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/**
* @file gerber_file_image.cpp * a GERBER class handle for a given layer info about used D_CODES and how the layer is drawn */
/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2016 Jean-Pierre Charras jp.charras at wanadoo.fr * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <fctsys.h>
#include <gerbview.h>
#include <gerbview_frame.h>
#include <gerber_file_image.h>
#include <gerber_file_image_list.h>
#include <X2_gerber_attributes.h>
#include <map>
// The global image list:
GERBER_FILE_IMAGE_LIST s_GERBER_List;
// GERBER_FILE_IMAGE_LIST is a helper class to handle a list of GERBER_FILE_IMAGE files
GERBER_FILE_IMAGE_LIST::GERBER_FILE_IMAGE_LIST() { m_GERBER_List.reserve( GERBER_DRAWLAYERS_COUNT );
for( unsigned layer = 0; layer < GERBER_DRAWLAYERS_COUNT; ++layer ) m_GERBER_List.push_back( nullptr ); }
GERBER_FILE_IMAGE_LIST::~GERBER_FILE_IMAGE_LIST() { DeleteAllImages(); }
GERBER_FILE_IMAGE_LIST& GERBER_FILE_IMAGE_LIST::GetImagesList() { return s_GERBER_List; }
GERBER_FILE_IMAGE* GERBER_FILE_IMAGE_LIST::GetGbrImage( int aIdx ) { if( (unsigned)aIdx < m_GERBER_List.size() ) return m_GERBER_List[aIdx];
return NULL; }
/* creates a new, empty GERBER_FILE_IMAGE* at index aIdx
* or at the first free location if aIdx < 0 * aIdx = the index of graphic layer to use, or -1 to uses the first free graphic layer * return the index actually used, or -1 if no room to add image */ int GERBER_FILE_IMAGE_LIST::AddGbrImage( GERBER_FILE_IMAGE* aGbrImage, int aIdx ) { int idx = aIdx;
if( idx < 0 ) { for( idx = 0; idx < (int)m_GERBER_List.size(); idx++ ) { if( m_GERBER_List[idx] == NULL ) break; } }
if( idx >= (int)m_GERBER_List.size() ) return -1; // No room
m_GERBER_List[idx] = aGbrImage;
return idx; }
void GERBER_FILE_IMAGE_LIST::DeleteAllImages() { for( unsigned idx = 0; idx < m_GERBER_List.size(); ++idx ) DeleteImage( idx ); }
void GERBER_FILE_IMAGE_LIST::DeleteImage( int aIdx ) { // Ensure the index is valid:
if( aIdx < 0 || aIdx >= int( m_GERBER_List.size() ) ) return;
// delete image aIdx
GERBER_FILE_IMAGE* gbr_image = GetGbrImage( aIdx );
delete gbr_image; m_GERBER_List[ aIdx ] = nullptr; }
// Build a name for image aIdx which can be used in layers manager
const wxString GERBER_FILE_IMAGE_LIST::GetDisplayName( int aIdx, bool aNameOnly ) { wxString name;
GERBER_FILE_IMAGE* gerber = NULL;
if( aIdx >= 0 && aIdx < (int)m_GERBER_List.size() ) gerber = m_GERBER_List[aIdx];
// if a file is loaded, build the name:
// <id> <short filename> <X2 FileFunction info> if a X2 FileFunction info is found
// or (if no FileFunction info)
// <id> <short filename> *
if( gerber ) { wxFileName fn( gerber->m_FileName ); wxString filename = fn.GetFullName();
// if the filename is too long, display a shortened name:
const int maxlen = 30;
if( filename.Length() > maxlen ) { wxString shortenedfn = filename.Left(2) + "..." + filename.Right(maxlen-5); filename = shortenedfn; }
if( gerber->m_FileFunction ) { if( gerber->m_FileFunction->IsCopper() ) { name.Printf( "%s (%s, %s, %s)", filename.GetData(), GetChars( gerber->m_FileFunction->GetFileType() ), GetChars( gerber->m_FileFunction->GetBrdLayerId() ), GetChars( gerber->m_FileFunction->GetBrdLayerSide() ) ); } if( gerber->m_FileFunction->IsDrillFile() ) { name.Printf( "%s (%s,%s,%s,%s)", filename.GetData(), GetChars( gerber->m_FileFunction->GetFileType() ), GetChars( gerber->m_FileFunction->GetDrillLayerPair() ), GetChars( gerber->m_FileFunction->GetLPType() ), GetChars( gerber->m_FileFunction->GetRouteType() ) ); } else { name.Printf( "%s (%s, %s)", filename.GetData(), GetChars( gerber->m_FileFunction->GetFileType() ), GetChars( gerber->m_FileFunction->GetBrdLayerId() ) ); } } else name = filename;
if( aNameOnly ) return name;
wxString fullname;
fullname.Printf( "%d ", aIdx + 1 ); fullname << name; return fullname; } else name.Printf( _( "Graphic layer %d" ), aIdx + 1 );
return name; }
// Helper function, for std::sort.
// Sort loaded images by Z order priority, if they have the X2 FileFormat info
// returns true if the first argument (ref) is ordered before the second (test).
static bool sortZorder( const GERBER_FILE_IMAGE* const& ref, const GERBER_FILE_IMAGE* const& test ) { if( !ref && !test ) return false; // do not change order: no criteria to sort items
if( !ref || !ref->m_InUse ) return false; // Not used: ref ordered after
if( !test || !test->m_InUse ) return true; // Not used: ref ordered before
if( !ref->m_FileFunction && !test->m_FileFunction ) return false; // do not change order: no criteria to sort items
if( !ref->m_FileFunction ) return false;
if( !test->m_FileFunction ) return true;
if( ref->m_FileFunction->GetZOrder() != test->m_FileFunction->GetZOrder() ) return ref->m_FileFunction->GetZOrder() > test->m_FileFunction->GetZOrder();
return ref->m_FileFunction->GetZSubOrder() > test->m_FileFunction->GetZSubOrder(); }
std::unordered_map<int, int> GERBER_FILE_IMAGE_LIST::SortImagesByZOrder() { std::sort( m_GERBER_List.begin(), m_GERBER_List.end(), sortZorder );
// The image order has changed.
// Graphic layer numbering must be updated to match the widgets layer order
// Store the old/new graphic layer info:
std::unordered_map<int, int> tab_lyr;
for( unsigned layer = 0; layer < m_GERBER_List.size(); ++layer ) { GERBER_FILE_IMAGE* gerber = m_GERBER_List[layer];
if( !gerber ) continue;
tab_lyr[gerber->m_GraphicLayer] = layer; gerber->m_GraphicLayer = layer ; }
return tab_lyr; }
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