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						/*******************//** class LIB_ARC **//*******************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "class_drawpanel.h"
#include "plot_common.h"
#include "trigo.h"
#include "general.h"
#include "protos.h"
#include "lib_arc.h"
#include "transform.h"
//! @brief Given three points A B C, compute the circumcenter of the resulting triangle
//! reference: http://en.wikipedia.org/wiki/Circumscribed_circle
//! Coordinates of circumcenter in Cartesian coordinates
static wxPoint calcCenter( const wxPoint& A, const wxPoint& B, const wxPoint& C ){    double  circumCenterX, circumCenterY;    double  Ax = (double) A.x;    double  Ay = (double) A.y;    double  Bx = (double) B.x;    double  By = (double) B.y;    double  Cx = (double) C.x;    double  Cy = (double) C.y;
    wxPoint circumCenter;
    double  D = 2.0 * ( Ax * ( By - Cy ) + Bx * ( Cy - Ay ) + Cx * ( Ay - By ) );
    // prevent division / 0
    if( fabs( D ) < 1e-7 )        D = 1e-7;
    circumCenterX = ( (Ay * Ay + Ax * Ax) * (By - Cy) +                      (By * By + Bx * Bx) * (Cy - Ay) +                      (Cy * Cy + Cx * Cx) * (Ay - By) ) / D;
    circumCenterY = ( (Ay * Ay + Ax * Ax) * (Cx - Bx) +                      (By * By + Bx * Bx) * (Ax - Cx) +                      (Cy * Cy + Cx * Cx) * (Bx - Ax) ) / D;
    circumCenter.x = (int) circumCenterX;    circumCenter.y = (int) circumCenterY;
    return circumCenter;}
LIB_ARC::LIB_ARC( LIB_COMPONENT* aParent ) : LIB_DRAW_ITEM( COMPONENT_ARC_DRAW_TYPE, aParent ){    m_Radius        = 0;    m_t1            = 0;    m_t2            = 0;    m_Width         = 0;    m_Fill          = NO_FILL;    m_isFillable    = true;    m_typeName      = _( "Arc" );    m_editState     = 0;    m_lastEditState = 0;}
LIB_ARC::LIB_ARC( const LIB_ARC& aArc ) : LIB_DRAW_ITEM( aArc ){    m_Radius   = aArc.m_Radius;    m_t1       = aArc.m_t1;    m_t2       = aArc.m_t2;    m_Width    = aArc.m_Width;    m_Fill     = aArc.m_Fill;    m_Pos      = aArc.m_Pos;    m_ArcStart = aArc.m_ArcStart;    m_ArcEnd   = aArc.m_ArcEnd;}
/**
 * format: *  A centre_posx centre_posy rayon start_angle end_angle unit convert *  fill('N', 'F' ou 'f') startx starty endx endy */bool LIB_ARC::Save( FILE* aFile ){    int x1 = m_t1;
    if( x1 > 1800 )        x1 -= 3600;
    int x2 = m_t2;
    if( x2 > 1800 )        x2 -= 3600;
    if( fprintf( aFile, "A %d %d %d %d %d %d %d %d %c %d %d %d %d\n",                 m_Pos.x, m_Pos.y, m_Radius, x1, x2, m_Unit, m_Convert, m_Width,                 fill_tab[m_Fill], m_ArcStart.x, m_ArcStart.y, m_ArcEnd.x,                 m_ArcEnd.y ) < 0 )        return false;
    return true;}
bool LIB_ARC::Load( char* aLine, wxString& aErrorMsg ){    int  startx, starty, endx, endy, cnt;    char tmp[256];
    cnt = sscanf( &aLine[2], "%d %d %d %d %d %d %d %d %s %d %d %d %d",                  &m_Pos.x, &m_Pos.y, &m_Radius, &m_t1, &m_t2, &m_Unit,                  &m_Convert, &m_Width, tmp, &startx, &starty, &endx, &endy );    if( cnt < 8 )    {        aErrorMsg.Printf( _( "arc only had %d parameters of the required 8" ), cnt );        return false;    }
