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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2009 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com * Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/**
* @file sch_sheet.h * @brief Definition of the SCH_SHEET class for Eeschema. */
#ifndef SCH_SHEEET_H
#define SCH_SHEEET_H
#include <boost/ptr_container/ptr_vector.hpp>
#include <boost/foreach.hpp>
#include <sch_text.h>
class LINE_READER;class SCH_SCREEN;class SCH_SHEET;class SCH_SHEET_PIN;class SCH_SHEET_PATH;class DANGLING_END_ITEM;class SCH_EDIT_FRAME;class NETLIST_OBJECT_LIST;
#define MIN_SHEET_WIDTH 500
#define MIN_SHEET_HEIGHT 150
/**
* Class SCH_SHEET_PIN * defines a sheet pin (label) used in sheets to create hierarchical schematics. * * A SCH_SHEET_PIN is used to create a hierarchical sheet in the same way a * pin is used in a component. It connects the objects in the sheet object * to the objects in the schematic page to the objects in the page that is * represented by the sheet. In a sheet object, a SCH_SHEET_PIN must be * connected to a wire, bus, or label. In the schematic page represented by * the sheet, it corresponds to a hierarchical label. */class SCH_SHEET_PIN : public SCH_HIERLABEL{private: int m_number; ///< Label number use for saving sheet label to file.
///< Sheet label numbering begins at 2.
///< 0 is reserved for the sheet name.
///< 1 is reserve for the sheet file name.
/**
* Defines the edge of the sheet that the sheet pin is positioned * 0: pin on left side * 1: pin on right side * 2: pin on top side * 3: pin on bottom side * * For compatibility reasons, this does not follow same values as text orientation. */ int m_edge;
public: SCH_SHEET_PIN( SCH_SHEET* parent, const wxPoint& pos = wxPoint( 0, 0 ), const wxString& text = wxEmptyString );
// Do not create a copy constructor. The one generated by the compiler is adequate.
~SCH_SHEET_PIN() { }
wxString GetClass() const { return wxT( "SCH_SHEET_PIN" ); }
bool operator ==( const SCH_SHEET_PIN* aPin ) const;
void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, GR_DRAWMODE aDraw_mode, EDA_COLOR_T aColor = UNSPECIFIED_COLOR );
/**
* Function CreateGraphicShape (virtual) * Calculates the graphic shape (a polygon) associated to the text * @param aPoints = a buffer to fill with polygon corners coordinates * @param aPos = Position of the shape */ void CreateGraphicShape( std::vector <wxPoint>& aPoints, const wxPoint& aPos );
void SwapData( SCH_ITEM* aItem );
int GetPenSize() const;
/**
* Get the sheet label number. * * @return Number of the sheet label. */ int GetNumber() const { return m_number; }
/**
* Set the sheet label number. * * @param aNumber - New sheet number label. */ void SetNumber( int aNumber );
void SetEdge( int aEdge );
int GetEdge() const;
/**
* Function ConstrainOnEdge * is used to adjust label position to edge based on proximity to vertical / horizontal edge * of the parent sheet. */ void ConstrainOnEdge( wxPoint Pos );
/**
* Get the parent sheet object of this sheet pin. * * @return The sheet that is the parent of this sheet pin or NULL if it does * not have a parent. */ SCH_SHEET* GetParent() const { return (SCH_SHEET*) m_Parent; }
bool Save( FILE* aFile ) const;
bool Load( LINE_READER& aLine, wxString& aErrorMsg );
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const; // override
#endif
// Geometric transforms (used in block operations):
void Move( const wxPoint& aMoveVector ) { m_Pos += aMoveVector; }
void MirrorY( int aYaxis_position );
void Rotate( wxPoint aPosition );
void MirrorX( int aXaxis_position );
bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL ) { return EDA_ITEM::Replace( aSearchData, m_Text ); }
bool IsReplaceable() const { return true; }
void GetEndPoints( std::vector< DANGLING_END_ITEM >& aItemList );
bool IsConnectable() const { return true; }
wxString GetSelectMenuText() const;
BITMAP_DEF GetMenuImage() const { return add_hierar_pin_xpm; }
void SetPosition( const wxPoint& aPosition ) { ConstrainOnEdge( aPosition ); }
bool HitTest( const wxPoint& aPosition, int aAccuracy ) const;
EDA_ITEM* Clone() const;};
typedef boost::ptr_vector<SCH_SHEET_PIN> SCH_SHEET_PINS;
/**
* Class SCH_SHEET * is the sheet symbol placed in a schematic, and is the entry point for a sub schematic. */class SCH_SHEET : public SCH_ITEM{ friend class SCH_SHEET_PIN;
/// Screen that contains the physical data for the sheet. In complex hierarchies
/// multiple sheets can share a common screen.
SCH_SCREEN* m_screen;
/// The list of sheet connection points.
