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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright The KiCad Developers, see AUTHORS.TXT for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */
#include <render_settings.h>
using namespace KIGFX;
RENDER_SETTINGS::RENDER_SETTINGS() : m_highlightNetcodes(), m_drawBoundingBoxes( false ), m_dashLengthRatio( 12 ), // From ISO 128-2
m_gapLengthRatio( 3 ), // From ISO 128-2
m_printDC( nullptr ){ // Set the default initial values
m_activeLayer = F_Cu; m_highlightFactor = 0.5f; m_selectFactor = 0.5f; m_highlightEnabled = false; m_hiContrastEnabled = false; m_hiContrastFactor = 0.2f; m_outlineWidth = 1; m_drawingSheetLineWidth = 100000; m_defaultPenWidth = 0; m_minPenWidth = 0; m_isPrinting = false; m_printBlackAndWite = false;}
RENDER_SETTINGS::~RENDER_SETTINGS(){}
#if 0
constexpr double correction = 0.8; // Looks best visually
#else
constexpr double correction = 1.0; // Matches ISO 128-2, but can creates issues on GTK and MSW:
// "dots" are not always visible depending on the zoom level
// because they create 0 lenght lines
// So they will drawn as segments, even with correction = 1.0
#endif
double RENDER_SETTINGS::GetDashLength( int aLineWidth ) const{ return std::max( m_dashLengthRatio - correction, 1.0 ) * aLineWidth;}
double RENDER_SETTINGS::GetDotLength( int aLineWidth ) const{ // The minimal length scale is arbitrary set to 0.2 after trials
// 0 lenght can create drawing issues
return std::max( ( 1.0 - correction ), 0.2 ) * aLineWidth;}
double RENDER_SETTINGS::GetGapLength( int aLineWidth ) const{ return std::max( m_gapLengthRatio + correction, 1.0 ) * aLineWidth;}
void RENDER_SETTINGS::update(){ // Calculate darkened/highlighted variants of layer colors
for( int i = 0; i < LAYER_ID_COUNT; i++ ) { m_hiContrastColor[i] = m_layerColors[i].Mix( m_layerColors[LAYER_PCB_BACKGROUND], m_hiContrastFactor );
m_layerColorsHi[i] = m_layerColors[i].Brightened( m_highlightFactor ); m_layerColorsDark[i] = m_layerColors[i].Darkened( 1.0 - m_highlightFactor );
// Skip selection brightening for things close to black, and netname text
if( IsNetnameLayer( i ) || m_layerColors[i].GetBrightness() < 0.05 ) { m_layerColorsSel[i] = m_layerColors[i]; continue; }
// Linear brightening doesn't work well for colors near white
double factor = ( m_selectFactor * 0.5 ) + pow( m_layerColors[i].GetBrightness(), 3 ); factor = std::min( 1.0, factor );
m_layerColorsSel[i] = m_layerColors[i].Brightened( factor );
// If we are maxed out on brightening as a highlight, fallback to darkening but keep
// the blue that acts as a "glowing" color
if( std::fabs( m_layerColorsSel[i].GetBrightness() - m_layerColors[i].GetBrightness() ) < 0.05 ) { m_layerColorsSel[i] = m_layerColors[i].Darkened( m_selectFactor * 0.4 ); m_layerColorsSel[i].b = m_layerColors[i].b * ( 1.0 - factor ) + factor; }
}}
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