    if( tmp[0] == 'F' )        m_Fill = FILLED_SHAPE;    if( tmp[0] == 'f' )        m_Fill = FILLED_WITH_BG_BODYCOLOR;
    NORMALIZE_ANGLE( m_t1 );    NORMALIZE_ANGLE( m_t2 );
    // Actual Coordinates of arc ends are read from file
    if( cnt >= 13 )    {        m_ArcStart.x = startx;        m_ArcStart.y = starty;        m_ArcEnd.x   = endx;        m_ArcEnd.y   = endy;    }    else    {        // Actual Coordinates of arc ends are not read from file
        // (old library), calculate them
        m_ArcStart.x = m_Radius;        m_ArcStart.y = 0;        m_ArcEnd.x   = m_Radius;        m_ArcEnd.y   = 0;        RotatePoint( &m_ArcStart.x, &m_ArcStart.y, -m_t1 );        m_ArcStart.x += m_Pos.x;        m_ArcStart.y += m_Pos.y;        RotatePoint( &m_ArcEnd.x, &m_ArcEnd.y, -m_t2 );        m_ArcEnd.x += m_Pos.x;        m_ArcEnd.y += m_Pos.y;    }
    return true;}
/**
 * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param aRefPoint A wxPoint to test in eeschema space * @return bool - true if a hit, else false */bool LIB_ARC::HitTest( const wxPoint& aRefPoint ){    int mindist = m_Width ? m_Width / 2 : g_DrawDefaultLineThickness / 2;
    // Have a minimal tolerance for hit test
    if( mindist < MINIMUM_SELECTION_DISTANCE )        mindist = MINIMUM_SELECTION_DISTANCE;
    return HitTest( aRefPoint, mindist, DefaultTransform );}
/** Function HitTest
 * @return true if the point aPosRef is near this object * @param aRefPoint = a wxPoint to test * @param aThreshold = max distance to this object (usually the half thickness *                     of a line) * @param aTransMat = the transform matrix */bool LIB_ARC::HitTest( wxPoint aReferencePoint, int aThreshold, const TRANSFORM& aTransform ){
    // TODO: use aTransMat to calculates parameters
    wxPoint relativePosition = aReferencePoint;
    NEGATE( relativePosition.y );       // reverse Y axis
    int distance = wxRound( EuclideanNorm( TwoPointVector( m_Pos, relativePosition ) ) );
    if( abs( distance - m_Radius ) > aThreshold )        return false;
    // We are on the circle, ensure we are only on the arc, i.e. between
    //  m_ArcStart and m_ArcEnd
    wxPoint startEndVector = TwoPointVector( m_ArcStart, m_ArcEnd);    wxPoint startRelativePositionVector = TwoPointVector( m_ArcStart, relativePosition );
    wxPoint centerStartVector = TwoPointVector( m_Pos, m_ArcStart );    wxPoint centerEndVector = TwoPointVector( m_Pos, m_ArcEnd );    wxPoint centerRelativePositionVector = TwoPointVector( m_Pos, relativePosition );
    // Compute the cross product to check if the point is in the sector
    int crossProductStart = CrossProduct( centerStartVector, centerRelativePositionVector );    int crossProductEnd = CrossProduct( centerEndVector, centerRelativePositionVector );
    // The cross products need to be exchanged, depending on which side the center point
    // relative to the start point to end point vector lies
    if( CrossProduct( startEndVector, startRelativePositionVector ) < 0 )    {    	EXCHG( crossProductStart, crossProductEnd );    }
