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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com> * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
/**
* @file class_zone.cpp * @brief Implementation of class to handle copper zones. */
#include <fctsys.h>
#include <wxstruct.h>
#include <trigo.h>
#include <class_pcb_screen.h>
#include <class_drawpanel.h>
#include <kicad_string.h>
#include <pcbcommon.h>
#include <colors_selection.h>
#include <richio.h>
#include <macros.h>
#include <wxBasePcbFrame.h>
#include <msgpanel.h>
#include <class_board.h>
#include <class_zone.h>
#include <pcbnew.h>
#include <zones.h>
#include <math_for_graphics.h>
#include <polygon_test_point_inside.h>
ZONE_CONTAINER::ZONE_CONTAINER( BOARD* aBoard ) : BOARD_CONNECTED_ITEM( aBoard, PCB_ZONE_AREA_T ){ m_CornerSelection = -1; m_IsFilled = false; // fill status : true when the zone is filled
m_FillMode = 0; // How to fill areas: 0 = use filled polygons, != 0 fill with segments
m_priority = 0; m_smoothedPoly = NULL; m_cornerSmoothingType = ZONE_SETTINGS::SMOOTHING_NONE; SetIsKeepout( false ); SetDoNotAllowCopperPour( false ); // has meaning only if m_isKeepout == true
SetDoNotAllowVias( true ); // has meaning only if m_isKeepout == true
SetDoNotAllowTracks( true ); // has meaning only if m_isKeepout == true
m_cornerRadius = 0; SetLocalFlags( 0 ); // flags tempoarry used in zone calculations
m_Poly = new CPolyLine(); // Outlines
aBoard->GetZoneSettings().ExportSetting( *this );}
ZONE_CONTAINER::ZONE_CONTAINER( const ZONE_CONTAINER& aZone ) : BOARD_CONNECTED_ITEM( aZone ){ m_smoothedPoly = NULL;
// Should the copy be on the same net?
SetNetCode( aZone.GetNetCode() ); m_Poly = new CPolyLine( *aZone.m_Poly );
// For corner moving, corner index to drag, or -1 if no selection
m_CornerSelection = -1; m_IsFilled = aZone.m_IsFilled; m_ZoneClearance = aZone.m_ZoneClearance; // clearance value
m_ZoneMinThickness = aZone.m_ZoneMinThickness; m_FillMode = aZone.m_FillMode; // Filling mode (segments/polygons)
m_priority = aZone.m_priority; m_ArcToSegmentsCount = aZone.m_ArcToSegmentsCount; m_PadConnection = aZone.m_PadConnection; m_ThermalReliefGap = aZone.m_ThermalReliefGap; m_ThermalReliefCopperBridge = aZone.m_ThermalReliefCopperBridge; m_FilledPolysList.Append( aZone.m_FilledPolysList ); m_FillSegmList = aZone.m_FillSegmList; // vector <> copy
m_isKeepout = aZone.m_isKeepout; m_doNotAllowCopperPour = aZone.m_doNotAllowCopperPour; m_doNotAllowVias = aZone.m_doNotAllowVias; m_doNotAllowTracks = aZone.m_doNotAllowTracks;
m_cornerSmoothingType = aZone.m_cornerSmoothingType; m_cornerRadius = aZone.m_cornerRadius;
SetLocalFlags( aZone.GetLocalFlags() );}
ZONE_CONTAINER& ZONE_CONTAINER::operator=( const ZONE_CONTAINER& aOther ){ BOARD_CONNECTED_ITEM::operator=( aOther );
m_Poly->RemoveAllContours(); m_Poly->Copy( aOther.m_Poly ); // copy outlines
m_CornerSelection = -1; // for corner moving, corner index to drag or -1 if no selection
m_ZoneClearance = aOther.m_ZoneClearance; // clearance value
m_ZoneMinThickness = aOther.m_ZoneMinThickness; m_FillMode = aOther.m_FillMode; // filling mode (segments/polygons)
m_ArcToSegmentsCount = aOther.m_ArcToSegmentsCount; m_PadConnection = aOther.m_PadConnection; m_ThermalReliefGap = aOther.m_ThermalReliefGap; m_ThermalReliefCopperBridge = aOther.m_ThermalReliefCopperBridge; m_Poly->SetHatchStyle( aOther.m_Poly->GetHatchStyle() ); m_Poly->SetHatchPitch( aOther.m_Poly->GetHatchPitch() ); m_Poly->m_HatchLines = aOther.m_Poly->m_HatchLines; // copy vector <CSegment>
m_FilledPolysList.RemoveAllContours(); m_FilledPolysList.Append( aOther.m_FilledPolysList ); m_FillSegmList.clear(); m_FillSegmList = aOther.m_FillSegmList;
return *this;}
ZONE_CONTAINER::~ZONE_CONTAINER(){ delete m_Poly; m_Poly = NULL;}
EDA_ITEM* ZONE_CONTAINER::Clone() const{ return new ZONE_CONTAINER( *this );}
