCE> instances = sheet->GetInstances();
for( const SCH_SHEET_INSTANCE& instance : instances ) { // Ignore instance paths from other projects.
if( aProjectName != instance.m_ProjectName ) continue;
std::optional<SCH_SHEET_PATH> pathFound = aValidSheetPaths.GetSheetPathByKIIDPath( instance.m_Path );
// Check for paths that do not exist in the current project and paths that do
// not contain the current symbol.
if( !pathFound ) pathsToPrune.emplace( instance.m_Path ); else if( pathFound.value().LastScreen() != this ) pathsToPrune.emplace( pathFound.value().Path() ); }
for( const KIID_PATH& sheetPath : pathsToPrune ) { wxLogTrace( traceSchSheetPaths, wxS( "Pruning project '%s' sheet instance %s." ), aProjectName, sheetPath.AsString() ); sheet->RemoveInstance( sheetPath ); } }}
bool SCH_SCREEN::HasSymbolFieldNamesWithWhiteSpace() const{ wxString trimmedFieldName;
for( const SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) { const SCH_SYMBOL* symbol = static_cast<const SCH_SYMBOL*>( item );
wxCHECK2( symbol, continue );
for( const SCH_FIELD& field : symbol->GetFields() ) { trimmedFieldName = field.GetName(); trimmedFieldName.Trim(); trimmedFieldName.Trim( false );
if( field.GetName() != trimmedFieldName ) return true; } }
return false;}
#if defined(DEBUG)
void SCH_SCREEN::Show( int nestLevel, std::ostream& os ) const{ // for now, make it look like XML, expand on this later.
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << ">\n";
for( const SCH_ITEM* item : Items() ) item->Show( nestLevel + 1, os );
NestedSpace( nestLevel, os ) << "</" << GetClass().Lower().mb_str() << ">\n";}#endif
SCH_SCREENS::SCH_SCREENS( SCH_SHEET* aSheet ){ m_index = 0; buildScreenList( aSheet );}
SCH_SCREENS::~SCH_SCREENS(){}
SCH_SCREEN* SCH_SCREENS::GetFirst(){ m_index = 0;
if( m_screens.size() > 0 ) return m_screens[0];
return nullptr;}
SCH_SCREEN* SCH_SCREENS::GetNext(){ if( m_index < m_screens.size() ) m_index++;
return GetScreen( m_index );}
SCH_SCREEN* SCH_SCREENS::GetScreen( unsigned int aIndex ) const{ if( aIndex < m_screens.size() ) return m_screens[ aIndex ];
return nullptr;}
SCH_SHEET* SCH_SCREENS::GetSheet( unsigned int aIndex ) const{ if( aIndex < m_sheets.size() ) return m_sheets[ aIndex ];
return nullptr;}
void SCH_SCREENS::addScreenToList( SCH_SCREEN* aScreen, SCH_SHEET* aSheet ){ if( aScreen == nullptr ) return;
for( const SCH_SCREEN* screen : m_screens ) { if( screen == aScreen ) return; }
m_screens.push_back( aScreen ); m_sheets.push_back( aSheet );}
void SCH_SCREENS::buildScreenList( SCH_SHEET* aSheet ){ if( aSheet && aSheet->Type() == SCH_SHEET_T ) { SCH_SCREEN* screen = aSheet->GetScreen();
wxCHECK_RET( screen, "No screen for aSheet" );
addScreenToList( screen, aSheet );
for( SCH_ITEM* item : screen->Items().OfType( SCH_SHEET_T ) ) buildScreenList( static_cast<SCH_SHEET*>( item ) ); }}
void SCH_SCREENS::ClearAnnotationOfNewSheetPaths( SCH_SHEET_LIST& aInitialSheetPathList ){ SCH_SCREEN* first = GetFirst();
if( !first ) return;
SCHEMATIC* sch = first->Schematic();
wxCHECK_RET( sch, "Null schematic in SCH_SCREENS::ClearAnnotationOfNewSheetPaths" );
// Clear the annotation for symbols inside new sheetpaths not already in aInitialSheetList
SCH_SCREENS screensList( sch->Root() ); // The list of screens, shared by sheet paths
screensList.BuildClientSheetPathList(); // build the shared by sheet paths, by screen
// Search for new sheet paths, not existing in aInitialSheetPathList
// and existing in sheetpathList
for( SCH_SHEET_PATH& sheetpath : sch->Hierarchy() ) { bool path_exists = false;
for( const SCH_SHEET_PATH& existing_sheetpath: aInitialSheetPathList ) { if( existing_sheetpath.Path() == sheetpath.Path() ) { path_exists = true; break; } }
if( !path_exists ) { // A new sheet path is found: clear the annotation corresponding to this new path:
SCH_SCREEN* curr_screen = sheetpath.LastScreen();
// Clear annotation and create the AR for this path, if not exists,
// when the screen is shared by sheet paths.