SCH_SHEET_PINS m_pins;
/// The file name is also in the #SCH_SCREEN object associated with the sheet. It is
/// also needed here for loading after reading the sheet description from file.
wxString m_fileName;
/// This is equivalent to the reference designator for components and is stored in F0
/// sheet pin in the schematic file.
wxString m_name;
/// The height of the text used to draw the sheet name.
int m_sheetNameSize;
/// The height of the text used to draw the file name.
int m_fileNameSize;
/// The position of the sheet.
wxPoint m_pos;
/// The size of the sheet.
wxSize m_size;
public: SCH_SHEET( const wxPoint& pos = wxPoint( 0, 0 ) );
/**
* Copy Constructor * clones \a aSheet into a new object. All sheet pins are copied as is except and * the SCH_SHEET_PIN's #m_Parent pointers are set to the new copied parent object. */ SCH_SHEET( const SCH_SHEET& aSheet );
~SCH_SHEET();
wxString GetClass() const { return wxT( "SCH_SHEET" ); }
wxString GetName() const { return m_name; }
void SetName( const wxString& aName ) { m_name = aName; }
int GetSheetNameSize() const { return m_sheetNameSize; }
void SetSheetNameSize( int aSize ) { m_sheetNameSize = aSize; }
int GetFileNameSize() const { return m_fileNameSize; }
void SetFileNameSize( int aSize ) { m_fileNameSize = aSize; }
SCH_SCREEN* GetScreen() { return m_screen; }
wxSize GetSize() { return m_size; }
void SetSize( const wxSize& aSize ) { m_size = aSize; }
/**
* Function SetScreen * sets the screen associated with this sheet to \a aScreen. * <p> * The screen reference counting is performed by SetScreen. If \a aScreen is not * the same as the current screen, the current screen reference count is decremented * and \a aScreen becomes the screen for the sheet. If the current screen reference * count reaches zero, the current screen is deleted. NULL is a valid value for * \a aScreen. * </p> * @param aScreen The new screen to associate with the sheet. */ void SetScreen( SCH_SCREEN* aScreen );
/**
* Function GetScreenCount * returns the number of times the associated screen for the sheet is being used. If * no screen is associated with the sheet, then zero is returned. */ int GetScreenCount() const;
bool Save( FILE* aFile ) const;
bool Load( LINE_READER& aLine, wxString& aErrorMsg );
void GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList );
/* there is no member for orientation in sch_sheet, to preserve file
* format, we detect orientation based on pin edges */ bool IsVerticalOrientation() const;
/**
* Add aSheetPin to the sheet. * * Note: Once a sheet pin is added to the sheet, it is owned by the sheet. * Do not delete the sheet pin object or you will likely get a segfault * when the sheet is destroyed. * * @param aSheetPin The sheet pin item to add to the sheet. */ void AddPin( SCH_SHEET_PIN* aSheetPin );
SCH_SHEET_PINS& GetPins() { return m_pins; }
SCH_SHEET_PINS& GetPins() const { return const_cast< SCH_SHEET_PINS& >( m_pins ); }
/**
* Remove \a aSheetPin from the sheet. * * @param aSheetPin The sheet pin item to remove from the sheet. */ void RemovePin( SCH_SHEET_PIN* aSheetPin );
/**
* Delete sheet label which do not have a corresponding hierarchical label. * * Note: Make sure you save a copy of the sheet in the undo list before calling * CleanupSheet() otherwise any unreferenced sheet labels will be lost. */ void CleanupSheet();
/**
* Return the sheet pin item found at \a aPosition in the sheet. * * @param aPosition The position to check for a sheet pin. * * @return The sheet pin found at \a aPosition or NULL if no sheet pin is found. */ SCH_SHEET_PIN* GetPin( const wxPoint& aPosition );
/**
* Checks if the sheet already has a sheet pin named \a aName. * * @param aName Name of the sheet pin to search for. * * @return True if sheet pin with \a aName is found, otherwise false. */ bool HasPin( const wxString& aName );
bool HasPins() { return !m_pins.empty(); }
/**
* Check all sheet labels against schematic for undefined hierarchical labels. * * @return True if there are any undefined labels. */ bool HasUndefinedPins();
/**
* Function GetMinWidth * returns the minimum width of the sheet based on the widths of the sheet pin text. * * <p> * The minimum sheet width is determined by the width of the bounding box of each * hierarchical sheet pin. If two pins are horizontally adjacent ( same Y position ) * to each other, the sum of the bounding box widths is used. If at some point in * the future sheet objects can be rotated or pins can be placed in the vertical * orientation, this function will need to be changed. * </p> * * @return The minimum width the sheet can be resized. */ int GetMinWidth() const;
/**
* Function GetMinHeight * returns the minimum height that the sheet can be resized based on the sheet pin * positions. * * <p> * The minimum width of a sheet is determined by the Y axis location of the bottom * most sheet pin. If at some point in the future sheet objects can be rotated or * pins can be placed in the vertical orientation, this function will need to be * changed. * </p> * * @return The minimum height the sheet can be resized. */ int GetMinHeight() const;