bool ZONE_CONTAINER::UnFill(){ bool change = ( !m_FilledPolysList.IsEmpty() ) || ( m_FillSegmList.size() > 0 );
m_FilledPolysList.RemoveAllContours(); m_FillSegmList.clear(); m_IsFilled = false;
return change;}
const wxPoint& ZONE_CONTAINER::GetPosition() const{ static const wxPoint dummy;
return m_Poly ? GetCornerPosition( 0 ) : dummy;}
void ZONE_CONTAINER::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset ){ if( !DC ) return;
wxPoint seg_start, seg_end; LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; BOARD* brd = GetBoard();
EDA_COLOR_T color = brd->GetLayerColor( m_Layer );
if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG ) return;
GRSetDrawMode( DC, aDrawMode ); DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)panel->GetDisplayOptions();
if( displ_opts->m_ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) ColorTurnToDarkDarkGray( &color ); }
if( aDrawMode & GR_HIGHLIGHT ) ColorChangeHighlightFlag( &color, !(aDrawMode & GR_AND) );
ColorApplyHighlightFlag( &color );
SetAlpha( &color, 150 );
// draw the lines
int i_start_contour = 0; std::vector<wxPoint> lines; lines.reserve( (GetNumCorners() * 2) + 2 );
for( int ic = 0; ic < GetNumCorners(); ic++ ) { seg_start = GetCornerPosition( ic ) + offset;
if( !m_Poly->m_CornersList.IsEndContour( ic ) && ic < GetNumCorners() - 1 ) { seg_end = GetCornerPosition( ic + 1 ) + offset; } else { seg_end = GetCornerPosition( i_start_contour ) + offset; i_start_contour = ic + 1; }
lines.push_back( seg_start ); lines.push_back( seg_end ); }
GRLineArray( panel->GetClipBox(), DC, lines, 0, color );
// draw hatches
lines.clear(); lines.reserve( (m_Poly->m_HatchLines.size() * 2) + 2 );
for( unsigned ic = 0; ic < m_Poly->m_HatchLines.size(); ic++ ) { seg_start = m_Poly->m_HatchLines[ic].m_Start + offset; seg_end = m_Poly->m_HatchLines[ic].m_End + offset; lines.push_back( seg_start ); lines.push_back( seg_end ); }
GRLineArray( panel->GetClipBox(), DC, lines, 0, color );}
void ZONE_CONTAINER::DrawFilledArea( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE aDrawMode, const wxPoint& offset ){ static std::vector <wxPoint> CornersBuffer; DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)panel->GetDisplayOptions();
// outline_mode is false to show filled polys,
// and true to show polygons outlines only (test and debug purposes)
bool outline_mode = displ_opts->m_DisplayZonesMode == 2 ? true : false;
if( DC == NULL ) return;
if( displ_opts->m_DisplayZonesMode == 1 ) // Do not show filled areas
return;
if( m_FilledPolysList.IsEmpty() ) // Nothing to draw
return;
BOARD* brd = GetBoard(); LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; EDA_COLOR_T color = brd->GetLayerColor( m_Layer );
if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG ) return;
GRSetDrawMode( DC, aDrawMode );
if( displ_opts->m_ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) ColorTurnToDarkDarkGray( &color ); }
if( aDrawMode & GR_HIGHLIGHT ) ColorChangeHighlightFlag( &color, !(aDrawMode & GR_AND) );
ColorApplyHighlightFlag( &color );
SetAlpha( &color, 150 );
for ( int ic = 0; ic < m_FilledPolysList.OutlineCount(); ic++ ) { const SHAPE_LINE_CHAIN& path = m_FilledPolysList.COutline( ic );
CornersBuffer.clear();
wxPoint p0;
for( int j = 0; j < path.PointCount(); j++ ) { const VECTOR2I& corner = path.CPoint( j );
wxPoint coord( corner.x + offset.x, corner.y + offset.y );
if( j == 0 ) p0 = coord;
CornersBuffer.push_back( coord ); }
CornersBuffer.push_back( p0 );
// Draw outlines:
if( ( m_ZoneMinThickness > 1 ) || outline_mode ) { int ilim = CornersBuffer.size() - 1;
for( int is = 0, ie = ilim; is <= ilim; ie = is, is++ ) { int x0 = CornersBuffer[is].x; int y0 = CornersBuffer[is].y; int x1 = CornersBuffer[ie].x; int y1 = CornersBuffer[ie].y;
// Draw only basic outlines, not extra segments.
