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/*
* This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Jon Evans <jon@craftyjon.com> * Copyright (C) 2023 CERN * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EDA_3D_VIEWER_SETTINGS_H_
#define EDA_3D_VIEWER_SETTINGS_H_
#include <3d_enums.h>
#include <plugins/3dapi/xv3d_types.h>
#include <settings/app_settings.h>
#include <settings/parameters.h>
#include <project/board_project_settings.h>
#include "render_settings.h"
#define FOLLOW_PCB wxT( "follow_pcb_editor" )
#define FOLLOW_PLOT_SETTINGS wxT( "follow_plot_settings" )
#define LEGACY_PRESET_FLAG wxT( "legacy_preset_flag" )
enum class ANTIALIASING_MODE;
struct LAYER_PRESET_3D { LAYER_PRESET_3D( const wxString& aName = wxEmptyString );
LAYER_PRESET_3D( const wxString& aName, const std::bitset<LAYER_3D_END>& aLayers, const std::map<int, KIGFX::COLOR4D>& aColors ) : name( aName ), layers( aLayers ), colors( aColors ) { }
wxString name; ///< A name for this layer set
std::bitset<LAYER_3D_END> layers; std::map<int, KIGFX::COLOR4D> colors; };
class PARAM_LAYER_PRESET_3D : public PARAM_LAMBDA<nlohmann::json> { public: PARAM_LAYER_PRESET_3D( const std::string& aPath, std::vector<LAYER_PRESET_3D>* aPresetList );
private: nlohmann::json presetsToJson();
void jsonToPresets( const nlohmann::json& aJson );
private: std::vector<LAYER_PRESET_3D>* m_presets;
std::map<int, wxString> m_layerToLayerNameMap; std::map<wxString, int> m_layerNameToLayerMap; };
class EDA_3D_VIEWER_SETTINGS : public APP_SETTINGS_BASE { public: struct AUI_PANELS { int right_panel_width; bool show_layer_manager; };
struct RENDER_SETTINGS { RENDER_ENGINE engine; GRID3D_TYPE grid_type; ANTIALIASING_MODE opengl_AA_mode; MATERIAL_MODE material_mode;
bool opengl_AA_disableOnMove; bool opengl_thickness_disableOnMove; bool opengl_vias_disableOnMove; bool opengl_holes_disableOnMove; bool opengl_render_bbox_only_OnMove; bool opengl_copper_thickness; bool show_model_bbox; bool show_off_board_silk; bool highlight_on_rollover; KIGFX::COLOR4D opengl_selection_color;
bool raytrace_anti_aliasing; bool raytrace_backfloor; bool raytrace_post_processing; bool raytrace_procedural_textures; bool raytrace_reflections; bool raytrace_refractions; bool raytrace_shadows;
int raytrace_nrsamples_shadows; int raytrace_nrsamples_reflections; int raytrace_nrsamples_refractions;
float raytrace_spread_shadows; float raytrace_spread_reflections; float raytrace_spread_refractions;
int raytrace_recursivelevel_reflections; int raytrace_recursivelevel_refractions;
KIGFX::COLOR4D raytrace_lightColorCamera; KIGFX::COLOR4D raytrace_lightColorTop; KIGFX::COLOR4D raytrace_lightColorBottom; std::vector<KIGFX::COLOR4D> raytrace_lightColor; std::vector<int> raytrace_lightElevation; // -90 .. 90
std::vector<int> raytrace_lightAzimuth; // 0 .. 359
bool show_adhesive; bool show_axis; bool show_board_body; bool show_comments; bool show_drawings; bool show_eco1; bool show_eco2; bool show_user[45]; bool show_footprints_insert; bool show_footprints_normal; bool show_footprints_virtual; bool show_footprints_not_in_posfile; bool show_footprints_dnp; bool show_silkscreen_top; bool show_silkscreen_bottom; bool show_soldermask_top; bool show_soldermask_bottom; bool show_solderpaste; bool show_copper_top; bool show_copper_bottom; bool show_zones; bool show_fp_references; bool show_fp_values; bool show_fp_text; bool subtract_mask_from_silk; bool clip_silk_on_via_annuli; bool differentiate_plated_copper; bool use_board_editor_copper_colors; // OpenGL only
bool preview_show_board_body;
/**
* return true if platted copper aeras and non platted copper areas must be drawn * using a different color */ bool DifferentiatePlatedCopper() { if( engine == RENDER_ENGINE::OPENGL && use_board_editor_copper_colors ) return false;
return differentiate_plated_copper; } };
struct CAMERA_SETTINGS { bool animation_enabled; int moving_speed_multiplier; double rotation_increment; int projection_mode; };
EDA_3D_VIEWER_SETTINGS();
virtual ~EDA_3D_VIEWER_SETTINGS() {}
LAYER_PRESET_3D* FindPreset( const wxString& aName );
virtual bool MigrateFromLegacy( wxConfigBase* aLegacyConfig ) override;
public: AUI_PANELS m_AuiPanels; RENDER_SETTINGS m_Render; CAMERA_SETTINGS m_Camera;
bool m_UseStackupColors; std::vector<LAYER_PRESET_3D> m_LayerPresets; wxString m_CurrentPreset;
protected: virtual std::string getLegacyFrameName() const override { return "Viewer3DFrameName"; }
private: bool migrateSchema0to1(); };
#endif
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