int GetPenSize() const;
void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset, GR_DRAWMODE aDrawMode, EDA_COLOR_T aColor = UNSPECIFIED_COLOR );
EDA_RECT const GetBoundingBox() const;
/**
* Function GetResizePos * returns the position of the lower right corner of the sheet in drawing units. * * @return A wxPoint containing lower right corner of the sheet in drawing units. */ wxPoint GetResizePosition() const;
void SwapData( SCH_ITEM* aItem );
/**
* Function ComponentCount * count our own components, without the power components. * @return the component count. */ int ComponentCount();
/**
* Function Load. * for the sheet: load the file m_fileName * if a screen already exists, the file is already read. * m_screen point on the screen, and its m_RefCount is * incremented * else creates a new associated screen and load the data file. * @param aFrame = a SCH_EDIT_FRAME pointer to the maim schematic frame * @return true if OK */ bool Load( SCH_EDIT_FRAME* aFrame );
/**
* Function SearchHierarchy * search the existing hierarchy for an instance of screen "FileName". * @param aFilename = the filename to find * @param aScreen = a location to return a pointer to the screen (if found) * @return bool if found, and a pointer to the screen */ bool SearchHierarchy( const wxString& aFilename, SCH_SCREEN** aScreen );
/**
* Function LocatePathOfScreen * search the existing hierarchy for an instance of screen "FileName". * don't bother looking at the root sheet - it must be unique, * no other references to its m_screen otherwise there would be * loops in the hierarchy. * * @param aScreen = the SCH_SCREEN* screen that we search for * @param aList = the SCH_SHEET_PATH* that must be used * @return true if found */ bool LocatePathOfScreen( SCH_SCREEN* aScreen, SCH_SHEET_PATH* aList );
/**
* Function CountSheets * calculates the number of sheets found in "this" * this number includes the full subsheets count * @return the full count of sheets+subsheets contained by "this" */ int CountSheets();
/**
* Function GetFileName * return the filename corresponding to this sheet * @return a wxString containing the filename */ wxString GetFileName( void ) const;
// Set a new filename without changing anything else
void SetFileName( const wxString& aFilename ) { m_fileName = aFilename; // Filenames are stored using unix notation
m_fileName.Replace( wxT("\\"), wxT("/") ); }
bool ChangeFileName( SCH_EDIT_FRAME* aFrame, const wxString& aFileName );
//void RemoveSheet(SCH_SHEET* sheet);
//to remove a sheet, just delete it
//-- the destructor should take care of everything else.
// Geometric transforms (used in block operations):
void Move( const wxPoint& aMoveVector ) { m_pos += aMoveVector;
BOOST_FOREACH( SCH_SHEET_PIN& pin, m_pins ) { pin.Move( aMoveVector ); } }
void MirrorY( int aYaxis_position );
void MirrorX( int aXaxis_position );
void Rotate( wxPoint aPosition );
bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );
bool Replace( wxFindReplaceData& aSearchData, void* aAuxData = NULL );
bool IsReplaceable() const { return true; }
/**
* Resize this sheet to aSize and adjust all of the labels accordingly. * * @param aSize - The new size for this sheet. */ void Resize( const wxSize& aSize );
/**
* Function GetSheetNamePosition * @return the position of the anchor of sheet name text */ wxPoint GetSheetNamePosition();
/**
* Function GetFileNamePosition * @return the position of the anchor of filename text */ wxPoint GetFileNamePosition();
void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
bool IsDanglingStateChanged( std::vector< DANGLING_END_ITEM >& aItemList );
bool IsDangling() const;
bool IsSelectStateChanged( const wxRect& aRect );
bool IsConnectable() const { return true; }
void GetConnectionPoints( std::vector< wxPoint >& aPoints ) const;
SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] );
wxString GetSelectMenuText() const;
BITMAP_DEF GetMenuImage() const { return add_hierarchical_subsheet_xpm; }
void GetNetListItem( NETLIST_OBJECT_LIST& aNetListItems, SCH_SHEET_PATH* aSheetPath );
SCH_ITEM& operator=( const SCH_ITEM& aSheet );
wxPoint GetPosition() const { return m_pos; }
void SetPosition( const wxPoint& aPosition ) { m_pos = aPosition; }
bool HitTest( const wxPoint& aPosition, int aAccuracy ) const;
bool HitTest( const EDA_RECT& aRect, bool aContained = false, int aAccuracy = 0 ) const;
void Plot( PLOTTER* aPlotter );
EDA_ITEM* Clone() const;
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const; // override
#endif
protected:
/**
* Renumber the sheet pins in the sheet. * * This method is used internally by SCH_SHEET to update the pin numbering * when the pin list changes. Make sure you call this method any time a * sheet pin is added or removed. */ void renumberPins();};
typedef std::vector< SCH_SHEET* > SCH_SHEETS;
#endif /* SCH_SHEEET_H */
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