    // When the cross products have a different sign, the point lies in sector
    // also check, if the reference is near start or end point
    return 	HitTestPoints( m_ArcStart, relativePosition, MINIMUM_SELECTION_DISTANCE ) ||    		HitTestPoints( m_ArcEnd, relativePosition, MINIMUM_SELECTION_DISTANCE ) ||    		( crossProductStart <= 0 && crossProductEnd >= 0 );}
LIB_DRAW_ITEM* LIB_ARC::DoGenCopy(){    LIB_ARC* newitem = new LIB_ARC( GetParent() );
    newitem->m_Pos      = m_Pos;    newitem->m_ArcStart = m_ArcStart;    newitem->m_ArcEnd   = m_ArcEnd;    newitem->m_Radius   = m_Radius;    newitem->m_t1       = m_t1;    newitem->m_t2       = m_t2;    newitem->m_Width    = m_Width;    newitem->m_Unit     = m_Unit;    newitem->m_Convert  = m_Convert;    newitem->m_Flags    = m_Flags;    newitem->m_Fill     = m_Fill;
    return (LIB_DRAW_ITEM*) newitem;}
int LIB_ARC::DoCompare( const LIB_DRAW_ITEM& aOther ) const{    wxASSERT( aOther.Type() == COMPONENT_ARC_DRAW_TYPE );
    const LIB_ARC* tmp = ( LIB_ARC* ) &aOther;
    if( m_Pos.x != tmp->m_Pos.x )        return m_Pos.x - tmp->m_Pos.x;
    if( m_Pos.y != tmp->m_Pos.y )        return m_Pos.y - tmp->m_Pos.y;
    if( m_t1 != tmp->m_t1 )        return m_t1 - tmp->m_t1;
    if( m_t2 != tmp->m_t2 )        return m_t2 - tmp->m_t2;
    return 0;}
void LIB_ARC::DoOffset( const wxPoint& aOffset ){    m_Pos += aOffset;    m_ArcStart += aOffset;    m_ArcEnd += aOffset;}
bool LIB_ARC::DoTestInside( EDA_Rect& aRect ) const{    return aRect.Inside( m_ArcStart.x, -m_ArcStart.y )        || aRect.Inside( m_ArcEnd.x, -m_ArcEnd.y );}
void LIB_ARC::DoMove( const wxPoint& aPosition ){    wxPoint offset = aPosition - m_Pos;    m_Pos = aPosition;    m_ArcStart += offset;    m_ArcEnd   += offset;}
void LIB_ARC::DoMirrorHorizontal( const wxPoint& aCenter ){    m_Pos.x -= aCenter.x;    m_Pos.x *= -1;    m_Pos.x += aCenter.x;    m_ArcStart.x -= aCenter.x;    m_ArcStart.x *= -1;    m_ArcStart.x += aCenter.x;    m_ArcEnd.x -= aCenter.x;    m_ArcEnd.x *= -1;    m_ArcEnd.x += aCenter.x;    EXCHG( m_ArcStart, m_ArcEnd );}
void LIB_ARC::DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,                      const TRANSFORM& aTransform ){    wxASSERT( aPlotter != NULL );
    int t1 = m_t1;    int t2 = m_t2;    wxPoint pos = aTransform.TransformCoordinate( m_Pos ) + aOffset;
    aTransform.MapAngles( &t1, &t2 );
    if( aFill && m_Fill == FILLED_WITH_BG_BODYCOLOR )    {        aPlotter->set_color( ReturnLayerColor( LAYER_DEVICE_BACKGROUND ) );        aPlotter->arc( pos, -t2, -t1, m_Radius, FILLED_SHAPE, 0 );    }
    bool already_filled = m_Fill == FILLED_WITH_BG_BODYCOLOR;    aPlotter->set_color( ReturnLayerColor( LAYER_DEVICE ) );    aPlotter->arc( pos, -t2, -t1, m_Radius, already_filled ? NO_FILL : m_Fill, GetPenSize() );}
/** Function GetPenSize
 * @return the size of the "pen" that be used to draw or plot this item */int LIB_ARC::GetPenSize(){    return ( m_Width == 0 ) ? g_DrawDefaultLineThickness : m_Width;}
void LIB_ARC::drawEditGraphics( EDA_Rect* aClipBox, wxDC* aDC, int aColor ){    // The edit indicators only get drawn when a new arc is being drawn.