if( !displ_opts->m_DisplayPcbTrackFill || GetState( FORCE_SKETCH ) ) GRCSegm( panel->GetClipBox(), DC, x0, y0, x1, y1, m_ZoneMinThickness, color ); else GRFillCSegm( panel->GetClipBox(), DC, x0, y0, x1, y1, m_ZoneMinThickness, color ); } }
// Draw areas:
if( m_FillMode == 0 && !outline_mode ) GRPoly( panel->GetClipBox(), DC, CornersBuffer.size(), &CornersBuffer[0], true, 0, color, color ); }
if( m_FillMode == 1 && !outline_mode ) // filled with segments
{ for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { wxPoint start = m_FillSegmList[ic].m_Start + offset; wxPoint end = m_FillSegmList[ic].m_End + offset;
if( !displ_opts->m_DisplayPcbTrackFill || GetState( FORCE_SKETCH ) ) GRCSegm( panel->GetClipBox(), DC, start.x, start.y, end.x, end.y, m_ZoneMinThickness, color ); else GRFillCSegm( panel->GetClipBox(), DC, start.x, start.y, end.x, end.y, m_ZoneMinThickness, color ); } }}
const EDA_RECT ZONE_CONTAINER::GetBoundingBox() const{ const int PRELOAD = 0x7FFFFFFF; // Biggest integer (32 bits)
int ymax = -PRELOAD; int ymin = PRELOAD; int xmin = PRELOAD; int xmax = -PRELOAD;
int count = GetNumCorners();
for( int i = 0; i<count; ++i ) { wxPoint corner = GetCornerPosition( i );
ymax = std::max( ymax, corner.y ); xmax = std::max( xmax, corner.x ); ymin = std::min( ymin, corner.y ); xmin = std::min( xmin, corner.x ); }
EDA_RECT ret( wxPoint( xmin, ymin ), wxSize( xmax - xmin + 1, ymax - ymin + 1 ) );
return ret;}
void ZONE_CONTAINER::DrawWhileCreateOutline( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE draw_mode ){ GR_DRAWMODE current_gr_mode = draw_mode; bool is_close_segment = false;
if( !DC ) return;
LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer; BOARD* brd = GetBoard(); EDA_COLOR_T color = brd->GetLayerColor( m_Layer ); DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)panel->GetDisplayOptions();
if( displ_opts->m_ContrastModeDisplay ) { if( !IsOnLayer( curr_layer ) ) ColorTurnToDarkDarkGray( &color ); }
// draw the lines
wxPoint start_contour_pos = GetCornerPosition( 0 ); int icmax = GetNumCorners() - 1;
for( int ic = 0; ic <= icmax; ic++ ) { int xi = GetCornerPosition( ic ).x; int yi = GetCornerPosition( ic ).y; int xf, yf;
if( !m_Poly->m_CornersList.IsEndContour( ic ) && ic < icmax ) { is_close_segment = false; xf = GetCornerPosition( ic + 1 ).x; yf = GetCornerPosition( ic + 1 ).y;
if( m_Poly->m_CornersList.IsEndContour( ic + 1 ) || (ic == icmax - 1) ) current_gr_mode = GR_XOR; else current_gr_mode = draw_mode; } else // Draw the line from last corner to the first corner of the current contour
{ is_close_segment = true; current_gr_mode = GR_XOR; xf = start_contour_pos.x; yf = start_contour_pos.y;
// Prepare the next contour for drawing, if exists
if( ic < icmax ) start_contour_pos = GetCornerPosition( ic + 1 ); }
GRSetDrawMode( DC, current_gr_mode );
if( is_close_segment ) GRLine( panel->GetClipBox(), DC, xi, yi, xf, yf, 0, WHITE ); else GRLine( panel->GetClipBox(), DC, xi, yi, xf, yf, 0, color ); }}
int ZONE_CONTAINER::GetThermalReliefGap( D_PAD* aPad ) const{ if( aPad == NULL || aPad->GetThermalGap() == 0 ) return m_ThermalReliefGap; else return aPad->GetThermalGap();}