// Otherwise ClearAnnotation do nothing, because the F1 field is used as
// reference default value and takes the latest displayed value
curr_screen->EnsureAlternateReferencesExist(); curr_screen->ClearAnnotation( &sheetpath, false ); } }}
int SCH_SCREENS::ReplaceDuplicateTimeStamps(){ std::vector<SCH_ITEM*> items; int count = 0;
auto timestamp_cmp = []( const EDA_ITEM* a, const EDA_ITEM* b ) -> bool { return a->m_Uuid < b->m_Uuid; };
std::set<EDA_ITEM*, decltype( timestamp_cmp )> unique_stamps( timestamp_cmp );
for( SCH_SCREEN* screen : m_screens ) screen->GetHierarchicalItems( &items );
if( items.size() < 2 ) return 0;
for( EDA_ITEM* item : items ) { if( !unique_stamps.insert( item ).second ) { // Reset to fully random UUID. This may lose reference, but better to be
// deterministic about it rather than to have duplicate UUIDs with random
// side-effects.
const_cast<KIID&>( item->m_Uuid ) = KIID(); count++;
// @todo If the item is a sheet, we need to descend the hierarchy from the sheet
// and replace all instances of the changed UUID in sheet paths. Otherwise,
// all instance paths with the sheet's UUID will get clobbered.
} }
return count;}
void SCH_SCREENS::ClearEditFlags(){ for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) { for( SCH_ITEM* item : screen->Items() ) item->ClearEditFlags(); }}
void SCH_SCREENS::DeleteMarker( SCH_MARKER* aMarker ){ for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) { for( SCH_ITEM* item : screen->Items().OfType( SCH_MARKER_T ) ) { if( item == aMarker ) { screen->DeleteItem( item ); return; } } }}
void SCH_SCREENS::DeleteMarkers( enum MARKER_BASE::MARKER_T aMarkerType, int aErrorCode, bool aIncludeExclusions ){ for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) { std::vector<SCH_ITEM*> markers;
for( SCH_ITEM* item : screen->Items().OfType( SCH_MARKER_T ) ) { SCH_MARKER* marker = static_cast<SCH_MARKER*>( item ); std::shared_ptr<RC_ITEM>rcItem = marker->GetRCItem();
if( marker->GetMarkerType() == aMarkerType && ( aErrorCode == ERCE_UNSPECIFIED || rcItem->GetErrorCode() == aErrorCode ) && ( !marker->IsExcluded() || aIncludeExclusions ) ) { markers.push_back( item ); } }
for( SCH_ITEM* marker : markers ) screen->DeleteItem( marker ); }}
void SCH_SCREENS::DeleteAllMarkers( enum MARKER_BASE::MARKER_T aMarkerType, bool aIncludeExclusions ){ DeleteMarkers( aMarkerType, ERCE_UNSPECIFIED, aIncludeExclusions );}
void SCH_SCREENS::UpdateSymbolLinks( REPORTER* aReporter ){ for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) screen->UpdateSymbolLinks( aReporter );
SCH_SCREEN* first = GetFirst();
if( !first ) return;
SCHEMATIC* sch = first->Schematic();
wxCHECK_RET( sch, "Null schematic in SCH_SCREENS::UpdateSymbolLinks" );
SCH_SHEET_LIST sheets = sch->Hierarchy();
// All of the library symbols have been replaced with copies so the connection graph
// pointers are stale.