    if( ( m_Flags & IS_NEW ) == 0 )        return;
    // Use the last edit state so when the drawing switches from the end mode to the center
    // point mode, the last line between the center points gets erased.
    if( m_lastEditState == 1 )    {        GRLine( aClipBox, aDC, m_ArcStart.x, -m_ArcStart.y, m_ArcEnd.x, -m_ArcEnd.y, 0, aColor );    }    else    {        GRDashedLine( aClipBox, aDC, m_ArcStart.x, -m_ArcStart.y, m_Pos.x, -m_Pos.y, 0, aColor );        GRDashedLine( aClipBox, aDC, m_ArcEnd.x, -m_ArcEnd.y, m_Pos.x, -m_Pos.y, 0, aColor );    }}
void LIB_ARC::drawGraphic( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,                           int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform ){    // Don't draw the arc until the end point is selected.  Only the edit indicators
    // get drawn at this time.
    if( ( m_Flags & IS_NEW ) && m_lastEditState == 1 )        return;
    wxPoint pos1, pos2, posc;    int     color = ReturnLayerColor( LAYER_DEVICE );
    if( aColor < 0 )       // Used normal color or selected color
    {        if( ( m_Selected & IS_SELECTED ) )            color = g_ItemSelectetColor;    }    else    {        color = aColor;    }
    pos1 = aTransform.TransformCoordinate( m_ArcEnd ) + aOffset;    pos2 = aTransform.TransformCoordinate( m_ArcStart ) + aOffset;    posc = aTransform.TransformCoordinate( m_Pos ) + aOffset;    int  pt1  = m_t1;    int  pt2  = m_t2;    bool swap = aTransform.MapAngles( &pt1, &pt2 );    if( swap )    {        EXCHG( pos1.x, pos2.x );        EXCHG( pos1.y, pos2.y );    }
    GRSetDrawMode( aDC, aDrawMode );
    FILL_T fill = aData ? NO_FILL : m_Fill;    if( aColor >= 0 )        fill = NO_FILL;
    if( fill == FILLED_WITH_BG_BODYCOLOR )        GRFilledArc( &aPanel->m_ClipBox, aDC, posc.x, posc.y, pt1, pt2,                     m_Radius, GetPenSize( ),                     (m_Flags & IS_MOVED) ? color : ReturnLayerColor( LAYER_DEVICE_BACKGROUND ),                     ReturnLayerColor( LAYER_DEVICE_BACKGROUND ) );    else if( fill == FILLED_SHAPE && !aData )        GRFilledArc( &aPanel->m_ClipBox, aDC, posc.x, posc.y, pt1, pt2, m_Radius, color, color );    else    {
#ifdef DRAW_ARC_WITH_ANGLE
        GRArc( &aPanel->m_ClipBox, aDC, posc.x, posc.y, pt1, pt2, m_Radius, GetPenSize(), color );#else
        GRArc1( &aPanel->m_ClipBox, aDC, pos1.x, pos1.y, pos2.x, pos2.y,                posc.x, posc.y, GetPenSize(), color );#endif
    }
    /* Set to one (1) to draw bounding box around arc to validate bounding box
     * calculation. */#if 0
    EDA_Rect bBox = GetBoundingBox();    GRRect( &aPanel->m_ClipBox, aDC, bBox.GetOrigin().x, bBox.GetOrigin().y,            bBox.GetEnd().x, bBox.GetEnd().y, 0, LIGHTMAGENTA );#endif
}
EDA_Rect LIB_ARC::GetBoundingBox(){    int      minX, minY, maxX, maxY, angleStart, angleEnd;    EDA_Rect rect;    wxPoint  nullPoint, startPos, endPos, centerPos;    wxPoint  normStart = m_ArcStart - m_Pos;    wxPoint  normEnd   = m_ArcEnd - m_Pos;
    if( ( normStart == nullPoint ) || ( normEnd == nullPoint ) || ( m_Radius == 0 ) )    {        wxLogDebug( wxT("Invalid arc drawing definition, center(%d, %d) \
start(%d, %d), end(%d, %d), radius %d" ),                    m_Pos.x, m_Pos.y, m_ArcStart.x, m_ArcStart.y, m_ArcEnd.x,                    m_ArcEnd.y, m_Radius );        return rect;    }
