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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include "pcb_tool_base.h"
#include <tool/tool_manager.h>
#include <board_commit.h>
#include <gal/graphics_abstraction_layer.h>
#include <footprint.h>
#include <pcb_draw_panel_gal.h>
#include <pgm_base.h>
#include <settings/settings_manager.h>
#include <pcbnew_settings.h>
#include <footprint_editor_settings.h>
#include <tools/pcb_grid_helper.h>
#include <tools/pcb_selection_tool.h>
#include <tools/pcb_actions.h>
#include <tools/tool_event_utils.h>
#include <tools/zone_filler_tool.h>
#include <view/view_controls.h>
void PCB_TOOL_BASE::doInteractiveItemPlacement( const TOOL_EVENT& aTool, INTERACTIVE_PLACER_BASE* aPlacer, const wxString& aCommitMessage, int aOptions ){ using namespace std::placeholders; std::unique_ptr<BOARD_ITEM> newItem;
frame()->PushTool( aTool );
BOARD_COMMIT commit( frame() );
GetManager()->RunAction( PCB_ACTIONS::selectionClear );
Activate(); // Must be done after Activate() so that it gets set into the correct context
controls()->ShowCursor( true ); controls()->ForceCursorPosition( false ); // do not capture or auto-pan until we start placing an item
PCB_GRID_HELPER grid( m_toolMgr, frame()->GetMagneticItemsSettings() );
// Add a VIEW_GROUP that serves as a preview for the new item
PCB_SELECTION preview; view()->Add( &preview );
aPlacer->m_board = board(); aPlacer->m_frame = frame(); aPlacer->m_modifiers = 0;
auto makeNewItem = [&]( const VECTOR2I& aPosition ) { if( frame()->GetModel() ) newItem = aPlacer->CreateItem();
if( newItem ) { newItem->SetPosition( aPosition ); preview.Add( newItem.get() );
// footprints have more drawable parts
if( FOOTPRINT* fp = dynamic_cast<FOOTPRINT*>( newItem.get() ) ) fp->RunOnChildren( std::bind( &KIGFX::VIEW_GROUP::Add, &preview, _1 ) ); } };
if( aOptions & IPO_SINGLE_CLICK ) makeNewItem( controls()->GetCursorPosition() );
auto setCursor = [&]() { if( !newItem ) frame()->GetCanvas()->SetCurrentCursor( KICURSOR::PENCIL ); else frame()->GetCanvas()->SetCurrentCursor( KICURSOR::PLACE ); };
// Set initial cursor
setCursor();
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() ) { setCursor();
grid.SetSnap( false ); // Interactive placement tools need to set their own item snaps
grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->DisableGridSnapping() ); VECTOR2I cursorPos = grid.BestSnapAnchor( controls()->GetMousePosition(), nullptr );
aPlacer->m_modifiers = evt->Modifier();
auto cleanup = [&] () { newItem = nullptr; preview.Clear(); view()->Update( &preview ); controls()->SetAutoPan( false ); controls()->CaptureCursor( false ); controls()->ShowCursor( true ); controls()->ForceCursorPosition( false ); };
if( evt->IsCancelInteractive() ) { if( aOptions & IPO_SINGLE_CLICK ) { cleanup(); frame()->PopTool( aTool ); break; } else if( newItem ) { cleanup(); } else { frame()->PopTool( aTool ); break; } } else if( evt->IsActivate() ) { if( newItem ) cleanup();
if( evt->IsPointEditor() ) { // don't exit (the point editor runs in the background)
} else if( evt->IsMoveTool() ) { // leave ourselves on the stack so we come back after the move
break; } else { frame()->PopTool( aTool ); break; } } else if( evt->IsClick( BUT_LEFT ) || evt->IsDblClick( BUT_LEFT ) ) { if( !newItem ) { // create the item if possible
makeNewItem( cursorPos );
// no item created, so wait for another click
if( !newItem ) continue;
controls()->CaptureCursor( true ); controls()->SetAutoPan( true ); } else { BOARD_ITEM* newBoardItem = newItem.release(); EDA_ITEM_FLAGS oldFlags = newBoardItem->GetFlags();
newBoardItem->ClearFlags();