if( sch->ConnectionGraph() ) sch->ConnectionGraph()->Recalculate( sheets, true );}
bool SCH_SCREENS::HasNoFullyDefinedLibIds(){ bool has_symbols = false;
for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) { for( SCH_ITEM* item : screen->Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item ); has_symbols = true;
if( !symbol->GetLibId().GetLibNickname().empty() ) return false; } }
// return true (i.e. has no fully defined symbol) only if at least one symbol is found
return has_symbols ? true : false;}
size_t SCH_SCREENS::GetLibNicknames( wxArrayString& aLibNicknames ){ for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) { for( SCH_ITEM* item : screen->Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item ); const UTF8& nickname = symbol->GetLibId().GetLibNickname();
if( !nickname.empty() && ( aLibNicknames.Index( nickname ) == wxNOT_FOUND ) ) aLibNicknames.Add( nickname ); } }
return aLibNicknames.GetCount();}
int SCH_SCREENS::ChangeSymbolLibNickname( const wxString& aFrom, const wxString& aTo ){ SCH_SCREEN* screen; int cnt = 0;
for( screen = GetFirst(); screen; screen = GetNext() ) { for( SCH_ITEM* item : screen->Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
if( symbol->GetLibId().GetLibNickname().wx_str() != aFrom ) continue;
LIB_ID id = symbol->GetLibId(); id.SetLibNickname( aTo ); symbol->SetLibId( id ); cnt++; } }
return cnt;}
bool SCH_SCREENS::HasSchematic( const wxString& aSchematicFileName ){ for( const SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) { if( screen->GetFileName() == aSchematicFileName ) return true; }
return false;}
void SCH_SCREENS::BuildClientSheetPathList(){ SCH_SCREEN* first = GetFirst();
if( !first ) return;
SCHEMATIC* sch = first->Schematic();
wxCHECK_RET( sch, "Null schematic in SCH_SCREENS::BuildClientSheetPathList" );
for( SCH_SCREEN* curr_screen = GetFirst(); curr_screen; curr_screen = GetNext() ) curr_screen->GetClientSheetPaths().clear();
for( SCH_SHEET_PATH& sheetpath : sch->Hierarchy() ) { SCH_SCREEN* used_screen = sheetpath.LastScreen();
// Search for the used_screen in list and add this unique sheet path:
for( SCH_SCREEN* curr_screen = GetFirst(); curr_screen; curr_screen = GetNext() ) { if( used_screen == curr_screen ) { curr_screen->GetClientSheetPaths().push_back( sheetpath ); break; } } }}
void SCH_SCREENS::SetLegacySymbolInstanceData(){ for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) screen->SetLegacySymbolInstanceData();}
void SCH_SCREENS::FixLegacyPowerSymbolMismatches(){ for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) screen->FixLegacyPowerSymbolMismatches();}
void SCH_SCREEN::MigrateSimModels(){ LOCALE_IO toggle;
// V6 schematics may specify model names in Value fields, which we don't do in V7.
// Migrate by adding an equivalent model for these symbols.
for( SCH_ITEM* item : Items().OfType( SCH_SYMBOL_T ) ) { SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item ); SIM_MODEL::MigrateSimModel<SCH_SYMBOL>( *symbol, &Schematic()->Prj() ); }}
void SCH_SCREENS::PruneOrphanedSymbolInstances( const wxString& aProjectName, const SCH_SHEET_LIST& aValidSheetPaths ){ if( aProjectName.IsEmpty() ) return;
for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) screen->PruneOrphanedSymbolInstances( aProjectName, aValidSheetPaths );}
void SCH_SCREENS::PruneOrphanedSheetInstances( const wxString& aProjectName, const SCH_SHEET_LIST& aValidSheetPaths ){ if( aProjectName.IsEmpty() ) return;
for( SCH_SCREEN* screen = GetFirst(); screen; screen = GetNext() ) screen->PruneOrphanedSheetInstances( aProjectName, aValidSheetPaths );}
bool SCH_SCREENS::HasSymbolFieldNamesWithWhiteSpace() const{ for( const SCH_SCREEN* screen : m_screens ) { if( screen->HasSymbolFieldNamesWithWhiteSpace() ) return true; }
return false;}
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