    endPos     = DefaultTransform.TransformCoordinate( m_ArcEnd );    startPos   = DefaultTransform.TransformCoordinate( m_ArcStart );    centerPos  = DefaultTransform.TransformCoordinate( m_Pos );    angleStart = m_t1;    angleEnd   = m_t2;
    if( DefaultTransform.MapAngles( &angleStart, &angleEnd ) )    {        EXCHG( endPos.x, startPos.x );        EXCHG( endPos.y, startPos.y );    }
    /* Start with the start and end point of the arc. */    minX = MIN( startPos.x, endPos.x );    minY = MIN( startPos.y, endPos.y );    maxX = MAX( startPos.x, endPos.x );    maxY = MAX( startPos.y, endPos.y );
    /* Zero degrees is a special case. */    if( angleStart == 0 )        maxX = centerPos.x + m_Radius;
    /* Arc end angle wrapped passed 360. */    if( angleStart > angleEnd )        angleEnd += 3600;
    if( angleStart <= 900 && angleEnd >= 900 )          /* 90 deg */        maxY = centerPos.y + m_Radius;    if( angleStart <= 1800 && angleEnd >= 1800 )        /* 180 deg */        minX = centerPos.x - m_Radius;    if( angleStart <= 2700 && angleEnd >= 2700 )        /* 270 deg */        minY = centerPos.y - m_Radius;    if( angleStart <= 3600 && angleEnd >= 3600 )        /* 0 deg   */        maxX = centerPos.x + m_Radius;
    rect.SetOrigin( minX, minY );    rect.SetEnd( maxX, maxY );    rect.Inflate( m_Width / 2, m_Width / 2 );
    return rect;}
void LIB_ARC::DisplayInfo( WinEDA_DrawFrame* aFrame ){    wxString msg;    EDA_Rect bBox = GetBoundingBox();
    LIB_DRAW_ITEM::DisplayInfo( aFrame );
    msg = ReturnStringFromValue( g_UserUnit, m_Width, EESCHEMA_INTERNAL_UNIT, true );
    aFrame->AppendMsgPanel( _( "Line width" ), msg, BLUE );
    msg.Printf( wxT( "(%d, %d, %d, %d)" ), bBox.GetOrigin().x,                bBox.GetOrigin().y, bBox.GetEnd().x, bBox.GetEnd().y );
    aFrame->AppendMsgPanel( _( "Bounding box" ), msg, BROWN );}
void LIB_ARC::BeginEdit( int aEditMode, const wxPoint aPosition ){    wxCHECK_RET( ( aEditMode & ( IS_NEW | IS_MOVED | IS_RESIZED ) ) != 0,                 wxT( "Invalid edit mode for LIB_ARC object." ) );
    if( aEditMode == IS_NEW )    {        m_ArcStart  = m_ArcEnd = aPosition;        m_editState = m_lastEditState = 1;    }    else if( aEditMode == IS_MOVED )    {        m_initialPos = m_Pos;        m_initialCursorPos = aPosition;        SetEraseLastDrawItem();    }    else    {        // The arc center point has to be rotated with while adjusting the
        // start or end point, determine the side of this point and the distance
        // from the start / end point
        wxPoint middlePoint = wxPoint( (m_ArcStart.x + m_ArcEnd.x) / 2,                                       (m_ArcStart.y + m_ArcEnd.y) / 2 );        wxPoint centerVector   = m_Pos - middlePoint;        wxPoint startEndVector = TwoPointVector( m_ArcStart, m_ArcEnd );        m_editCenterDistance = EuclideanNorm( centerVector );
        // Determine on which side is the center point
        m_editDirection = CrossProduct( startEndVector, centerVector ) ? 1 : -1;
        // Drag either the start, end point or the outline
        if( HitTestPoints( m_ArcStart, aPosition, MINIMUM_SELECTION_DISTANCE ) )        {            m_editSelectPoint = START;        }        else if( HitTestPoints( m_ArcEnd, aPosition, MINIMUM_SELECTION_DISTANCE ) )        {            m_editSelectPoint = END;        }        else            m_editSelectPoint = OUTLINE;