if( !aPlacer->PlaceItem( newBoardItem, commit ) ) { newBoardItem->SetFlags( oldFlags ); newItem.reset( newBoardItem ); continue; }
preview.Clear(); commit.Push( aCommitMessage );
controls()->CaptureCursor( false ); controls()->SetAutoPan( false ); controls()->ShowCursor( true );
if( !( aOptions & IPO_REPEAT ) ) break;
if( aOptions & IPO_SINGLE_CLICK ) makeNewItem( controls()->GetCursorPosition() );
setCursor(); } } else if( evt->IsClick( BUT_RIGHT ) ) { m_menu.ShowContextMenu( selection() ); } else if( evt->IsAction( &PCB_ACTIONS::trackViaSizeChanged ) ) { m_toolMgr->PostAction( ACTIONS::refreshPreview ); } else if( newItem && evt->Category() == TC_COMMAND ) { /*
* Handle any events that can affect the item as we move it around */ if( TOOL_EVT_UTILS::IsRotateToolEvt( *evt ) && ( aOptions & IPO_ROTATE ) ) { EDA_ANGLE rotationAngle = TOOL_EVT_UTILS::GetEventRotationAngle( *frame(), *evt ); newItem->Rotate( newItem->GetPosition(), rotationAngle ); view()->Update( &preview ); } else if( evt->IsAction( &PCB_ACTIONS::flip ) && ( aOptions & IPO_FLIP ) ) { newItem->Flip( newItem->GetPosition(), frame()->GetPcbNewSettings()->m_FlipLeftRight ); view()->Update( &preview ); } else if( evt->IsAction( &PCB_ACTIONS::properties ) ) { frame()->OnEditItemRequest( newItem.get() );
// Notify other tools of the changes
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified ); } else if( evt->IsAction( &ACTIONS::refreshPreview ) ) { preview.Clear(); newItem.reset();
makeNewItem( cursorPos ); aPlacer->SnapItem( newItem.get() ); view()->Update( &preview ); } else { evt->SetPassEvent(); } } else if( newItem && evt->IsMotion() ) { // track the cursor
newItem->SetPosition( cursorPos ); aPlacer->SnapItem( newItem.get() );
// Show a preview of the item
view()->Update( &preview ); } else { evt->SetPassEvent(); } }
view()->Remove( &preview ); frame()->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW ); controls()->SetAutoPan( false ); controls()->CaptureCursor( false ); controls()->ForceCursorPosition( false );}
bool PCB_TOOL_BASE::Init(){ // A basic context manu. Many (but not all) tools will choose to override this.
CONDITIONAL_MENU& ctxMenu = m_menu.GetMenu();
// cancel current tool goes in main context menu at the top if present
ctxMenu.AddItem( ACTIONS::cancelInteractive, SELECTION_CONDITIONS::ShowAlways, 1 ); ctxMenu.AddSeparator( 1 );
// Finally, add the standard zoom/grid items
getEditFrame<PCB_BASE_FRAME>()->AddStandardSubMenus( m_menu );
return true;}
void PCB_TOOL_BASE::Reset( RESET_REASON aReason ){}
void PCB_TOOL_BASE::setTransitions(){}
PCBNEW_SETTINGS::DISPLAY_OPTIONS& PCB_TOOL_BASE::displayOptions() const{ return frame()->GetPcbNewSettings()->m_Display;}
PCB_DRAW_PANEL_GAL* PCB_TOOL_BASE::canvas() const{ return static_cast<PCB_DRAW_PANEL_GAL*>( frame()->GetCanvas() );}
const PCB_SELECTION& PCB_TOOL_BASE::selection() const{ PCB_SELECTION_TOOL* selTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
return selTool->GetSelection();}
PCB_SELECTION& PCB_TOOL_BASE::selection(){ PCB_SELECTION_TOOL* selTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
return selTool->GetSelection();}
bool PCB_TOOL_BASE::Is45Limited() const{ SETTINGS_MANAGER& mgr = Pgm().GetSettingsManager();
if( frame()->IsType( FRAME_PCB_EDITOR ) ) return mgr.GetAppSettings<PCBNEW_SETTINGS>()->m_Use45DegreeLimit; else return mgr.GetAppSettings<FOOTPRINT_EDITOR_SETTINGS>()->m_Use45Limit;}
void INTERACTIVE_PLACER_BASE::SnapItem( BOARD_ITEM *aItem ){ // Base implementation performs no snapping
}
bool INTERACTIVE_PLACER_BASE::PlaceItem( BOARD_ITEM *aItem, BOARD_COMMIT& aCommit ){ aCommit.Add( aItem ); return true;}
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