You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

55 lines
2.3 KiB

  1. /*
  2. * This program source code file is part of KiCad, a free EDA CAD application.
  3. *
  4. * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
  5. *
  6. * This program is free software; you can redistribute it and/or
  7. * modify it under the terms of the GNU General Public License
  8. * as published by the Free Software Foundation; either version 2
  9. * of the License, or (at your option) any later version.
  10. *
  11. * This program is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program; if not, you may find one here:
  18. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
  19. * or you may search the http://www.gnu.org website for the version 2 license,
  20. * or you may write to the Free Software Foundation, Inc.,
  21. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
  22. */
  23. #include <symbol.h>
  24. std::vector<int> SYMBOL::ViewGetLayers() const
  25. {
  26. // Pins and op point currents are drawn by their parent symbol,
  27. // so the parent must draw to LAYER_DANGLING and LAYER_OP_CURRENTS
  28. if( Type() == SCH_SYMBOL_T )
  29. return { LAYER_DANGLING, LAYER_OP_CURRENTS, LAYER_DEVICE,
  30. LAYER_REFERENCEPART, LAYER_VALUEPART, LAYER_FIELDS,
  31. LAYER_DEVICE_BACKGROUND, LAYER_SHAPES_BACKGROUND, LAYER_NOTES_BACKGROUND,
  32. LAYER_SELECTION_SHADOWS };
  33. // Library symbols must include LAYER_PRIVATE_NOTES
  34. if( Type() == LIB_SYMBOL_T )
  35. return { LAYER_DEVICE,
  36. LAYER_REFERENCEPART,
  37. LAYER_VALUEPART,
  38. LAYER_FIELDS,
  39. LAYER_PRIVATE_NOTES,
  40. LAYER_DEVICE_BACKGROUND,
  41. LAYER_SHAPES_BACKGROUND,
  42. LAYER_NOTES_BACKGROUND,
  43. LAYER_SELECTION_SHADOWS };
  44. // This should never happen but if it does, return a reasonable default
  45. return { LAYER_DEVICE, LAYER_REFERENCEPART, LAYER_VALUEPART,
  46. LAYER_FIELDS, LAYER_DEVICE_BACKGROUND, LAYER_SHAPES_BACKGROUND,
  47. LAYER_NOTES_BACKGROUND, LAYER_SELECTION_SHADOWS };
  48. }