        m_editState = 0;        SetEraseLastDrawItem();    }
    m_Flags = aEditMode;}
bool LIB_ARC::ContinueEdit( const wxPoint aPosition ){    wxCHECK_MSG( ( m_Flags & ( IS_NEW | IS_MOVED | IS_RESIZED ) ) != 0, false,                   wxT( "Bad call to ContinueEdit().  LIB_ARC is not being edited." ) );
    if( m_Flags == IS_NEW )    {        if( m_editState == 1 )        // Second position yields the arc segment length.
        {            m_ArcEnd = aPosition;            m_editState = 2;            SetEraseLastDrawItem( false );            return true;              // Need third position to calculate center point.
        }    }
    return false;}
void LIB_ARC::EndEdit( const wxPoint& aPosition, bool aAbort ){    wxCHECK_RET( ( m_Flags & ( IS_NEW | IS_MOVED | IS_RESIZED ) ) != 0,                   wxT( "Bad call to EndEdit().  LIB_ARC is not being edited." ) );
    SetEraseLastDrawItem( false );    m_lastEditState = 0;    m_editState = 0;    m_Flags = 0;}
void LIB_ARC::calcEdit( const wxPoint& aPosition ){    if( m_Flags == IS_RESIZED )    {        wxPoint newCenterPoint, startPos, endPos;
        // Choose the point of the arc to be adjusted
        if( m_editSelectPoint == START )        {            startPos = aPosition;            endPos   = m_ArcEnd;        }        else if( m_editSelectPoint == END )        {            endPos   = aPosition;            startPos = m_ArcStart;        }        else        {            // Use the cursor for adjusting the arc curvature
            startPos = m_ArcStart;            endPos   = m_ArcEnd;
            wxPoint middlePoint = wxPoint( (startPos.x + endPos.x) / 2,                                           (startPos.y + endPos.y) / 2 );
            // If the distance is too small, use the old center point
            // else the new center point is calculated over the three points start/end/cursor
            if( DistanceLinePoint( startPos, endPos, aPosition ) > MINIMUM_SELECTION_DISTANCE )            {                newCenterPoint = calcCenter( startPos, aPosition, endPos );            }            else            {                newCenterPoint = m_Pos;            }
            // Determine if the arc angle is larger than 180 degrees -> this happens if both
            // points (cursor position, center point) lie on the same side of the vector
            // start-end
            int  crossA = CrossProduct( TwoPointVector( startPos, endPos ),                                        TwoPointVector( endPos, aPosition ) );            int  crossB = CrossProduct( TwoPointVector( startPos, endPos ),                                        TwoPointVector( endPos, newCenterPoint ) );
            if( ( crossA < 0 && crossB < 0 ) || ( crossA >= 0 && crossB >= 0 ) )                newCenterPoint = m_Pos;        }
        if( m_editSelectPoint == START || m_editSelectPoint == END )        {            // Compute the new center point when the start/end points are modified
            wxPoint middlePoint = wxPoint( (startPos.x + endPos.x) / 2,                                           (startPos.y + endPos.y) / 2 );
            wxPoint startEndVector = TwoPointVector( startPos, endPos );            wxPoint perpendicularVector = wxPoint( -startEndVector.y, startEndVector.x );            double  lengthPerpendicularVector = EuclideanNorm( perpendicularVector );