int ZONE_CONTAINER::GetThermalReliefCopperBridge( D_PAD* aPad ) const{ if( aPad == NULL || aPad->GetThermalWidth() == 0 ) return m_ThermalReliefCopperBridge; else return aPad->GetThermalWidth();}
void ZONE_CONTAINER::SetCornerRadius( unsigned int aRadius ){ m_cornerRadius = aRadius; if( m_cornerRadius > (unsigned int) Mils2iu( MAX_ZONE_CORNER_RADIUS_MILS ) ) m_cornerRadius = Mils2iu( MAX_ZONE_CORNER_RADIUS_MILS );};
bool ZONE_CONTAINER::HitTest( const wxPoint& aPosition ) const{ if( HitTestForCorner( aPosition ) >= 0 ) return true;
if( HitTestForEdge( aPosition ) >= 0 ) return true;
return false;}
void ZONE_CONTAINER::SetSelectedCorner( const wxPoint& aPosition ){ m_CornerSelection = HitTestForCorner( aPosition );
if( m_CornerSelection < 0 ) m_CornerSelection = HitTestForEdge( aPosition );}
// Zones outlines have no thickness, so it Hit Test functions
// we must have a default distance between the test point
// and a corner or a zone edge:
#define MAX_DIST_IN_MM 0.25
int ZONE_CONTAINER::HitTestForCorner( const wxPoint& refPos ) const{ int distmax = Millimeter2iu( MAX_DIST_IN_MM ); return m_Poly->HitTestForCorner( refPos, distmax );}
int ZONE_CONTAINER::HitTestForEdge( const wxPoint& refPos ) const{ int distmax = Millimeter2iu( MAX_DIST_IN_MM ); return m_Poly->HitTestForEdge( refPos, distmax );}
bool ZONE_CONTAINER::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const{ EDA_RECT arect = aRect; arect.Inflate( aAccuracy ); EDA_RECT bbox = m_Poly->GetBoundingBox(); bbox.Normalize();
if( aContained ) return arect.Contains( bbox ); else // Test for intersection between aRect and the polygon
// For a polygon, using its bounding box has no sense here
{ // Fast test: if aRect is outside the polygon bounding box,
// rectangles cannot intersect
if( ! bbox.Intersects( arect ) ) return false;
// aRect is inside the polygon bounding box,
// and can intersect the polygon: use a fine test.
// aRect intersects the polygon if at least one aRect corner
// is inside the polygon
wxPoint corner = arect.GetOrigin();
if( HitTestInsideZone( corner ) ) return true;
corner.x = arect.GetEnd().x;
if( HitTestInsideZone( corner ) ) return true;
corner = arect.GetEnd();
if( HitTestInsideZone( corner ) ) return true;
corner.x = arect.GetOrigin().x;
if( HitTestInsideZone( corner ) ) return true;
// No corner inside arect, but outlines can intersect arect
// if one of outline corners is inside arect
int count = m_Poly->GetCornersCount(); for( int ii =0; ii < count; ii++ ) { if( arect.Contains( m_Poly->GetPos( ii ) ) ) return true; }
return false; }}
int ZONE_CONTAINER::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const{ int myClearance = m_ZoneClearance;
#if 0 // Maybe the netclass clearance should not come into play for a zone?
// At least the policy decision can be controlled by the zone
// itself, i.e. here. On reasons of insufficient documentation,
// the user will be less bewildered if we simply respect the
// "zone clearance" setting in the zone properties dialog. (At least
// until there is a UI boolean for this.)