            // prevent too large values, division / 0
            if( lengthPerpendicularVector < 1e-1 )                lengthPerpendicularVector = 1e-1;
            perpendicularVector.x = (int) ( (double) perpendicularVector.x *                                            m_editCenterDistance /                                            lengthPerpendicularVector ) * m_editDirection;            perpendicularVector.y = (int) ( (double) perpendicularVector.y *                                            m_editCenterDistance /                                            lengthPerpendicularVector ) * m_editDirection;
            newCenterPoint = middlePoint + perpendicularVector;
            m_ArcStart = startPos;            m_ArcEnd   = endPos;        }
        m_Pos = newCenterPoint;        calcRadiusAngles();    }    else if( m_Flags == IS_NEW )    {        if( m_editState == 1 )        {            m_ArcEnd = aPosition;        }
        if( m_editState != m_lastEditState )            m_lastEditState = m_editState;
        // Keep the arc center point up to date.  Otherwise, there will be edit graphic
        // artifacts left behind from the initial draw.
        int dx, dy;        int cX, cY;        int angle;
        cX = aPosition.x;        cY = aPosition.y;
        dx = m_ArcEnd.x - m_ArcStart.x;        dy = m_ArcEnd.y - m_ArcStart.y;        cX -= m_ArcStart.x;        cY -= m_ArcStart.y;        angle = (int) ( atan2( (double) dy, (double) dx ) * 1800 / M_PI );        RotatePoint( &dx, &dy, angle );     /* The segment dx, dy is horizontal
                                             * -> Length = dx, dy = 0 */        RotatePoint( &cX, &cY, angle );        cX = dx / 2;           /* cX, cY is on the median segment 0.0 a dx, 0 */
        RotatePoint( &cX, &cY, -angle );        cX += m_ArcStart.x;        cY += m_ArcStart.y;        m_Pos.x = cX;        m_Pos.y = cY;        calcRadiusAngles();
        SetEraseLastDrawItem();    }    else if( m_Flags == IS_MOVED )    {        Move( m_initialPos + aPosition - m_initialCursorPos );    }}
void LIB_ARC::calcRadiusAngles(){    wxPoint centerStartVector = TwoPointVector( m_Pos, m_ArcStart );    wxPoint centerEndVector   = TwoPointVector( m_Pos, m_ArcEnd );
    m_Radius = wxRound( EuclideanNorm( centerStartVector ) );
    m_t1 = (int) ( atan2( (double) centerStartVector.y,                          (double) centerStartVector.x ) * 1800 / M_PI );
    m_t2 = (int) ( atan2( (double) centerEndVector.y,                          (double) centerEndVector.x ) * 1800 / M_PI );
    NORMALIZE_ANGLE( m_t1 );    NORMALIZE_ANGLE( m_t2 );  // angles = 0 .. 3600
    // Restrict angle to less than 180 to avoid PBS display mirror Trace because it is
    // assumed that the arc is less than 180 deg to find orientation after rotate or mirror.
    if( (m_t2 - m_t1) > 1800 )        m_t2 -= 3600;    else if( (m_t2 - m_t1) <= -1800 )        m_t2 += 3600;
    while( (m_t2 - m_t1) >= 1800 )    {        m_t2--;        m_t1++;    }
    while( (m_t1 - m_t2) >= 1800 )    {        m_t2++;        m_t1--;    }
    NORMALIZE_ANGLE( m_t1 );
    if( !IsMoving() )        NORMALIZE_ANGLE( m_t2 );}
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