NETCLASSPTR myClass = GetNetClass();
if( myClass ) myClearance = std::max( myClearance, myClass->GetClearance() );#endif
if( aItem ) { int hisClearance = aItem->GetClearance( NULL ); myClearance = std::max( hisClearance, myClearance ); }
return myClearance;}
bool ZONE_CONTAINER::HitTestFilledArea( const wxPoint& aRefPos ) const{ return m_FilledPolysList.Contains( VECTOR2I( aRefPos.x, aRefPos.y ) );}
void ZONE_CONTAINER::GetMsgPanelInfo( std::vector< MSG_PANEL_ITEM >& aList ){ wxString msg;
msg = _( "Zone Outline" );
// Display Cutout instead of Outline for holes inside a zone
// i.e. when num contour !=0
int ncont = m_Poly->GetContour( m_CornerSelection );
if( ncont ) msg << wxT( " " ) << _( "(Cutout)" );
aList.push_back( MSG_PANEL_ITEM( _( "Type" ), msg, DARKCYAN ) );
if( GetIsKeepout() ) { msg.Empty();
if( GetDoNotAllowVias() ) AccumulateDescription( msg, _( "No via" ) );
if( GetDoNotAllowTracks() ) AccumulateDescription( msg, _("No track") );
if( GetDoNotAllowCopperPour() ) AccumulateDescription( msg, _("No copper pour") );
aList.push_back( MSG_PANEL_ITEM( _( "Keepout" ), msg, RED ) ); } else if( IsOnCopperLayer() ) { if( GetNetCode() >= 0 ) { NETINFO_ITEM* net = GetNet();
if( net ) msg = net->GetNetname(); else // Should not occur
msg = _( "<unknown>" ); } else // a netcode < 0 is an error
msg = wxT( "<error>" );
aList.push_back( MSG_PANEL_ITEM( _( "NetName" ), msg, RED ) );
// Display net code : (useful in test or debug)
msg.Printf( wxT( "%d" ), GetNetCode() ); aList.push_back( MSG_PANEL_ITEM( _( "NetCode" ), msg, RED ) );
// Display priority level
msg.Printf( wxT( "%d" ), GetPriority() ); aList.push_back( MSG_PANEL_ITEM( _( "Priority" ), msg, BLUE ) ); } else { aList.push_back( MSG_PANEL_ITEM( _( "Non Copper Zone" ), wxEmptyString, RED ) ); }
aList.push_back( MSG_PANEL_ITEM( _( "Layer" ), GetLayerName(), BROWN ) );
msg.Printf( wxT( "%d" ), (int) m_Poly->m_CornersList.GetCornersCount() ); aList.push_back( MSG_PANEL_ITEM( _( "Corners" ), msg, BLUE ) );
if( m_FillMode ) msg = _( "Segments" ); else msg = _( "Polygons" );
aList.push_back( MSG_PANEL_ITEM( _( "Fill Mode" ), msg, BROWN ) );
// Useful for statistics :
msg.Printf( wxT( "%d" ), (int) m_Poly->m_HatchLines.size() ); aList.push_back( MSG_PANEL_ITEM( _( "Hatch Lines" ), msg, BLUE ) );
if( !m_FilledPolysList.IsEmpty() ) { msg.Printf( wxT( "%d" ), m_FilledPolysList.TotalVertices() ); aList.push_back( MSG_PANEL_ITEM( _( "Corner Count" ), msg, BLUE ) ); }}
/* Geometric transforms: */
void ZONE_CONTAINER::Move( const wxPoint& offset ){ /* move outlines */ for( unsigned ii = 0; ii < m_Poly->m_CornersList.GetCornersCount(); ii++ ) { SetCornerPosition( ii, GetCornerPosition( ii ) + offset ); }
m_Poly->Hatch();
m_FilledPolysList.Move( VECTOR2I( offset.x, offset.y ) );
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { m_FillSegmList[ic].m_Start += offset; m_FillSegmList[ic].m_End += offset; }}
void ZONE_CONTAINER::MoveEdge( const wxPoint& offset, int aEdge ){ // Move the start point of the selected edge:
SetCornerPosition( aEdge, GetCornerPosition( aEdge ) + offset );
// Move the end point of the selected edge:
if( m_Poly->m_CornersList.IsEndContour( aEdge ) || aEdge == GetNumCorners() - 1 ) { int icont = m_Poly->GetContour( aEdge ); aEdge = m_Poly->GetContourStart( icont ); } else { aEdge++; }
SetCornerPosition( aEdge, GetCornerPosition( aEdge ) + offset );
m_Poly->Hatch();}
void ZONE_CONTAINER::Rotate( const wxPoint& centre, double angle ){ wxPoint pos;
for( unsigned ic = 0; ic < m_Poly->m_CornersList.GetCornersCount(); ic++ ) { pos = m_Poly->m_CornersList.GetPos( ic ); RotatePoint( &pos, centre, angle ); m_Poly->SetX( ic, pos.x ); m_Poly->SetY( ic, pos.y ); }
m_Poly->Hatch();
/* rotate filled areas: */ for( SHAPE_POLY_SET::ITERATOR ic = m_FilledPolysList.Iterate(); ic; ++ic ) RotatePoint( &ic->x, &ic->y, centre.x, centre.y, angle );
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { RotatePoint( &m_FillSegmList[ic].m_Start, centre, angle ); RotatePoint( &m_FillSegmList[ic].m_End, centre, angle ); }}
void ZONE_CONTAINER::Flip( const wxPoint& aCentre ){ Mirror( aCentre ); int copperLayerCount = GetBoard()->GetCopperLayerCount(); SetLayer( FlipLayer( GetLayer(), copperLayerCount ) );}
void ZONE_CONTAINER::Mirror( const wxPoint& mirror_ref ){ for( unsigned ic = 0; ic < m_Poly->m_CornersList.GetCornersCount(); ic++ ) { int py = mirror_ref.y - m_Poly->m_CornersList.GetY( ic ); m_Poly->m_CornersList.SetY( ic, py + mirror_ref.y ); }
m_Poly->Hatch();
for( SHAPE_POLY_SET::ITERATOR ic = m_FilledPolysList.Iterate(); ic; ++ic ) { int py = mirror_ref.y - ic->y; ic->y = py + mirror_ref.y; }
for( unsigned ic = 0; ic < m_FillSegmList.size(); ic++ ) { MIRROR( m_FillSegmList[ic].m_Start.y, mirror_ref.y ); MIRROR( m_FillSegmList[ic].m_End.y, mirror_ref.y ); }}
ZoneConnection ZONE_CONTAINER::GetPadConnection( D_PAD* aPad ) const{ if( aPad == NULL || aPad->GetZoneConnection() == PAD_ZONE_CONN_INHERITED ) return m_PadConnection; else return aPad->GetZoneConnection();}
void ZONE_CONTAINER::AddPolygon( std::vector< wxPoint >& aPolygon ){ if( aPolygon.empty() ) return;
for( unsigned i = 0; i < aPolygon.size(); i++ ) { if( i == 0 ) m_Poly->Start( GetLayer(), aPolygon[i].x, aPolygon[i].y, GetHatchStyle() ); else AppendCorner( aPolygon[i] ); }
m_Poly->CloseLastContour();}
wxString ZONE_CONTAINER::GetSelectMenuText() const{ wxString text; NETINFO_ITEM* net; BOARD* board = GetBoard();
int ncont = m_Poly->GetContour( m_CornerSelection );
if( ncont ) text << wxT( " " ) << _( "(Cutout)" );
if( GetIsKeepout() ) text << wxT( " " ) << _( "(Keepout)" );
text << wxString::Format( wxT( " (%08lX)" ), m_TimeStamp );
// Display net name for copper zones
if( !GetIsKeepout() ) { if( GetNetCode() >= 0 ) { if( board ) { net = GetNet();
if( net ) { text << wxT( " [" ) << net->GetNetname() << wxT( "]" ); } } else { text << _( "** NO BOARD DEFINED **" ); } } else { // A netcode < 0 is an error:
// Netname not found or area not initialised
text << wxT( " [" ) << GetNetname() << wxT( "]" ); text << wxT( " <" ) << _( "Not Found" ) << wxT( ">" ); } }
wxString msg; msg.Printf( _( "Zone Outline %s on %s" ), GetChars( text ), GetChars( GetLayerName() ) );
return msg;}
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